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  1. #1
    Player
    Reynhart's Avatar
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    Jul 2011
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    Ul'Dah
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    4,605
    Character
    Reynhart Kristensen
    World
    Ragnarok
    Main Class
    Dark Knight Lv 80
    Quote Originally Posted by CaptainLagbeard View Post
    It would be much easier to just create a completely new job.
    I really don't think it would. In my example, the only change to skills I made was separating the enmity bonus to a trait for PLD. Everything else is exactly the same as it is now, just with a different requirement, that doesn't need any "remaking" or "rebalancing".
    Quote Originally Posted by CaptainLagbeard View Post
    They shouldn't be using gear meant for GLA/PLD or MRD/WAR.
    At low level, no one would care, and at high level, they woul indeed wear different gear. Like you said in that case, probably LCN/DRG.
    Quote Originally Posted by CaptainLagbeard View Post
    Which begs the question, if they're gonna make completely new weapons for them, why still base it off of GLA...
    SCH, ACN and SMN all share a "book" type weapon, some of those books are simply restricted for each job. Not a big deal...
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    Last edited by Reynhart; 10-03-2018 at 11:58 PM.

  2. #2
    Player
    Ameela's Avatar
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    May 2017
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    Limsa Lominsa
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    605
    Character
    Ameela Trussa
    World
    Phoenix
    Main Class
    Warrior Lv 90
    Quote Originally Posted by Reynhart View Post
    SCH, ACN and SMN all share a "book" type weapon, some of those books are simply restricted for each job. Not a big deal...
    Literally every weapon after level 49 is restricted because they realised basing two jobs with different roles on the same class was a horrible idea.
    SCH has so little to do with ACN nowadays it may as well not even branch off of it.
    (1)

  3. #3
    Player
    Reynhart's Avatar
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    Reynhart Kristensen
    World
    Ragnarok
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    Dark Knight Lv 80
    Quote Originally Posted by Ameela View Post
    Literally every weapon after level 49 is restricted because they realised basing two jobs with different roles on the same class was a horrible idea.
    No, they were restricted because you could't have both INT and MND on a weapon without unbalancing SCH or SMN at that time. Now that those jobs only have one stat, you could put both of them at the same time, and no one would care. That's also why putting MNK and NIN on the same gear wasn't a big deal.
    Also, you already have swords and shields that Glad can't equip, even though there's only PLD.
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  4. #4
    Player
    CaptainLagbeard's Avatar
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    Aug 2013
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    Character
    Rhaya Jakkya
    World
    Odin
    Main Class
    White Mage Lv 100
    Quote Originally Posted by Reynhart View Post
    I really don't think it would. In my example, the only change to skills I made was separating the enmity bonus to a trait for PLD. Everything else is exactly the same as it is now, just with a different requirement, that doesn't need any "remaking" or "rebalancing".
    I know low levels get easily ignored, but GLA still needs to function at below level 30, so you can't just lump every tanking related skill onto PLD. Which would mean that when you unlock the hypothetical DPS class for them, they'd still have those tank skills from GLA, which they wouldn't really have use for... Sure nowadays some of the essential tank skills are on the role skills, but basic enmity building skills are still on the job itself, though one change that would make sense would be making Flash into a role skill, and working one of the current role skills into all the tanks...
    The basic enmity combo would have to remain as it is, it would more make sense for the DPS job to have a trait that lowers it's enmity generation instead.

    So there would be reworking to be done in order to make GLA support a DPS job.


    And even then, bringing up the gear issues again, they wouldn't use GLA/PLD armor, they wouldn't use the same weapons and shields as GLA/PLD, so why base it off of GLA/PLD?
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  5. #5
    Player
    Reynhart's Avatar
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    Reynhart Kristensen
    World
    Ragnarok
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    Dark Knight Lv 80
    Quote Originally Posted by Legion88 View Post
    A spear tank would mostly be spear&shield and can't reuse the animations and weapons from LNC, so it would take more work.
    Based on what ? The tank that's Axe & Shield ? Or Longsword and Shield ?
    Quote Originally Posted by CaptainLagbeard View Post
    I know low levels get easily ignored, but GLA still needs to function at below level 30, so you can't just lump every tanking related skill onto PLD.
    Basically, my suggestion simply swaps Flash for Total Eclipse, and give Shield "Stance" much sooner than now, boosting enmity of every action and offering higher mitigation. This would easily compensate for losing the only tanking skills GLA natively has below lvl 30, which is Flash and the enmity boost on Savage and RoH (Especially since you'd only have RoH for Haukke Manor before being PLD and having the enmity bonus again).
    Quote Originally Posted by CaptainLagbeard View Post
    And even then, bringing up the gear issues again, they wouldn't use GLA/PLD armor, they wouldn't use the same weapons and shields as GLA/PLD, so why base it off of GLA/PLD?
    They would still use sword and shield, so you wouldn't even have to create new types of weapon, simply flagging them off GLA/PLD. After all, you already have shields and swords that GLA can't equip (Even PLD for some shields), it's not really a problem.
    And for armor, you just add this new DPS to DRG gear, just a flag again. And you'd still use the same basic rotation, meaning you wouldn't start this new job completely blind.
    Quote Originally Posted by kikix12 View Post
    Yes, exactly. That's my point.
    That's technically also my point. Putting them on a separate set instead of simply giving them to all classes would be a great way to offer more job opportunities.
    (0)
    Last edited by Reynhart; 10-04-2018 at 03:16 AM.

  6. #6
    Player
    Legion88's Avatar
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    Aug 2014
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    Ul'dah
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    1,527
    Character
    Baradaeg Ryssbhirwyn
    World
    Lich
    Main Class
    Warrior Lv 80
    Quote Originally Posted by Reynhart View Post
    Based on what ? The tank that's Axe & Shield ? Or Longsword and Shield ?
    Neither nor.
    Roman Legions
    (0)

  7. #7
    Player
    Reynhart's Avatar
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    Reynhart Kristensen
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    Ragnarok
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    Dark Knight Lv 80
    Quote Originally Posted by Legion88 View Post
    Neither nor. Roman Legions
    Roman legions didn't have tanks, healers and DPS
    Quote Originally Posted by Legion88 View Post
    even if i think that a basic tank stance for the classes should be available via the role skills.
    The issue with this is that all tank stances would be exactly the same, which would only make them bland. My personal gripe against Dark Knight is that Grit is just another name for Shield Oath.
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  8. #8
    Player
    Legion88's Avatar
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    Baradaeg Ryssbhirwyn
    World
    Lich
    Main Class
    Warrior Lv 80
    Quote Originally Posted by Reynhart View Post
    Roman legions didn't have tanks, healers and DPS
    The same could be sayed for every source of inspiration in the real world and even for most fantasy worlds
    I have to correct myself, but i will do this in another post.

    Quote Originally Posted by Reynhart View Post
    The issue with this is that all tank stances would be exactly the same, which would only make them bland. My personal gripe against Dark Knight is that Grit is just another name for Shield Oath.
    But this would only be for the classes, jobs could get their own unique tank stances, maybe even a more powerfull variant.
    Edit:
    Also it is more important how the stance works with the tool kit and PLD and DRK have their stances like independent skills with no real interaction with the toll kit.
    The stances on every tank can all be the same as long as the interaction with the tool kit sets them appart from each other.
    (0)
    Last edited by Legion88; 10-04-2018 at 07:16 PM.