
Originally Posted by
Aster_E
The more that I look at FFXIV, and the direction that it is headed, the more that I just see inherent laziness. These unique features sound great, but I'm sure there are a dozen excuses as to why the devs won't do it now, with "technical limitations" being the popular excuse. I mean, I'm sure it's "technical" if the developers simply do not have the know-how or willpower to implement these nice things without taking years, just to reinvent the wheel and frustrate so many people along the way. The technology is there, I'm more than certain.
And then, as you noted, Gridania as we have it is a lot of wasted space. Loads of narrow pathways connect the few notable spots in the entire capital city. Compare to 1.x Gridania or XI's Windurst. The spots of note look nice, but they are literally few and far between. I can understand the Archers' guild being out of the way a bit because no one wants to get hit with a stray arrow, but that at least has an aethernet right spanking there. Btn Aethernet is still a walk from the Btn Guild, going the opposite direction than everything else. Apkallu Falls has no aethernet, so we have to make a long trip there no matter what way we're coming from. The two nearest aethernets to the market are a little bit of a walk as well. The zone entrances from Central Shroud are a fair walk from anything of note too, for that matter. Just... it's so sprawling that it's a bit of a head scratcher. The narrow passes, more often than not, amount to "Hey, there's a rocky surface with some greenery on it. And here's more rocky surface with some greenery on it." Compare this to Limsa where at least, on the walkways, you can look outward and see the environment. You can see, in Limsa, how it functions as a major city rather than a few sprawling points of interest that are connected by practical tunnels. I liked Gridania alright when I started playing, but now I tend to avoid it even on alt characters.