Quote Originally Posted by Ruinfeild View Post
What do you want them to do? Add more NPC's and buildings that have little to nothing to do with the world or quest's? Yes it would be pretty cool at the start but most of it would probably be forgotten rather quickly which means added stress to the servers which they already I believe mentioned they are keeping an eye on (such as one reason why they won't update the character creation).
Well.. the first thing I'd do is get rid of flying. Then I'll decide whether or not to make the maps big wastelands, actual filled maps, or smaller more detailed maps like ARR. I saw a thread some time ago asking for climbing. It sounded silly at first but I think FFXIV would be amazing if it had climbing instead of flying. Where you can climb all the rocks and things instead of just flying on it.


It's almost like part of Stormblood takes inspiration from that culture. . .
Yeah but it's more than half and even the a ton of the Mogstation stuff is far eastern. There's only a few things that's Ala Mhigan. Far Eastern stuff was already appearing in bunches before HW even came out.


Which is how it should be. Wanna know an MMO that does large maps in dungeons with lots of enemies and what not? WoW. Wanna know why it fails? Groups for the most part don't care about exploring. They always take the shortest route to the boss and avoid as many enemies as possible to do so. Would be no different if they did it in FFXIV and those people who would want to go off the beaten path will simply get bitched at for doing so. What they have now is for the best.
That's okay, but the dungeons would still have replayability and incentive for those who were forced by their to skip it. I very much enjoyed going back and actually earning the achievements or doing "full runs" in ARR. I couldn't care less about the meta.

As for the trials/raids, just sounds like you need a break from them. I found all of the new trials/raids so far extremely fun and their mechanics interesting. The reason why no one is probably talking about it is because the only problem people might have is simply clearing them. Many of the fights borrow from older mechanics so a lot of it is nothing new. As for the whole 'fill up bar or die', it isn't much different then 'kill x enemies quick or die'.
Well I'm not a raider at all lol. Last time I ever did a raid was in December probably. I'm a casual player but I still knew how the fights go.

As for the last point about the mechanic.. yeah that's why they annoy me!