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  1. #11
    Player MoroMurasaki's Avatar
    Join Date
    May 2017
    Posts
    1,612
    Character
    Moro Murasaki
    World
    Zalera
    Main Class
    Red Mage Lv 80
    It took monumentally bad lag for this to become a real issue for me during EX last night. Those who play RDM and have lag spikes know the hell that is your dualcast proc being added to your buffs after you begin casting your next spell, effectively causing you to begin hardcasting the spell you expected to instant cast. It's also a lot of lag.

    Up until my lag reached that point I was fine, once that happened I was toast.

    That being said while that was going on we ran another FC member through Suzaku normal and I was still fine to dodge the platforms.

    Tl;dr - the amount of lag you need to effect your dodging ability in normal mode would render the game basically unplayable in my experience. I think if you're having trouble with platforms or balls in normal you've likely just got to respond a bit quicker, putting it off on lag is a bit of a cop out based on what I've seen.
    (1)

  2. #12
    Player
    Risvertasashi's Avatar
    Join Date
    Apr 2014
    Posts
    4,706
    Character
    Makani Risvertasashi
    World
    Ultros
    Main Class
    Conjurer Lv 50
    Quote Originally Posted by MoroMurasaki View Post
    Tl;dr - the amount of lag you need to effect your dodging ability in normal mode would render the game basically unplayable in my experience. I think if you're having trouble with platforms or balls in normal you've likely just got to respond a bit quicker, putting it off on lag is a bit of a cop out based on what I've seen.
    Nah.



    This is with 35ms ping to SE's servers. Something's going on there besides latency, and it's not just a cop out.

    (For bonus points... note the rubber banding. Even when the game suddenly shifts me backwards, I'm still not in the area that exploded)
    (9)

  3. #13
    Player
    Vaer's Avatar
    Join Date
    Oct 2011
    Posts
    1,803
    Character
    Ein Vaer
    World
    Excalibur
    Main Class
    Scholar Lv 90
    Quote Originally Posted by Risvertasashi View Post
    Nah.
    If I tried to dodge from that far in the panel I would get hit every time. (My ping is 100-120 from east coast). Instead, I sidestep next to the crease. If you are doing the ring around to dodge instead of 4-1-4-1 you have to either sprint or use a tighter rotation closer to the hole in the middle, like Construct 7.
    (3)

  4. #14
    Player
    Risvertasashi's Avatar
    Join Date
    Apr 2014
    Posts
    4,706
    Character
    Makani Risvertasashi
    World
    Ultros
    Main Class
    Conjurer Lv 50
    Quote Originally Posted by Vaer View Post
    If I tried to dodge from that far in the panel I would get hit every time. (My ping is 100-120 from east coast). Instead, I sidestep next to the crease. If you are doing the ring around to dodge instead of 4-1-4-1 you have to either sprint or use a tighter rotation closer to the hole in the middle, like Construct 7.
    Sprinting would be a death sentence here; I didn't particularly feel like going off the edge.

    Sidestepping is what I do when it's not paired with the forced movement mechanic, but even that isn't reliable. Works 90%ish of the time for me, until the game suddenly decides "not this time". Others have reported lower success rates, so there does seem to be some correlation with latency, but the tuning also seems to simply be off.
    (0)

  5. #15
    Player
    Vaer's Avatar
    Join Date
    Oct 2011
    Posts
    1,803
    Character
    Ein Vaer
    World
    Excalibur
    Main Class
    Scholar Lv 90
    Quote Originally Posted by Risvertasashi View Post
    Sprinting would be a death sentence here; I didn't particularly feel like going off the edge.

    Sidestepping is what I do when it's not paired with the forced movement mechanic, but even that isn't reliable. Works 90%ish of the time for me, until the game suddenly decides "not this time". Others have reported lower success rates, so there does seem to be some correlation with latency, but the tuning also seems to simply be off.
    The mindjack + x4? Starting on the middle of the 3rd/4th tile is how I've always done it and haven't gotten hit (I end up on 1/2 tile after it blows up) Can't really tell with the spliced gif.
    (2)
    Last edited by Vaer; 09-25-2018 at 05:24 AM.

  6. #16
    Player
    Risvertasashi's Avatar
    Join Date
    Apr 2014
    Posts
    4,706
    Character
    Makani Risvertasashi
    World
    Ultros
    Main Class
    Conjurer Lv 50
    Quote Originally Posted by Vaer View Post
    The mindjack + x4? Starting on the middle of the 3rd/4th tile is how I've always done it and haven't gotten hit (I end up on 1/2 tile after it blows up) Can't really tell with the spliced gif.
    Gif isn't spliced. It's just a straight clip from the encounter.

    Anyways, that's what I do. 90% of the time, it works every time.
    (1)

  7. #17
    Player
    Vaer's Avatar
    Join Date
    Oct 2011
    Posts
    1,803
    Character
    Ein Vaer
    World
    Excalibur
    Main Class
    Scholar Lv 90
    Quote Originally Posted by Risvertasashi View Post
    Gif isn't spliced. It's just a straight clip from the encounter.

    Anyways, that's what I do. 90% of the time, it works every time.
    Can't tell if it's the 2nd rune is what I mean (the first rune is gone I guess) by spliced. It looks like you started on the 2nd, which would be a no go for me. Usually there's a way to do 3/4 -> 1/2 no matter the direction I get so I just do that and even with my 100-120 ping I dodge it every time if I do it properly.

    Could it be a bit better? Sure. But there's a way to do it at 100% even for people who have bad ping.
    (3)
    Last edited by Vaer; 09-25-2018 at 05:34 AM.

  8. #18
    Player
    Stormfur's Avatar
    Join Date
    May 2014
    Location
    The World of Darkness
    Posts
    2,806
    Character
    Hex Pathcrosser
    World
    Leviathan
    Main Class
    Dragoon Lv 72
    My experience looks just like risvertasashi's.
    (0)
    "We want bunny suits for guys!" -- OK! ✅
    "We want Ishgard housing!" -- OK! ✅
    "We want Viera!" -- OK! ✅
    "We want Cloud's motorcycle!" -- OK! ✅
    "We want Blue Mage!"-- OK! ✅
    "We want the ability to earn past Feast rewards!" - HAHA no that's sacred.

  9. #19
    Player
    Sylvina's Avatar
    Join Date
    May 2017
    Posts
    1,102
    Character
    Sylvina Eon
    World
    Exodus
    Main Class
    Warrior Lv 90
    I've been hit many times while well off the quadrant which was exploding. its glitchy atm.
    (1)

  10. #20
    Player
    Risvertasashi's Avatar
    Join Date
    Apr 2014
    Posts
    4,706
    Character
    Makani Risvertasashi
    World
    Ultros
    Main Class
    Conjurer Lv 50
    Quote Originally Posted by Vaer View Post
    Usually there's a way to do 3/4 -> 1/2 no matter the direction I get so I just do that and even with my 100-120 ping I dodge it every time if I do it properly.
    That is what I try to do. Maybe I didn't do it in this particular instance if I was too far away, or such.

    edit: I reviewed the full VOD. I was going from sector 3 to sector 1. So I was using the recommended strategy here.

    All the same, though, if the game shows that I am out of an AOE by a wide margin and with time to spare, I don't think I should be hit by it. It's basically a throwback to this:


    And it's not like SE's incapable of doing anything about this. The last time I recall having issues like this was Titan pre-tickrate adjust. Susano, Byakko, Tsukuyomi etc etc don't have issues like this, even though some of the timings are very tight. The savage raids don't do this. So why do Suzuku explosions have to do this?
    (4)
    Last edited by Risvertasashi; 09-25-2018 at 05:45 AM.

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