How many times does it take getting TWO SHOT for a tank to learn they should probably NOT sit in DPS stance when taking Mustard Bomb? -sob-




How many times does it take getting TWO SHOT for a tank to learn they should probably NOT sit in DPS stance when taking Mustard Bomb? -sob-

Here's an odd one I remember a few weeks ago. I was doing Susano on my WHM alt for MSQ, and we wiped pretty bad the first and second time, and after the second wipe, one of the tanks left. The tank that replaced them was a Haurchefant RPer (PLD, obviously). He main tanked Susano, and we won the first try with him replacing the previous tank (who was kinda bad).
It's been around three weeks and I'm still in disbelief that a Haurchefant RPer of all people ended up saving the day.
Also, while doing O9N for the first time, all of the soak markers that need to be spread out ended up getting stacked on top of each other, and it melted pretty much the entire group. The "spreading the soak markers" mechanic got us a bunch of times before we finally understood how we were supposed to spread it, because we tried a Venn diagram formation with them after all the markers ended up stacked.
Last edited by HowlOfTheDeparted; 09-20-2018 at 01:45 PM.
Been farming Ridorana Lighthouse for some coins lately now that it's unlocked, don't know what's happened to the quality of parties but Famfrit is now wiping raids, sometimes multiple times. It's kind of depressing seeing the adds go completely untouched and kill everyone.
I was actually surprised my first Ridorana run after the patch was relatively... sane? Our DPS was a liiiiiittle on the low side but the death toll was really low as well. And a lot of the deaths that did happen were mostly towards the end of fights and could have been prevented if our damage had been higher.
The only Ridorana Madhouse moment that brought a sense of order and stability back to my universe and reassured me that, yep, it's still Ridorana, was during Butters' add phase. Two of the adds literally swapped places and the alliances that pre-positioned to fight them got very confused and so many people (including me) ended up running back and forth between them, stack markers frantically chasing after people, the usual... and then they swapped AGAIN to their original positions, cue even more confusion.
Somehow we managed to get the adds in time and just barely destroyed the Heart. I think it was at like ~98% by the time we got it. We were like one GDC away from a wipe XD
All in all, Ridorana is still Ridorana. Never change, Ridorana! <3

Suzaku went pretty well, with only a couple wipes before we got things down.
My first run through The Burn was fine up until the final boss. That thing hits like a freight train loaded with nuclear warheads. Combine that with the faulty (wrong size and/or badly timed) AoE telegraphs and its a recipe for heaps of wiping and frustration.
Arboretum Hard was pretty simple until the final boss which resulted in a lot of death until we figured out what was going on.
Alphascape 1.0 was almost too easy. One-shotted it without any trouble at all. 2.0 was pretty simple once we knew what moves did what. 3.0 was wipe town because SE loves using confusing nautical terms too much. 4.0 is the definition of hell as a healer. Even with Pentamelded HQ i380 gear healing that was a nightmare. OMG is right, SE. That's exactly what I thought when the damage just didn't stop coming in.
Just in case you haven't seen it, here ya go! https://img00.deviantart.net/d453/i/...an-dclpr5g.png
I did, that's what I was confused about @.@Just in case you haven't seen it, here ya go! https://img00.deviantart.net/d453/i/...an-dclpr5g.png


White Mage ~ Sage ~ AstrologianBoi if you got kicked for the same thing in over 20 duties I strongly suggest you think hard on whatever the hell it is you're doing
As I'm sure you are well aware, it takes more than one person to be able to kick a player from a duty, so in all those instances there were at least two people agreeing they'd be better off without you tanking.



Ok, so it turns out an i370 Paladin can heal itself and a competently dodging DPS through the latter two bosses of Arboretum.
Learned from experience.
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