"They shouldn't do it because it wouldn't affect all jobs" - That's a very very short-sighted way of thinking.
"But this will make some jobs have less buttons" - Some jobs already do, and I don't see anyone complaining.
"This doesn't seem to be an effective use of the Dev's time" - It's already working in PvP. The hard part is clearly already done.
"I want to keep doing it the current way" - So long as they don't take away the current way of doing things, I see no reason for anyone to be against such a change. The fact that they DID take away the ability to set various combo actions as individual buttons in PvP is definitely a valid concern.
I can't come up with a reason for every job to need it (though the SB expansion showed that they're willing to radically change things sometimes), but I can certainly come up with ideas for a few of the ones listed.
BLM - Bliz1/Fire1, Bliz2/Fire2, Bliz4/Fire4 could be contextual based on which stance you're in. (What if you're in no stance? Default to blizzard? Add a new action to instantly puts you into Umbral Ice 1 stance? You could even combine such an action onto the same button as Enochian. This question is only relevant at low levels, so I'm not sure how much I care.)
SMN - Summon/Enkindle Bahamut should definitely just be one button. Is it one button? I don't remember. Ruin4 is already implemented in the "auto-swap" method.
BRD - I would like to see Straight Shot change into Refulgent Arrow (though perhaps they'd need to make Refulgent reapply the Straight Shot buff for people to be okay with that). You could also technically make Wanderer's Minuet turn into Pitch Perfect, but that's probably unnecessary.
SAM - I would like to see them put the buffs on the 3rd action of the combo so you'd only ever need a Jinpu combo, Shifu combo, and Gekko combo button that would automatically switch to the final combo action during Meikyo Shisui. ("But that will make me slightly weaker in pre-50 content!" Such a tragedy. I think we'll survive. The job starts at level 50.)


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