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  1. #11
    Player
    Erakir's Avatar
    Join Date
    Jun 2015
    Posts
    142
    Character
    Erakir Pompop
    World
    Hyperion
    Main Class
    White Mage Lv 100
    QoL changes and general system improvements are all well and good, but they DO affect different jobs differently and some will benefit more than others from such changes. You don't just get to say it's quality of life so ignore any repercussions of it. If it's a good system change, you keep it and adjust everywhere else as needed. If it's a good change cause a class was poorly designed to begin with, you keep it and adjust elsewhere.

    When your job's "touted role" is already being snuffed by the developers due to other (I'd argue good) changes, it's hard not to see something like this and get annoyed as it's more salt in the wound. Unintentional salt, but salt nonetheless. For what it's worth, this ain't a big thing balancewise I feel but it definitely has the least amount of impact for WHM unless instant application means instant HoT tick (don't see that happening but I could be wrong). It's certainly a welcome change, generally speaking. Activation time of all these abilities being tied to the server tick sucked for everyone.

    But you know Square - if it's not scholar, it has to be out of whack for at least an entire raid tier before adjustments. For the love of god it took half a year for another creative-stroke-of-genius fire IV potency buff. At this point I'm just hoping whoever is in charge of healers over there just knows everyone hates lilies for exactly the reasons we told them going into 4.0 in that massive thread, and maybe something will finally come of them in 5.0. It's still absolutely no reason Secret of the Lily II had to remain a complete and utter abomination the whole expansion, though.

    Quote Originally Posted by Reinhardt_Azureheim View Post
    don't you think WHM is more than well equipped with the best mana economy, more healing ogcds and the most accessible burst heal, only limited by MP? There gotta be some trade-off for all the goodies and that is efficient weaving potential.
    In regards to MP? I don't really think so - If anyone was really hurting for MP they'd be slotting piety as more MP does more for you than anything else when you're struggling with it. You also wouldn't see Miasma II in parses. WHM MP economy means very little at the moment with refresh being as strong as it is and mana shift being available on top of it. Stuff has to go wrong - very wrong, at that, before it really starts to show, or you need to be refresh-less. It's also the only healer that really has to care about threat, which rears its head every now and then for sure.

    Nobody would care about the lack of weaving potential if it didn't push WHM well out of its highest-personal-damage-by-design slot, as evidenced by Stone Sea Sky. But alas, it is part of what does. To me it feels the designers are continuously leaning on Cure 3 more and more and more to keep the job afloat, and eventually it's not gonna cut it. Of course, they could just toss some more multi-mob phases in there and it'd help because of Aero 3 (on top of being more able to Holy). It's not a broken job, but it could really benefit from some attention.
    (8)
    Last edited by Erakir; 09-15-2018 at 05:26 AM.