Results -9 to 0 of 205

Threaded View

  1. #10
    Player
    Megguido's Avatar
    Join Date
    Jul 2017
    Posts
    145
    Character
    Minati Illu
    World
    Cerberus
    Main Class
    Summoner Lv 90
    Quote Originally Posted by ArianeEwah View Post
    I am not sure whether your post was ironic on purpose or not. If yes, you forgot "/s", and if not, you totally proved WhyAmIHere's point.

    You just said "that would be OP" without suggesting any other solution, or even going into detail. You even claimed DRK "isn't bad" when the job is - without a doubt - underperforming. And saying "it's fine" 'cause they have "never been so close [...] as before" is like saying "I broke my leg once, you just strained yours this time, so it's fine." It's not fine!

    Fact: DRK DPS is closer to PLD DPS, it's neither higher nor lower in general. And while their self-mitigation tool kit might be on par, PLD provides more utility. In self-healing and mitigation it's on par with WAR (WAR heals with SP, DRK has TBN; no tank stance), but DRK suffers from having (way) less DPS.
    DRK is behind WAR and PLD on damage and utility, we got it. But DRK's damage is not way less than WAR. The difference between those two is around 5% (250 DPS or so), please stop that hyperbole. If DRK needs buff, it's a slight damage up and some QoL, boost that DRK damage by 20% and it'll outclass both WAR and PLD by a good margin (actually way more than WAR/PLD vs DRK right now).

    I'm not saying all tanks are perfectly balanced (and that's an utopia), but they are well balanced right now. DRK's still the most durable tank when going full DPS. Both WAR and PLD have to sacrifice damage for their oh-so-great mitigation or healing. Cast Clemency and f.ck up your rotation, turn Defiance on for some Inner Beast and say goodbye to Fell Cleave.

    All we can do is suggesting things and hoping for devs to look at it. Giving exact values is kinda pointless since we don't have the big picture. Also, if a job is harder to play properly, should it be more powerful than an easy one ? That question is a tricky game design problem imo. If the harder job is "meta" then everyone will play it regardless of difficulty (means a greater gap between good and average players, which is something SE wants to stay away from), else it will just be under used, which is pretty much DRK's case now.
    (2)
    Last edited by Megguido; 09-13-2018 at 07:03 PM.