Quote Originally Posted by ko_ View Post
Do I have hardcore facts no, but I do know he's not the big wig for SE which means he has to have a boss. Even if it's just the dudes in suits collecting a check not knowing how any of this works. But they aren't goign to randomly change the game cause a few fans want them too. Money has to stop to a point where they stop being happy with their amount. If we want REAL change.
Being reactive to the industry is necessary (i.e. big money loss prompting change), but it's also sub-optimal. You want to be proactive in that you drive trends and be flexible enough to be able pivot as the industry/climate changes.

Quote Originally Posted by HyoMinPark View Post
If the stats “didn’t matter”, why is it that tank BiS for the last two tiers has chosen pentamelded crafted accessories over the Savage or Tomestone accessories? If they don’t matter, why do jobs like NIN and DRG avoid Skill Speed? Why does BRD favor Crit so much?
I can't speak for who you're responding too, but what I think they mean (and I could be wrong) is that the stats don't matter because there is no choice/decision.

I.e. BRDs only care about CRIT. Because they have synergy built into their kit off this. Because they lack that with other sub-stats it instantly makes the others useless. Thus making gearing binary and useless in general IMO.

I'm not sure what the solution is. I do know that more synergy between kits and stats would be welcomed though.

Quote Originally Posted by Hamada View Post
Melds do not cost " millions" as you said, TANK! you are not melding a crafter. This game hands you materia doing your experts and weekly 24 man, this is not an excuse.
Pentamelding my accs easily cost millions even with a healthy bank of them stored. probably near 3MM.

Regular gear melds? They're very reasonable, esp since you have a good chance of getting them back when removing them.