
Originally Posted by
Reynhart
Yes, we are, the game where STR, DEX, INT and MND has exactly the same effect, so you could rename it Potency and it would be a single stat, since items are already locked by jobs.
The game where no job needs to focus on both Skillspeed and Spellspeed, so you can rename it Speed, since items are already locked by jobs.
The game where VIT and PIE are only useful for determining HP and MP, so you can already use HP and MP as stats.
The game where DH and Crit are the same concept, so Crit would be enough, for the stat that randomly increases the damage and is used for some procs.
And you could remove Det, since it's basically a substat of Potency.
And, apparently, no one gives a damn on Tenacity, which effect is also covered by Defense/MDefense on gear and Potency anyway...
And we would all play our jobs exactly the same as we are now.