Quote Originally Posted by Aerlana View Post
Why not giving low stats, and all skill avaible? If too much, just nerf a little more stat? should not be too hard to do this... ...
I think the problem stems down to the fact there will be players who aren't synced down at all or not by many levels, while you would have others at the max level with everything at their disposal. I believe someone mentioned but a fresh lvl 20 tank for example might have a lot of trouble maintaining aggro while trying to compete with two high level dps busting out all their moves.

Probably the best way to testing it is going in to let's say a lvl 60 or 70 dungeon as a base class (like GLD, CNJ, THM etc) and having them compete with actual jobs (PLD, WHM, BLM etc) and see how they perform. Not having access to a full skillset can often cause a big imbalance and that's essentially how it could get for new players to do older content but matched with high level players with all their actions.