The trick is always double down on your thoughts and ideas when ppl try to put you down your ideas on these forums. Very easy to do.
The trick is always double down on your thoughts and ideas when ppl try to put you down your ideas on these forums. Very easy to do.



All this reinforces to me is that people will indeed be babies about the dumbest of things.I know you said you've never been this embarrassed to be a part of this community before, but that's probably just because you're new. There were lots of complaints when they added the laurel goobbue. And even when they added 1.0 seasonal event gear like swimsuits.


You know why the term vocal minority isnt used anymore right?That's what's called a very vocal minority. Number of pages is meaningless because several people replied more than once, and even if we're very generous and attributed the number of posts in this thread to players complaining about this, compared to the 600k active players, it's not even 0,1% of the population. Even taking all threads about this here and on Reddit doesn't even reach near it (and we're not considering the people who are indifferent about it or are protesting against 1.0 players attitude on principle)
Yes, 1.0 players are being humiliated...
By their behavior in this thread.
Because it's a myth and it has been proven time and time that the once dubbed vocal minority accurately represents the majority in many cases.
Businesses spend billions researching this stuff.
You might say the game has 600k active players and only 1k of them complain about issues within the game on the forums. that doesn't mean that 599k players are happy with things at all. If you consider the game has had over 10 million players according to the last thing i saw on facebook some time ago but only 600k (using your number) of those 10 million are active then why did the other 9.4 million players stop playing? I mean if the game was so good and amazing surely they'd still be playing it right???
This is where things are starting to change in the business world and a shift in focus is slowly happening. Instead of doing customer satisfaction surveys and stuff of your current customer base companies are starting to go the other way and put more focus on former customers than there current ones.
If SE invited all 10 million of those players to participate in a survey about final fantasy 14 i'd bet you'd find a lot of people stopped playing because of various issues often raised by what you dub the vocal minority.
Even 1.0 learned this lesson. In its early days every issue players raised was shrugged off a vocal minority. "don't like it go play something else..." and then square was left wondering where the hell all the players went.. Which is why one of the first things Yoshi did was announce those policies. ya know listen to your players, fun comes first. etc etc.
Essentially though if the game has 10 million players and only 600k are active. then you could say 94% of your players are unhappy with your product.
Even with a huge margin for error for things like people who want to play but cant afford to or other reasons. thats still no minority.
Last edited by Dzian; 09-07-2018 at 08:50 AM.





Wow, a whole page worth of posts vanished. Seems like every post by that person and everyone who quoted them? I wonder why.


White Mage ~ Sage ~ AstrologianBoi if you got kicked for the same thing in over 20 duties I strongly suggest you think hard on whatever the hell it is you're doing
As I'm sure you are well aware, it takes more than one person to be able to kick a player from a duty, so in all those instances there were at least two people agreeing they'd be better off without you tanking.



Thank you for your response Mr.Yoshida and the apology. I have some comments in regard to your statement. If more players became more vocal about wanting a true legacy sever and / or releasing the source code, and releasing the original story regardless if it was in shambles as you have suggested would that be enough “incentive” for your company to do so? Since we are throwing everything up on mogstation for cash how about we give that a try and see if that incentive grows a bit when cash is involved. Thank you for your timeHello, everyone. This is FFXIV Producer and Director, Naoki Yoshida.
I've responded by explaining that the story for FFXIV's previous incarnation was, to be completely honest, a shambles. The original main scenario was abandoned─using the shaky servers and systems available, I took the Grand Company scenario and forcibly reshaped it to become the main thrust of the story. It was the sense of impending calamity and expectations for rebirth that made it come alive, which is not something that can necessarily be reproduced. The excitement also came from the legacy players themselves─the sense of community and support which arose from that shared experience.
We've also had requests for a "legacy server," if only a temporary one. Those servers have long been dismantled, and although the source code has been preserved, there is little incentive for us to restore them (some of those servers have, in fact, been repurposed to generate your character images that you see displayed on the Lodestone.)
Others have asked for the story alone to be told on a DVD or in a book, but as I've already mentioned, the plot was plagued with issues, and as I took the liberty of ignoring certain points of lore, it suffers from numerous inconsistencies. I think it's fair to say that it worked precisely because─as the rebirth was described at its unveiling─it was a "once-in-a-lifetime experience" that marked the end of an era.![]()
That's a excellent idea! I'd totally buy that!Thank you for your response Mr.Yoshida and the apology. I have some comments in regard to your statement. If more players became more vocal about wanting a true legacy sever and / or releasing the source code, and releasing the original story regardless if it was in shambles as you have suggested would that be enough “incentive” for your company to do so? Since we are throwing everything up on mogstation for cash how about we give that a try and see if that incentive grows a bit when cash is involved. Thank you for your time


If you bothered to read the last, I don't know, 5~6 pages you'd see a couple points made concerning the future of this game and how it is related to this subject.
And we did speak up, en masse, about the clustermoogle that was Diadem. For weeks. We cried out even more when Diadem 2.0 was released, and yet more still when people saw the horrendous decisions made with both the Emergency Mission as a whole and the i280 weapons that came with it. Yoshida said we "should all calm down," promised Eureka would be better (as Diadem 2.0 was presented as a loose blueprint for what Eureka was to be), and then like 18 months after initially being mentioned we got Anemos. We complained about having to turn Anemos Crystals in one at a time and other super basic things they should have got right the first time around, decided chain killing monsters (their vision) was stupid and forged the NM train. Then Pagos released and that's... well that is what it is. "Please learn how to do that" and such.
We'll provide feedback on whatever we deem fit. I'm done giving feedback with regards to Dia-reka because they clearly don't give anything resembling a **** about improving it, and in return I give nothing resembling a **** about that "content." It's just another thing on the list that I won't do, which is unfortunate because there was a period of time in which I continued playing the game primarily because of tinkering with Relics and enjoying PvP (I loathe 4.0+ PvP, too, but don't care to provide feedback there either).
Has it occurred to people that make this comment that there's a reason people are/were playing XIV and not said "most [other] MMOs?"
If people just wanted WoW, they'd play WoW. If people wanted GW2, they'd play that. BDO, FFXI, ESO, yadda-yadda.
Last edited by Darrcyphfeid; 09-05-2018 at 10:52 AM.




Has it occurred to people that there's a huge difference between a feature X or Y MMO has (making it a design preference) and something most MMOs have (making it an MMO staple and something that should be followed as well for success)?
Is that an attempt at "if you don't like exclusives, you should just quit and go play another MMO"? Because that can be applied to people crying about the earrings: go play another MMO that keeps their Exclusives exclusive.


That's not what that person was saying. They're saying "lots of other MMOs do this so it's fine if XIV does it."
Devaluing the content of a video game is an industry trend (see: pay to skip, pay to win), but it's not a feature. Nor is it an industry standard or a key to long-term success.
Hardly. That's the sort of BS people hurl my way.Is that an attempt at "if you don't like exclusives, you should just quit and go play another MMO"?
I'd say if you don't like exclusives you're probably playing the correct game, or will be soon enough.
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