Infinite draw distance is a necessity because otherwise the S rank will not render if there are too many people, it has to be rendered along with other elements of the map when you load the zone.It would also probably do a world of good if they stopped giving S rank hunts infinite draw distance (By that, I mean making it so they only can be seen when you're near them like with A/B ranks) so people can't instantly locate/call them with a sniffer program, because that's been causing a lot of frustration on my end of things.
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