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  1. #11
    Player
    Johaandr's Avatar
    Join Date
    Nov 2015
    Location
    Ul'Dah
    Posts
    642
    Character
    Bell Jee
    World
    Phantom
    Main Class
    Scholar Lv 90
    Apperently Dragons r more efficient infact i get 4-5 lights pr instance and that is 3 hours.
    And also they got low level mobs nearby which reduces the danger alot, and reason why people don’t farm morbols(respawns may hit a party member, bad breath mistake but trying to spawn cassie is a pro!), griffin(if the hlr tries to rest a sec and tnk not popping cd they might die) or chimera.

    Alubys works but it’s slow compared to dragons(got like 2 and 2/3 light in 3 hours) but hey! Atleast it gives gold boxes which is neat!
    There r time i have to hop different instance for dragon spots. And there r times i see people fight eachother for a spot.

    This problem to this may occur but at the same time it will become more of a habit.
    People want the simpliest exit and that is dragons and alubys. And say there r 4/5 spots open for light farmer in an instance.(gor dragon and alubys solely). The problem is they r easy targets by playerbase who wants the quickest safer method on getting lights or chests. So i assume people eat what they were given by SE and doing it by greed. People steal spot or people just cannot.


    I dont think the problem is the lights for each stage is the problem.
    Its cearly the RNG behind of getting light oh and also RNG light after adaption/mutation.(BONUS LIGHT!!).
    And the locations and some mobs that gives «rare high rank» light such morbols and chimeras. And at the same time their location is deadly so u might die even tho u think ur safe.

    We can just put dragons as sturdy and anubys as robust hence why people spammed a1s run cuse its consistent
    And kind of easy and quick. So it may (not excactly) stems from there. As i mentioned the playerbase wants the quickest and more efficient way.
    (0)
    Last edited by Johaandr; 08-30-2018 at 07:07 AM.

  2. #12
    Player CorbinDallas's Avatar
    Join Date
    May 2015
    Posts
    745
    Character
    Korbin Dallas
    World
    Twintania
    Main Class
    Scholar Lv 80
    What grinds my gears is when you try to form a light group yet half of them spend 10 minutes running to and from a FATE for less light than you would have if you carried on grinding.
    (3)

  3. #13
    Player
    Kazgrel's Avatar
    Join Date
    Jul 2015
    Posts
    364
    Character
    Kazela Arniman
    World
    Zalera
    Main Class
    Warrior Lv 80
    It’s been stated by Yoshida that the optimal way to farm has yet to be found.

    That’s ok by me; I have 2 weapons done and will not return to Pagos until the light farm is “properly discovered” and/or nerfed.
    (4)

  4. #14
    Player
    ElazulHP's Avatar
    Join Date
    Dec 2014
    Posts
    1,180
    Character
    Inigo Meowtoya
    World
    Sargatanas
    Main Class
    Gunbreaker Lv 80
    Doubling light gain would be nice, though I don't really expect something like that until 4.4 at the very least.
    (1)

  5. #15
    Player
    ElazulHP's Avatar
    Join Date
    Dec 2014
    Posts
    1,180
    Character
    Inigo Meowtoya
    World
    Sargatanas
    Main Class
    Gunbreaker Lv 80
    Quote Originally Posted by CorbinDallas View Post
    What grinds my gears is when you try to form a light group yet half of them spend 10 minutes running to and from a FATE for less light than you would have if you carried on grinding.
    Usually a good idea when you start the group before beginning the chain to agree on what NM's you will or won't visit. For example most groups I join won't do any NM unless its on the top half of the map. Anything on the bottom being a complete waste of time.
    (0)

  6. #16
    Player
    Bourne_Endeavor's Avatar
    Join Date
    Sep 2015
    Location
    Ul'Dah
    Posts
    5,377
    Character
    Cassandra Solidor
    World
    Cactuar
    Main Class
    Dragoon Lv 90
    Quote Originally Posted by BristolRuss View Post
    It's almost as if fate-training your way to 35 wasn't the intended method to get light. What a pity that nobody ever told fate train whiners that this would happen...oh wait.

    But to answer your question Yoshi said this about Pagos at Gamescon.

    "So, with the last patch, we didn't really increase the NM spawn rate to as much as it was before [in Anemos], but we increased the amount of EXP they give. It's not as effective as it was in Anemos, but you can still wait for NM spawns if you want to. But for the weapon upgrades, your predecessors spent a lot of time and effort farming mobs to grow stronger, so we won't ease up on that. Please learn how to do that."

    So I wouldn't hold your breath for any nerfs just yet.
    Only when they learn to develop good content.

    In a zone with upwards of 144 people, there shouldn't be only a very small corner of mobs that are efficient for grinding light. This basically forces groups to either fight over it, in which case, no one benefits, one group to suffer insignificant gains or server hop hoping to get that elusive spot. It's a poor design no matter how you slice it.
    (22)

  7. #17
    Player
    hynaku's Avatar
    Join Date
    Mar 2015
    Location
    New Gridania
    Posts
    2,804
    Character
    Inglis Eucus
    World
    Cuchulainn
    Main Class
    Reaper Lv 100
    How about Yoshi goes into Pagos and is told he can't leave until he gets speed belt, cassie earring, and shiver emote. Then he know how we feel being in there hour after hour and never getting one of those items. Bet he be pulling his hair out from being in there that long. Maybe then they will fix it and make it right.
    (11)

  8. #18
    Player CorbinDallas's Avatar
    Join Date
    May 2015
    Posts
    745
    Character
    Korbin Dallas
    World
    Twintania
    Main Class
    Scholar Lv 80
    Quote Originally Posted by hynaku View Post
    How about Yoshi goes into Pagos and is told he can't leave until he gets speed belt, cassie earring, and shiver emote. Then he know how we feel being in there hour after hour and never getting one of those items. Bet he be pulling his hair out from being in there that long. Maybe then they will fix it and make it right.
    That's hardly an argument considering nobody is holding a gun to your head and making you get those items. They don't offer such an advantage that it matters whether you have them or not.
    (0)

  9. #19
    Player
    hynaku's Avatar
    Join Date
    Mar 2015
    Location
    New Gridania
    Posts
    2,804
    Character
    Inglis Eucus
    World
    Cuchulainn
    Main Class
    Reaper Lv 100
    Quote Originally Posted by CorbinDallas View Post
    That's hardly an argument considering nobody is holding a gun to your head and making you get those items. They don't offer such an advantage that it matters whether you have them or not.
    Then we better not hear you complain at all about Eureka. Because from what you just said no one is forcing you to be it there. Some of us wants the items and spent well over 100+ hours trying to get them. Looks like your not one of them trying to get them.
    (8)
    Last edited by hynaku; 08-30-2018 at 07:59 AM.

  10. #20
    Player
    Bourne_Endeavor's Avatar
    Join Date
    Sep 2015
    Location
    Ul'Dah
    Posts
    5,377
    Character
    Cassandra Solidor
    World
    Cactuar
    Main Class
    Dragoon Lv 90
    Quote Originally Posted by CorbinDallas View Post
    That's hardly an argument considering nobody is holding a gun to your head and making you get those items. They don't offer such an advantage that it matters whether you have them or not.
    Actually, it's a fair argument under the pretense Yoshida has essentially blamed the players for not enjoying the content. Therefore, if the content is something we should learn and enjoy, telling him to partake in it is fair game. After all, he should love.

    Let's be honest though. They put the relic in Eureka in the hopes of avoiding another Diadem disaster. They're desperate to make this type of content work and it simply isn't.
    (23)

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