a) It is perfectly fine for players to move along once content is completed. In order to make players partake in the content again, replayability must be implemented and relied upon. Granted it is hard but it is the job of the game designer to make the game interesting enough on a gameplay standpoint (it is something SE is really bad at).
b) the "best" combination must vary depending on the type of encounter. Granted, SE would have to stop making basically the same encounter each fight, merely reskinned, and actually find a way for players to interact with the monster that isn't damage. HEre again it isn't easy but SE managed to do it in their older games. They'd also have to start designing actual classes rather than endless reskins of the same role (eg classes that do actually the same thing but with different graphics and abilities).
c) Please, this type of content suffer from the same design issues.Quests aren't the strong point of FFXIV on a gameplay standpoint.
d) As already stated, FFXIv must stray away from the easy hamster wheel/rat race design and come to rely more on the intrisic gameplay value of its content rather than on the artificial reward structure (see a))
e) call it nostalgia, but it is known the final fantasy saga was at is apex during FFX.
f) everything isn't all bad in FFXIV (mostly, the graphics are good) but one can only guess how long it will last. Especially when the figure shows a slow but a steady decrease over the years. Never have the players been so bored with FFXIV than they currently are, and they start to stop believing the corporate "please look forward to it" bs.
Wow has never been released in japan and indeed blizzard made the same mistakes as SE (and SE actually followed blizzard on that design). Plus the wow figure clearly shows the game used to be even more popular as it is today when it used to be designed as a RPG.Edit: Here's a link comparing WoW with FFXIV https://trends.google.com/trends/exp...,%2Fm%2F021dvx
Seems that WoW also has the same spikes when new expacs come. Additionally, seems that WoW is favorite everywhere but JPN, which tbh surprises nobody.