Wow that interview..for me that kinda highlights how they truly want us to just play the game how they want to see it instead of trying to make something that would make the majority of the playerbase happy, even if its means that they have to go against their own view.

Right now we need to create big things fast, so there are usually 350 people involved in FFXIV development and a little under 500 people during crunch time. If you include the management team then it probably reaches 650. - So much to them having a small team.

So, I think that the feel of Pagos will change again. It's really hard to make new rules for a game within a game. But that's precisely why we're taking on this challenge, so that we can receive feedback and create content that can be enjoyed in a variety of ways. And how exactly can Pagos be enjoyed in a variety of ways? Yes seemingly people still have not found the best way to spawn stuff but its not like the solution wont have chaining monsters in this..so where is teh variety?

Yoshida: For me, I kind of feel that 5 years doesn't really matter. I mean, it's been 8 years since 1.0. What's more important is how FFXIV is going to evolve next. I think we're running out of features that we're missing as far as the global standard for MMORPGs goes. If I had to say, I think that in order to prevent other MMOs from catching up, we should flesh out what it means to "live" in the world of FFXIV with things that only FFXIV can do, like Perform and the housing roleplay stuff.

Aka we dont have a vision, we believe that those systems like housing and glamour are already at global standard (even though they are completely inferior to other famous MMOs..) and somehow perform and housing roleplay is what makes the game..wow.

We can accomplish this because of what we've built up over 5 years instead of repeating the same thing over and over, and I want to keep doing that. I don't know if it'll be for another 5 years, 10 years, or what, but I want to make this a game that will be enjoyed by as many people as possible.

I...I really have no words for that..x) Yeah we did not get repeating content at all..