No they can't because the gil is NOT getting generated it comes from other players. Is that so hard to understand?Yeah but then the developers are letting whales buy so much gil they could flood servers and destroy economies. The gil that bots and RMTs have can legitimately be removed because of terms of service.
Square Enix are happy with players sitting on piles of gil as long as they continue paying subscription costs.....


You're not reading mine either apparently, because you're fixated on the crysta part, and not where the gil comes from.It's not about what I think, it's about you not reading anything we're writing, you keep saying people are selling gil to SE when now 5 times we have explained you the gil is not disappearing nor being generated so there's no cashing out. Gil goes from player A to player B, money goes from player B to player A, no gil is generated, no currency is generated, no money is lost, SE takes the real life money and converts it to crysta for player A. SO the end result is player A ends up with crysta or sub, player B ends up with player A's gil, SE ends up with the $$$ and a guarantee that the money will be spent on the game because its in crysta/sub form.
I don't know what game you're playing, but I'm pretty sure nearly every quest in the game generates gil from players completing quests. Where do you expect these players to have gil to sell for crysta from?
Last edited by KisaiTenshi; 08-17-2018 at 12:25 AM.
This idea is ridiculous stop comparing other mmos to ff14!!! and thix idea would just ruin the economy, market board and divide the community
~If it ain't broken don't tryna fix it!!!!
~ I Disagree with this idea 101%!!!!
But the gil doesn't appear out of thin air, thats the point. But you don't understand how the token works anyway so we don't have to discuss further.You're not reading mine either apparently, because you're fixated on the crysta part, and not where the gil comes from.
I don't know what game you're playing, but I'm pretty sure nearly every quest in the game generates gil from players completing quests. Where do you expect these players to have gil to sell for crysta from?

The evidence supporting these systems exists and has been vetted by multiple companies, some of these responses against it seem to be from a lack of understanding or an inherent gripe over giving gil value and the fact that selling digital currency is a multi million $ industry I wouldn't be surprised if some of these are just protecting their interests.
Last edited by Marcellus_Cassius; 08-17-2018 at 02:43 AM.


The gil is coming from another player, not generated, and is not eaten by SE, it goes from player A to player B.
Player generated gil is already subject to sinks, no inflation would be created, people who want to buy more crysta will be using the market to get gil from other players in exchange for goods, not botting 24/7 to get raw gil like you seem to believe.
If they ever felt like too much gil is being generated they can lower the gil drop per dungeon/challenge log or implement new sinks, because they have full control on this, but generation of gil is a whole different topic that has nothing to do with the token topic.


And you don't even need to be a max level crafter to make valuable things.You talk as if crafting is some exclusive game mode that only a few can do, you just have to be level 10 to learn crafting. A system like this would hopefully encourage more people to participate in the economy, as people would have more money to spend and other people would have a big incentive to make money.
You don't need to spend a lot of time in the game to craft, even end game crafts are only done within 1-2 mins.
And you can earn a decent amount of gil even as a level one gatherer (shards).
And you can earn money as a battle class if you farm drops (fleece, halgai manes, etc).
Even my non-crafting, non-gathering friends are able to earn a decent amount of gil just off selling the materia they get from various types of content, or the occasional sellable rare drop.
If you're not making gil in this game, it's because you don't want to, and that's fine. Nothing would require you to use the proposed system.
The only thing I would say is that if this system does get added they need to put in a few gold sinks which is not hard to do.
Last edited by Elamys; 08-17-2018 at 03:31 AM.
cerise leclaire
(bad omnicrafter & terrible astrologian)


True, I'm not sure why they're so resistant to it. The only accessible to all gold sink is buying an apartment or FC room and that's only 500/300k taken out of the economy...
cerise leclaire
(bad omnicrafter & terrible astrologian)
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