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  1. #21
    Player
    Ilenya's Avatar
    Join Date
    Mar 2011
    Location
    Limsa Lominsa
    Posts
    1,508
    Character
    Aurora Vlondett
    World
    Balmung
    Main Class
    Arcanist Lv 100
    Quote Originally Posted by Duskane View Post
    They can heal themselves there is a potion duty action like Vril in lackshimi or gravity in o2/s
    I...I know. It's why I made the comment.

    Because some DPS will still blame the healers.
    (3)

  2. #22
    Player
    Tint's Avatar
    Join Date
    Aug 2013
    Location
    In the right-hand attic
    Posts
    4,344
    Character
    Karuru Karu
    World
    Shiva
    Main Class
    Fisher Lv 100
    Quote Originally Posted by Duskane View Post
    Healer utility still be nice shield,Cards and rathalos might even give players fireblight and esuna might be needed.
    Esuna maybe... Cards are only an AST thing, what's with WHM and SCH? and shields are based on healing. no healing means no shields. okay WHM's shield is based on max HP, but it has a cooldown. DRK's TBN will do the job better, while he also does more damage and survives longer than a healer.
    (0)

  3. #23
    Player
    Selvokaz's Avatar
    Join Date
    Aug 2015
    Location
    Limsa Lominsa
    Posts
    310
    Character
    Reiya Rahamos
    World
    Ultros
    Main Class
    Astrologian Lv 100
    The Armor is ugly though, I wanted the cute kirin armor.


    Also what about Dark Knight Souleater healing? Will that be disabled?

    How are we supposed to dodge? No roll dodging in this game.Think im going MCH.
    (0)

  4. #24
    Player
    Ceasaria's Avatar
    Join Date
    Oct 2013
    Location
    Gridania
    Posts
    1,332
    Character
    Ceasaria Pheonixia
    World
    Moogle
    Main Class
    Samurai Lv 80
    For the first clear, I think you would want to bring a healer just in case and to see if it could do it without him.
    (0)
    Quote Originally Posted by Jirah View Post
    All I want is one expansion where they reanalyze the jobs and make massive adjustments to unhomogenize them. This is Final Fantasy 14 not Club penguin I dont wish for jobs that only have 5 buttons going for them or play exactly the same as 2/3 other jobs.
    Quote Originally Posted by MitsukiKimura View Post
    This current card system needs to be unwritten, destroyed and never returned.

  5. #25
    Player
    TheMightyMollusk's Avatar
    Join Date
    May 2018
    Posts
    7,421
    Character
    Iyami Galvayra
    World
    Cactuar
    Main Class
    Red Mage Lv 100
    Quote Originally Posted by Selvokaz View Post
    Also what about Dark Knight Souleater healing? Will that be disabled?
    Given that nobody ever wants to stay in Grit, that's not really a change.
    (2)

  6. #26
    Player
    Selvokaz's Avatar
    Join Date
    Aug 2015
    Location
    Limsa Lominsa
    Posts
    310
    Character
    Reiya Rahamos
    World
    Ultros
    Main Class
    Astrologian Lv 100
    Quote Originally Posted by TheMightyMollusk View Post
    Given that nobody ever wants to stay in Grit, that's not really a change.
    This tank is trying to change that, when im in a party with a healer, you can bet your bottom dollar ill be in tank stance 100% of the time. I believe in roles doing their job unless it specifically requires they don't such as when they are in solo content.
    (1)

  7. #27
    Player
    Tint's Avatar
    Join Date
    Aug 2013
    Location
    In the right-hand attic
    Posts
    4,344
    Character
    Karuru Karu
    World
    Shiva
    Main Class
    Fisher Lv 100
    Quote Originally Posted by Selvokaz View Post
    How are we supposed to dodge? No roll dodging in this game.
    there is also no animation lock here, so you can just walk out of the danger zone at any time.
    (0)

  8. #28
    Player
    Mikita's Avatar
    Join Date
    Mar 2011
    Posts
    1,136
    Character
    Mikita Nightsong
    World
    Anima
    Main Class
    White Mage Lv 90
    Hi everyone. This thread has been dormant for a few weeks, but I thought I'd ask here instead of creating a new thread just for my question.

    Now that people are doing Rathalos EX, do you think there is any need to have a healer?

    I have tried WHM and then AST with learning parties and still haven't cleared it.

    Between watching the party list for cures and Esuna, chasing after people who go too far, and keeping an eye on Rathalos to dodge with very short reaction times, I'm usually the one that dies 2 or 3 times causing a reset.

    I want to clear this fight, but it's so frustrating as a healer that I am ready to give up and go as DPS instead.
    (0)

  9. #29
    Player
    Kidria's Avatar
    Join Date
    Sep 2013
    Location
    Ul'dah
    Posts
    198
    Character
    Kidria Scyen
    World
    Zalera
    Main Class
    Dark Knight Lv 81
    Honestly seems like the go-to party config that I can see in PF is x3 tanks and a healer for esuna. If not that, than x4 tanks. It's actually the DPS getting ditched lmao
    (0)

  10. #30
    Player
    supaiku's Avatar
    Join Date
    Jul 2015
    Posts
    86
    Character
    Shinobu Yomi
    World
    Shiva
    Main Class
    Black Mage Lv 88
    Quote Originally Posted by Mikita View Post
    Hi everyone. This thread has been dormant for a few weeks, but I thought I'd ask here instead of creating a new thread just for my question.

    Now that people are doing Rathalos EX, do you think there is any need to have a healer?

    I have tried WHM and then AST with learning parties and still haven't cleared it.

    Between watching the party list for cures and Esuna, chasing after people who go too far, and keeping an eye on Rathalos to dodge with very short reaction times, I'm usually the one that dies 2 or 3 times causing a reset.

    I want to clear this fight, but it's so frustrating as a healer that I am ready to give up and go as DPS instead.
    It's easier if you go in as heal with 3 tanks, because even when they mess up, they will survive unlike a dps. They can also take the stack mark alone, so you only have to use esuna on one person.
    If you end up with the standard comp, never let more than 2 people stack. Stack mark + tank, that is more than enough to surive. I have seen groups where all 4 people thought they had to stack together - that's a waste of potions and makes dispeling the fire debuffs unnecessary difficult. Also don't stand far away from Rathalos, staying behind him is the safer place. If he turns in your direction, run immediately. Same goes for the dps. Als tell the dps to not use their full rotations when he is flying, spamming an gcd spell/action is more efficient, as this is what takes Rathalos down - not the damage dealt.
    (3)

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