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  1. #28
    Player
    Bourne_Endeavor's Avatar
    Join Date
    Sep 2015
    Location
    Ul'Dah
    Posts
    5,377
    Character
    Cassandra Solidor
    World
    Cactuar
    Main Class
    Dragoon Lv 90
    Quote Originally Posted by Mahrze View Post
    The ludicrous part of what you're saying is that the whole reason why eureka exists is because people kept complaining on doing old content over and over, and that feedback likely got to them via one route or another.

    I don't care either route for the relic, but seeing the community flip flop like this is both a reason to laugh and facepalm.
    So their solution to people complaining about tediously long grinds of the same repetitive things was to... make an more longer, more repetitive grind devoid of even the slightest mechanics despite having Notorious Monster fights which no one complained about? I, too, laugh and facepalm at the sheer incompetency. How about, instead, they make a grind that isn't stale and uncreative? What a novel concept!

    Quote Originally Posted by Clover_Blake View Post
    I don't know what the best course of action might be, but I do remember back in the day, when they released everything at once. After a week or two, people would have devoured the content and would start complaining that there was "NOTHING ELSE TO DO", mad at how Yoshida dared to tell them to have a life or play other games between patches. I understand why they'd want to try the spreading out content formula, so people have something to look up for every month. However, this method is also making people unhappy.

    In the end, you simply can't please everyone. There'll be complaints.
    The difference is I can elect to space the content out more should I choose. I typically want to play FFXIV when a new patch launches. I should be excited for it, right? Well, 4.3 released and I was done with pretty much the whole thing in a day. I didn't rush, I simply had a one where I could relax and play a favourite game. In my particular case, Ultimate released to keep me occupied otherwise... there simply wasn't anything else. People disinterested in such difficult content would have nothing to do. A lot of casual players I know felt bored and unsatisfied. Is this how players should feel after a major patch releases? I certainly hope not yet plenty do. It's fine to say take breaks, but you shouldn't feel obligated every other patch to stop playing because the game has no content. Even at a casual pace, you'll complete most things in less than a week despite the devs trying to stretch it out for over a month.
    (3)
    Last edited by Bourne_Endeavor; 08-15-2018 at 08:18 PM.