Results 1 to 10 of 141

Hybrid View

  1. #1
    Player
    Penthea's Avatar
    Join Date
    May 2014
    Location
    Gridania
    Posts
    3,664
    Character
    Nettle Creidne
    World
    Moogle
    Main Class
    Scholar Lv 100
    Quote Originally Posted by Elkanah View Post
    you shouldn't have a problem with dodging mechanics. Most of the time, you shouldn't even need to use sprint.
    I think you're misunderstanding what I'm saying. Anyone can dodge but some classes are punished more than others for doing that. It's far easier for a rdm to have good uptime on a high mobility fight than a blm. A blm can do it but the skill level required to is far higher than for a rdm. It's laughably easy on a brd or mch. You'd have to play one-handed to be unable to do it on brd and mch. So depending on your group make-up as well as the skill level and gear of the team, the need to dodge may reduce dps uptime very noticeably.
    (1)

  2. #2
    Player
    Elkanah's Avatar
    Join Date
    Sep 2014
    Posts
    909
    Character
    Shikaree Sinhunter
    World
    Hyperion
    Main Class
    Warrior Lv 100
    Quote Originally Posted by Penthea View Post
    So depending on your group make-up as well as the skill level and gear of the team, the need to dodge may reduce dps uptime very noticeably.
    Then you might need to stop playing with very bad players. FC? Linkshells? It doesn't have to be party finder specifically.
    (0)

  3. #3
    Player
    Penthea's Avatar
    Join Date
    May 2014
    Location
    Gridania
    Posts
    3,664
    Character
    Nettle Creidne
    World
    Moogle
    Main Class
    Scholar Lv 100
    Quote Originally Posted by Elkanah View Post
    Then you might need to stop playing with very bad players. FC? Linkshells? It doesn't have to be party finder specifically.
    Why are you assuming I am playing with bad players? I didn't even complain about the people I played with nor did I mention their classes. I simply stated some classes have an easier time dodging and maintaining good uptime on a high mobility encounter than others...and this somehow means I play with bad people?

    Do you enjoy putting people down so much that you fabricate reasons to do so?
    (1)

  4. #4
    Player
    Elkanah's Avatar
    Join Date
    Sep 2014
    Posts
    909
    Character
    Shikaree Sinhunter
    World
    Hyperion
    Main Class
    Warrior Lv 100
    Quote Originally Posted by Penthea View Post
    Why are you assuming I am playing with bad players? I didn't even complain about the people I played with nor did I mention their classes. I simply stated some classes have an easier time dodging and maintaining good uptime on a high mobility encounter than others...and this somehow means I play with bad people?

    Do you enjoy putting people down so much that you fabricate reasons to do so?
    It is true that casters might have a little more of an issue than say a brd or mch, which don't have the casting bars anymore (as we've all complained about that in HW), but all jobs have that issue when you break it down. Being too close in melee form or too far, will end in a knock back and insta-kill since it's a two piece mechanic for the most part. Mages far away and casting, would still need to move, as Rath's speed increases with the target being farther (until phase 2). Most of the player base, regardless of casting spells or being too close (drg animation lock is still a big problem or issue that needs fixing), can end badly for the player. You can look at it as a way of saying "one's easier than another", but I've seen enough melee and tanks die to the same mechanics that a blm and rdm or smn dodged, and have less overall DPS.

    So yes, bad players. They come in all forms.
    (1)

  5. #5
    Player RiyahArp's Avatar
    Join Date
    Oct 2017
    Posts
    1,471
    Character
    Riyah Arpeggio
    World
    Exodus
    Main Class
    Scholar Lv 90
    Quote Originally Posted by Elkanah View Post
    So yes, bad players. They come in all forms.
    Oh, please. If they added the 3 cart rule to savage you all would hate it. It has nothing to do with bad players, I check the gear of people and I see just as much diamond gear as not. It's more about a low threshold for mistakes per party.

    What gets very old about this is that people are defining "bad" as "not top tier" because apparently everything is "Easy." It's like a grandmaster in overwatch complaining about how 90% of the playerbase are bad, but its ludicrous because the real answer is he is very good. He isn't "acceptable," but in this game, if you aren't middle of the pack raiding savage or better, you are apparently bad.

    it makes it very frustrating to have decent discussions of difficulty here because there's like the top 10% (and if you clear savage you are probably less than that) assuming the top 10% of play is actually the average instead. So if th top 10% one-shot a trial, they think EVERYONE should be one-shotting it.

    I mean, I cleared it. I got my scale and a poogle to boot, but it took me 25 runs or so, and the run we cleared no one was allowed to make a single mistake on phase 2. Everything had to be done perfectly. I even had to run the moment rath resolved after the flames because every time he would lunge at the spot i was.
    (3)
    Last edited by RiyahArp; 08-11-2018 at 02:19 PM.

  6. #6
    Player Dualgunner's Avatar
    Join Date
    Aug 2014
    Location
    Gridania
    Posts
    2,942
    Character
    Lilila Lila
    World
    Coeurl
    Main Class
    Machinist Lv 80
    Quote Originally Posted by RiyahArp View Post
    Oh, please. If they added the 3 cart rule to savage you all would hate it.
    https://www.youtube.com/watch?v=-rmBDHS3CCo
    Please Riyah, tell me what else I would hate. I do so love how you always seem to know how I'd feel.

    It has nothing to do with bad players, I check the gear of people and I see just as much diamond gear as not.
    Anecdotes now? Your game is weakening.
    Besides which, bad players *can* clear Savage. People can buy carries, or get carries from friends for instance; or somebody is just that unimportant in the grand scheme of things since the fights are so overgeared now that people can contribute almost nothing and still get clears.

    What gets very old about this is that people are defining "bad" as "not top tier" because apparently everything is "Easy."
    That's more like your perception of what people say when they complain about easy content.

    it makes it very frustrating to have decent discussions of difficulty here because there's like the top 10% (and if you clear savage you are probably less than that) assuming the top 10% of play is actually the average instead. So if th top 10% one-shot a trial, they think EVERYONE should be one-shotting it.
    Whereas you keep assuming that since you don't do savage, every opinion on difficulty you have must be the majority opinion. In other words, I'm calling Sargon's Law on you.

    I mean, I cleared it. I got my scale and a poogle to boot, but it took me 25 runs or so, and the run we cleared no one was allowed to make a single mistake on phase 2. Everything had to be done perfectly. I even had to run the moment rath resolved after the flames because every time he would lunge at the spot i was.
    Congratulations on clearing it!
    (9)

  7. #7
    Player RiyahArp's Avatar
    Join Date
    Oct 2017
    Posts
    1,471
    Character
    Riyah Arpeggio
    World
    Exodus
    Main Class
    Scholar Lv 90
    Quote Originally Posted by Dualgunner View Post
    Congratulations on clearing it!
    The rest of the posts...its late, and to be honest I'm tired of trying to get people to understand my point.

    There's nothing to congrats about. I stayed with it more to prove to people I don't talk about these things because I suck and want them nerfed. That's all. if they require hard content, I'll either grind it till I'm sick of it to be able to do it, or not do it if I can't.
    (1)
    Last edited by RiyahArp; 08-11-2018 at 03:30 PM.

  8. #8
    Player MoroMurasaki's Avatar
    Join Date
    May 2017
    Posts
    1,612
    Character
    Moro Murasaki
    World
    Zalera
    Main Class
    Red Mage Lv 80
    Quote Originally Posted by RiyahArp View Post
    it makes it very frustrating to have decent discussions of difficulty here because there's like the top 10% (and if you clear savage you are probably less than that) assuming the top 10% of play is actually the average instead. So if th top 10% one-shot a trial, they think EVERYONE should be one-shotting it.
    I don't understand how you're getting from point A to point B.

    I think you're assuming a lot about the raiding community here and, as often happens with assumptions, you're coming up empty.

    You show me a raider that expects the average player to be able to walk into Savage and clear on their own merit with no time spent on improving and I'll show you an idiot. That's what "expecting top 10% play from everyone" would look like and I just don't see it.
    (5)

  9. #9
    Player
    Sebazy's Avatar
    Join Date
    Aug 2013
    Location
    Gridania
    Posts
    3,468
    Character
    Sebazy Spiritwalker
    World
    Ragnarok
    Main Class
    White Mage Lv 90
    Quote Originally Posted by RiyahArp View Post
    I even had to run the moment rath resolved after the flames because every time he would lunge at the spot i was.
    If you weren't always automatically running as the third puddle hit, then there's a huge problem right there. Burn ticks can wait few seconds and damage really isn't that important whilst he's in the air. Doing something about the fact that you're a few feet directly infront of him is far more critical. You need to assume that he's always going to come for you at that point or you're going to cost the group runs.

    It's as simple as that.
    (4)
    ~ WHM / badSCH / Snob ~ http://eu.finalfantasyxiv.com/lodestone/character/871132/ ~