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  1. #11
    Player
    Lebannen's Avatar
    Join Date
    Mar 2011
    Location
    Gridania
    Posts
    239
    Character
    Lebannen Nox
    World
    Ragnarok
    Main Class
    Carpenter Lv 51
    Im hoping that they remove the max 8 leve limit a day.
    (0)

  2. #12
    Player
    Nephera's Avatar
    Join Date
    Mar 2011
    Location
    Gridania
    Posts
    980
    Character
    Nephera Habasi
    World
    Hyperion
    Main Class
    Lancer Lv 50
    right now the best way to level if you dont have a party for whatever reason (all your friends quit, they have jobs, you woke up at 3am and you cant sleep, your friends are a million levels ahead of you) feels like

    1)Do leves
    2) play a different game while waiting for behests to pop.
    3)do behests
    4) repeat 2.

    there is no engaging storyline there... or even a difficult fight.

    edit: or browse the forum while waiting for behests to pop, which is what i'm doing right now.
    (0)

  3. #13
    Player Zorvan's Avatar
    Join Date
    Mar 2011
    Posts
    125
    Character
    Zorvan Shan
    World
    Ridill
    Main Class
    Pugilist Lv 21
    Quote Originally Posted by Rinsui View Post
    Huh. So basically you say that you play the game to level, and not to enjoy the story?
    No, that's not what I'm saying. I thought I said it plain enough that it wouldn't need spelling out.

    If all I'm going to do is read or watch a cutscene, then it is NOT worth it.

    If I'm going to read or watch a cutscene AND get XP/SP, it's worth it.

    I do not prefer leveling to story, I prefer to level while I'm getting that story.
    (0)

  4. #14
    Player
    Xagen's Avatar
    Join Date
    Mar 2011
    Location
    Limsa Lominsa
    Posts
    8
    Character
    Xagen Silvers
    World
    Ragnarok
    Main Class
    Thaumaturge Lv 50
    Quote Originally Posted by PM1337 View Post
    While the addition of quest are great for content, for me, they are lacking in that I was hoping that it was going to be a new way to level. I think the leves are fine, but I am tired, very tired, of the same leves and even the same type of leve. There is NO variation, ok honestly there is LITTLE variation. Since right now its the only means we have to level, beside solo/party grinding, I wish they would add to it. Along with the bimonthly/monthly addition of quest SE should also add in new leves. Also, does anyone really enjoy the rewards??? Gil great, but what to buy really??? Equipment, beside the weapons to unlock all the jobs, my stuff is better, and if its not I have more then enough gil to buy more, and guild marks, well I made the mistake of leveling a lot of jobs so now I get offered guildmarks for jobs sitting at level 10, while I haven't seen a CON guildmark in days. Please fix this SE!!! I think this holds back FFXIV a LOT!!!
    Your not the only one tired of the same leaves. They defenetly need to add much more leaves with diferent unique objectives (And not just copy, paste, rename the same leaves). Gil rewards are ok. Atleast the rewards arent useles items. I prefer Guild marks(atleast for now while i still have something 2 buy with them , but lack of things to buy with guild marks thats another topic).

    Quote Originally Posted by Zorvan View Post
    Don't need more daily quests ( leves ). Just get cracking on REAL quests with REAL rewards and XP/SP like every successful mmo out there.
    "Real qusts"? you mean the kind that give xp/sp and alot of junk items for completing? Then hell no this isn't wow i prefer the curent rewards. Besides leave mobs give good exp already, so there is no need for extra xp/sp reward.
    (0)

  5. #15
    Player
    Psion's Avatar
    Join Date
    Mar 2011
    Location
    Gridania
    Posts
    188
    Character
    Psion Crystallis
    World
    Behemoth
    Main Class
    Rogue Lv 80
    Quote Originally Posted by Zorvan View Post
    No, that's not what I'm saying. I thought I said it plain enough that it wouldn't need spelling out.

    If all I'm going to do is read or watch a cutscene, then it is NOT worth it.

    If I'm going to read or watch a cutscene AND get XP/SP, it's worth it.

    I do not prefer leveling to story, I prefer to level while I'm getting that story.

    Only problem is, the quests we have so far don't give either XP/SP OR storyline. Well, maybe a tiny bit, but it's hardly even close to the zilart quests in quality, and nowhere near the epic cutscenes and stories of post CoP quests. I'd personally rather have an incredible storyline and pathetic rewards, than a quest with no real storyline but 5000 SP, for instance. Of course, if it gives both, even better! But to me the most memorable quests weren't getting my CoP ring in the upper Jeuno tavern, or my sky gear from the uncursing NPC in San d'oria, but the epic closing cutscene in CoP to the song "Distant worlds", reminising over the grand adventures and epic fights with my linkshell I had, the utter hilarity of "Three Men and a Closet", or the adorable quest of "Babban Ny Mheillea", with a final surprise of a title that made lycopodiums dance for me and granted a regen effect.

    I agree that monsters in quests should give SP/loot/whatever, similar to how FFXI was done, but all I ask is that storyline doesn't get sacrificed for "oh, look, shiny item!". Still, I have confidence, as I have done almost all of Bastok, Windurst's, and Jeuno's quests, and noticed how the pre-Zilart quests were pretty much the same as FFXIV, being "kill X amount of mobs" with little storyline, and how a sharp jump in quality came for each expansion. I trust the same will happen here, as the storytellers first get the time to craft actual lore for the game, and then develop a solid base to build on that lore.
    (0)

  6. #16
    Player Zorvan's Avatar
    Join Date
    Mar 2011
    Posts
    125
    Character
    Zorvan Shan
    World
    Ridill
    Main Class
    Pugilist Lv 21
    Quote Originally Posted by Psion View Post
    Only problem is, the quests we have so far don't give either XP/SP OR storyline. Well, maybe a tiny bit, but it's hardly even close to the zilart quests in quality, and nowhere near the epic cutscenes and stories of post CoP quests. I'd personally rather have an incredible storyline and pathetic rewards, than a quest with no real storyline but 5000 SP, for instance. Of course, if it gives both, even better! But to me the most memorable quests weren't getting my CoP ring in the upper Jeuno tavern, or my sky gear from the uncursing NPC in San d'oria, but the epic closing cutscene in CoP to the song "Distant worlds", reminising over the grand adventures and epic fights with my linkshell I had, the utter hilarity of "Three Men and a Closet", or the adorable quest of "Babban Ny Mheillea", with a final surprise of a title that made lycopodiums dance for me and granted a regen effect.

    I agree that monsters in quests should give SP/loot/whatever, similar to how FFXI was done, but all I ask is that storyline doesn't get sacrificed for "oh, look, shiny item!". Still, I have confidence, as I have done almost all of Bastok, Windurst's, and Jeuno's quests, and noticed how the pre-Zilart quests were pretty much the same as FFXIV, being "kill X amount of mobs" with little storyline, and how a sharp jump in quality came for each expansion. I trust the same will happen here, as the storytellers first get the time to craft actual lore for the game, and then develop a solid base to build on that lore.
    And see, I'd be happy with that. If the mobs at least gave me XP/SP while killing them for the quest, then I'd be more than happy because I'd see some advancement still happening while taking the detour for these quests.
    (0)

  7. #17
    Player
    Seirra_Lanzce's Avatar
    Join Date
    Mar 2011
    Location
    Gridania
    Posts
    2,938
    Character
    Kuro L'anzce
    World
    Masamune
    Main Class
    Gladiator Lv 70
    i hope that i'm given the option to be able to level solo as well. Haven't had the time to even log in to find friends or even PARTY, behest? i get bored after 1-2 behest in 4 days. Dont expect me to play Behest everyday. Im not a robot.
    (0)

  8. #18
    Player
    Smashington's Avatar
    Join Date
    Mar 2011
    Location
    Limsa Lominsa
    Posts
    139
    Character
    Gnu Who
    World
    Hyperion
    Main Class
    Conjurer Lv 50
    The leve system is a perfect foundation for what everyone wants.

    First people need leves everyday. 24 hours Leve reset. That takes care of quantity.

    Now on to quality. Players want variety. Suggestions:

    1.) Survival leves: Player must survive against waves of enemies for a set time.

    2.) Exploration: Players must advance to a set position, aggressive mobs make clearing the path difficult.

    3.) Battle Regimen tutorial: Low-level Leve where players must complete 10 battle Regimen to complete (include on screen instructions for how to do this)

    4.) Escort: NPC must be protected while traveling to a set destination

    5.) NM leve Bosses

    If Regional Leves were both more consistantly available and more interesting, players would enjoy them more.
    (0)

  9. #19
    Player
    Seirra_Lanzce's Avatar
    Join Date
    Mar 2011
    Location
    Gridania
    Posts
    2,938
    Character
    Kuro L'anzce
    World
    Masamune
    Main Class
    Gladiator Lv 70
    Quote Originally Posted by Smashington View Post
    The leve system is a perfect foundation for what everyone wants.

    First people need leves everyday. 24 hours Leve reset. That takes care of quantity.

    Now on to quality. Players want variety. Suggestions:

    1.) Survival leves: Player must survive against waves of enemies for a set time.

    2.) Exploration: Players must advance to a set position, aggressive mobs make clearing the path difficult.

    3.) Battle Regimen tutorial: Low-level Leve where players must complete 10 battle Regimen to complete (include on screen instructions for how to do this)

    4.) Escort: NPC must be protected while traveling to a set destination

    5.) NM leve Bosses

    If Regional Leves were both more consistantly available and more interesting, players would enjoy them more.
    i agree on this leves!
    (0)

  10. #20
    Player
    Zamiel's Avatar
    Join Date
    Mar 2011
    Location
    Ul'Dah
    Posts
    12
    Character
    Zamiel Vonklaus
    World
    Phoenix
    Main Class
    Paladin Lv 80
    GuildLeve are for exp/sp/reward → not need "new type" or "variety", just increase number, 8 → 16/20, or decrease reset, 36h → 24h, or both of them.

    Quest are for stroy → need cutscene.
    (0)
    I'm sorry for my bad English

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