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  1. #1
    Player
    PM1337's Avatar
    Join Date
    Mar 2011
    Location
    Lisma Lominsa
    Posts
    54
    Character
    Ry'coln Halige
    World
    Faerie
    Main Class
    Red Mage Lv 70

    The Need for more LEVES

    While the addition of quest are great for content, for me, they are lacking in that I was hoping that it was going to be a new way to level. I think the leves are fine, but I am tired, very tired, of the same leves and even the same type of leve. There is NO variation, ok honestly there is LITTLE variation. Since right now its the only means we have to level, beside solo/party grinding, I wish they would add to it. Along with the bimonthly/monthly addition of quest SE should also add in new leves. Also, does anyone really enjoy the rewards??? Gil great, but what to buy really??? Equipment, beside the weapons to unlock all the jobs, my stuff is better, and if its not I have more then enough gil to buy more, and guild marks, well I made the mistake of leveling a lot of jobs so now I get offered guildmarks for jobs sitting at level 10, while I haven't seen a CON guildmark in days. Please fix this SE!!! I think this holds back FFXIV a LOT!!!
    (0)


    OH YEAH!!!

  2. #2
    Player Zorvan's Avatar
    Join Date
    Mar 2011
    Posts
    125
    Character
    Zorvan Shan
    World
    Ridill
    Main Class
    Pugilist Lv 21
    Don't need more daily quests ( leves ). Just get cracking on REAL quests with REAL rewards and XP/SP like every successful mmo out there.
    (0)

  3. #3
    Player
    Delmontyb's Avatar
    Join Date
    Mar 2011
    Location
    Gridania
    Posts
    1,335
    Character
    Brin Zalazar
    World
    Sargatanas
    Main Class
    Conjurer Lv 90
    Quote Originally Posted by Zorvan View Post
    Don't need more daily quests ( leves ). Just get cracking on REAL quests with REAL rewards and XP/SP like every successful mmo out there.
    No thanks, not that they can't give you some rewards, but don't want to go from leve grinding to solo grinding anytime soon.
    (0)
    Work To Game on YouTube [Guides, and More]...
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    Petition for Microsoft to allow XIV with cross system play:
    https://www.change.org/p/phil-spence...atform-servers

  4. #4
    Player
    Xatsh's Avatar
    Join Date
    Mar 2011
    Location
    Uldah
    Posts
    2,011
    Character
    Xatsh Vei
    World
    Hyperion
    Main Class
    White Mage Lv 90
    They need to stay away from XP/SP rewards in any large amount. Maby like 500-1000sp a quest would be ok.

    Quest based mmos tend to push soloing way too much, which destroys the ability to party and the community in the game.

    Now if they added group based quest (ones that require like 4 or 8 ppl to even attempt) and rewarded like 5k sp/xp I would be all for it.
    (0)

  5. #5
    Player Zorvan's Avatar
    Join Date
    Mar 2011
    Posts
    125
    Character
    Zorvan Shan
    World
    Ridill
    Main Class
    Pugilist Lv 21
    Quote Originally Posted by Xatsh View Post
    They need to stay away from XP/SP rewards in any large amount. Maby like 500-1000sp a quest would be ok.

    Quest based mmos tend to push soloing way too much, which destroys the ability to party and the community in the game.

    Now if they added group based quest (ones that require like 4 or 8 ppl to even attempt) and rewarded like 5k sp/xp I would be all for it.
    I don't want them to give me a level worth per quest or anything like that, just give me a reason to want to bother with the quest at all. And reading a book (text)/watching a movie (cutscene) for "lore" is not a valid enough reason to bother unless out of sheer boredom.
    (0)

  6. #6
    Player
    Join Date
    Mar 2011
    Location
    Gridania
    Posts
    778
    No more leves, but more mobs and faster mob spawns on some certain grindable mobs
    (0)

  7. #7
    Player
    Rinsui's Avatar
    Join Date
    Mar 2011
    Posts
    758
    Character
    Rin Legacy
    World
    Mandragora
    Main Class
    Thaumaturge Lv 50
    And reading a book (text)/watching a movie (cutscene) for "lore" is not a valid enough reason to bother unless out of sheer boredom
    Huh. So basically you say that you play the game to level, and not to enjoy the story?
    (0)

  8. #8
    Player
    Join Date
    Mar 2011
    Location
    Gridania
    Posts
    778
    Quote Originally Posted by Rinsui View Post
    Huh. So basically you say that you play the game to level, and not to enjoy the story?
    Some people think that leveling is all that is to an MMO though
    (0)

  9. #9
    Player Zorvan's Avatar
    Join Date
    Mar 2011
    Posts
    125
    Character
    Zorvan Shan
    World
    Ridill
    Main Class
    Pugilist Lv 21
    Quote Originally Posted by Rinsui View Post
    Huh. So basically you say that you play the game to level, and not to enjoy the story?
    No, that's not what I'm saying. I thought I said it plain enough that it wouldn't need spelling out.

    If all I'm going to do is read or watch a cutscene, then it is NOT worth it.

    If I'm going to read or watch a cutscene AND get XP/SP, it's worth it.

    I do not prefer leveling to story, I prefer to level while I'm getting that story.
    (0)

  10. #10
    Player
    Psion's Avatar
    Join Date
    Mar 2011
    Location
    Gridania
    Posts
    188
    Character
    Psion Crystallis
    World
    Behemoth
    Main Class
    Rogue Lv 80
    Quote Originally Posted by Zorvan View Post
    No, that's not what I'm saying. I thought I said it plain enough that it wouldn't need spelling out.

    If all I'm going to do is read or watch a cutscene, then it is NOT worth it.

    If I'm going to read or watch a cutscene AND get XP/SP, it's worth it.

    I do not prefer leveling to story, I prefer to level while I'm getting that story.

    Only problem is, the quests we have so far don't give either XP/SP OR storyline. Well, maybe a tiny bit, but it's hardly even close to the zilart quests in quality, and nowhere near the epic cutscenes and stories of post CoP quests. I'd personally rather have an incredible storyline and pathetic rewards, than a quest with no real storyline but 5000 SP, for instance. Of course, if it gives both, even better! But to me the most memorable quests weren't getting my CoP ring in the upper Jeuno tavern, or my sky gear from the uncursing NPC in San d'oria, but the epic closing cutscene in CoP to the song "Distant worlds", reminising over the grand adventures and epic fights with my linkshell I had, the utter hilarity of "Three Men and a Closet", or the adorable quest of "Babban Ny Mheillea", with a final surprise of a title that made lycopodiums dance for me and granted a regen effect.

    I agree that monsters in quests should give SP/loot/whatever, similar to how FFXI was done, but all I ask is that storyline doesn't get sacrificed for "oh, look, shiny item!". Still, I have confidence, as I have done almost all of Bastok, Windurst's, and Jeuno's quests, and noticed how the pre-Zilart quests were pretty much the same as FFXIV, being "kill X amount of mobs" with little storyline, and how a sharp jump in quality came for each expansion. I trust the same will happen here, as the storytellers first get the time to craft actual lore for the game, and then develop a solid base to build on that lore.
    (0)

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