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  1. #1
    Player
    Bourne_Endeavor's Avatar
    Join Date
    Sep 2015
    Location
    Ul'Dah
    Posts
    5,377
    Character
    Cassandra Solidor
    World
    Cactuar
    Main Class
    Dragoon Lv 90
    Quote Originally Posted by MsQi View Post
    First of all there were two options I gave. So you didn't actually read.

    Second the people who lack imagination don't have to play that race. Such a race would not be for their ilk.
    Then you're essentially developing an entire race and adjusting gear, emotes and the lack for a decidedly few number of players who would actually care to be said race. That's a colossal waste of resources.
    (2)

  2. #2
    Player
    Belhi's Avatar
    Join Date
    Feb 2015
    Posts
    3,016
    Character
    J'talhdi Belhi
    World
    Bismarck
    Main Class
    Conjurer Lv 90
    Quote Originally Posted by Bourne_Endeavor View Post
    Then you're essentially developing an entire race and adjusting gear, emotes and the lack for a decidedly few number of players who would actually care to be said race. That's a colossal waste of resources.
    This would probably the primary issue. Generally races that are at least physically close to existing models allows for new gear and such to be adapted rather than made from scratch. If the models are notably different in skeleton though your generally going to have to spend a lot more time developing gear to fit all the models.

    The other factor is SE wants to add something they thing will be popular and people will play. Half the design choices regarding the Au Ra, including size, was based of general player preferences. A new race that very few people will play is an expensive thing to add because you need to support that race going forward with any new gear and such.
    (0)