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  1. #1
    Player ShadowHunterrX's Avatar
    Join Date
    Aug 2013
    Posts
    208
    Character
    Mivau Lawantal
    World
    Moogle
    Main Class
    Pugilist Lv 70
    Quote Originally Posted by Genoreaper View Post
    From what I've seen there are two types of people on this thread, those who want to grow as players using actual effective tools, the same tools that built the foundation for every rotation people use and claim is fine enough of just stuck to. Which wouldn't exist without pc players using parsers in the first place.

    And those who fear their numbers becoming public, the only reason someone would fear their own numbers being shown which begs the question of why? Are you one of the " you don't pay my sub, I'll play ice mage if I want" are you willingly only trying the basic rotation whIle watching netflix, the ones relying on the group to carry you through content? There is no rEason you should object to me seeing my OWN numbers.

    If you barely want to contribute, and only care about your gaming experience why are you on an mmo. Might I remind you, you don't pay my sub, you have zero right to squander my play time due to the fact you clearly dont want to play the game as intended.


    Ironically most of the toxicity has come from those crying about a parser being implemented. Those in favor have said multiple times they could care less to see your numbers, they would be happy only knowing their own.
    Why complain about toxicity... if you are also doing it yourself.Why complain about *you pay my sub people*... if you also doing it yourself. That's a little hypocrite... I understand your frustraction, but come on.

    Most of the arguments I read are filled just *kick other players down* ... that's toxic.

    If you dont want bad players waste your time, get friends,group up and never use DF. Bad players will never go away.... mind you. Parser wont help.

    You forgot one 1 big group of people who arent on the forums. Most people good or bad don't care about this at all. They just boot up the game and are having fun. Maybe you guys should *have fun*.
    (5)
    Last edited by ShadowHunterrX; 07-24-2018 at 04:15 PM.

  2. #2
    Player
    Reinhardt_Azureheim's Avatar
    Join Date
    Oct 2017
    Posts
    2,698
    Character
    Reinhardt Azureheim
    World
    Alpha
    Main Class
    Dark Knight Lv 100
    Quote Originally Posted by ShadowHunterrX View Post
    Most of the arguments I read are filled just *kick other players down* ... that's toxic.

    If you don't want bad players waste your time, get friends,group up and never use DF. Bad players will never go away.... mind you. Parser wont help.
    *kicking other players down* as in "the ice mage unwilling to learn or accept the basic concept of their class / job at lv50+", the "I am basically half-assing this while watching something on netflix sorry if it takes 5-10min longer to clear", the guy relying on a group to carry them through (you can never be low enough to not be able to clear content at your gear if you are at min ilvl). Yeah. Because it is toxic pointing out major issues. But I am sure John Doe watching netflix will be outraged to hear that Mr Smith is testing his own skill on content to see how well he plays without saying a word of how John Doe performs.

    Just because official parsers would be a thing it wouldn't change the stance of SE to strictly forbid any form of harassment to other players, INCLUDING mercilessly calling out DPS numbers in a rude manner rather than "do you want to talk about it".

    But I digress...

    Your solution to bad players not improving is "just get friends and / or never use Duty Finder"? Why not actually give players (that could be unintentionally bad because they have nothing to measure their rotation on) a self-parser on-demand so they can work on themselves? All I get from your post is a vibe of you conforming bad players to stay bad and better players to suck it up.

    All we ask for is a certain amount of competence - mind you that means stuff like not using enmity combos as an offtank unless specifically needed, not standing there for 10 seconds doing nothing because regen is enough to work with, using your AOE abilities for 6+ mob pulls (story of my life every time I tank) and so on. Yet I see players COMPLETELY OBLIVIOUS to how bad they perform unless you tell them a more effective rotation (having to tell Black Mages how to utilize Blizzard III & Fire III efficiently is always a fun one) because NOTHING in this game tells them "hey mate, your rotation is far from ideal, you should work on it, your damage output might make you a liability". It is only when you hit Extreme and Savage that you either realize that you haven't improved on your journey to 70 or you complain about how the content is too punishing when in actuality the content previous to that was a cakewalk.
    (8)

  3. #3
    Player
    KaldeaSahaline's Avatar
    Join Date
    Apr 2014
    Posts
    439
    Character
    Kaldea Sahaline
    World
    Behemoth
    Main Class
    Gladiator Lv 80
    Quote Originally Posted by Clover_Blake View Post
    I've been in many runs where not everyone does the same damage. Some people might have worse equip, some might be practicing a new class, some might just be having a bad day.

    And just for the record, I always try to do my best when I DPS.
    I asked you TWO very specific questions that you ignored. I wanted to know if you are ok with having teammates who are only active 30% of the time in a given dungeon (normal content)? I'm not talking about damage, DPS, gear, new class, or bad days. I'm saying are you OK with the concept of your teammates only being active 30% of the time?

    The second question was asking if you believe in accountability. It's a simple yes or no question.

    I have a third question now though. Seeing your statement that "not everyone does the same damage". How are you quantifying this? How do you know how much damage others are doing?

    Please - answer these questions for the sake of the discussion.

    Thank you!

    Quote Originally Posted by ShadowHunterrX View Post
    Why complain about toxicity... if you are also doing it yourself.Why complain about *you pay my sub people*... if you also doing it yourself. That's a little hypocrite... I understand your frustraction, but come on.
    Where in his post was him being toxic? I didn't see it. Mind citing specific examples? The ones you referenced aren't actual toxicity.
    (5)

  4. #4
    Player
    Clover_Blake's Avatar
    Join Date
    Dec 2013
    Location
    Gridania
    Posts
    1,137
    Character
    Clover Blake
    World
    Balmung
    Main Class
    Conjurer Lv 90
    Quote Originally Posted by KaldeaSahaline View Post
    I asked you TWO very specific questions that you ignored.
    Ah, I'm sorry. I'll try to be more specific if you're interested in knowing my opinion. I believe our thoughts and interests are quite different, though.

    Quote Originally Posted by KaldeaSahaline View Post
    I wanted to know if you are ok with having teammates who are only active 30% of the time in a given dungeon (normal content)? I'm not talking about damage, DPS, gear, new class, or bad days. I'm saying are you OK with the concept of your teammates only being active 30% of the time?
    If I'm understanding you correctly, you're talking about people who are absent/afk and barely try to play? This is a problem that's completely unrelated to the uses of parses; you don't need a parse to notice that someone is afk and not contributing at all. Being AFK and not lifting a finger is not nice, though luckily I rarely see such a thing. When it happens, people simply kick them out of the party.


    Quote Originally Posted by KaldeaSahaline View Post
    The second question was asking if you believe in accountability. It's a simple yes or no question.
    Sorry, since English is not my first language, I don't understand the full meaning of this question. Is accountability referring to players who try to beat the boss, regardless of their final damage? Then the answer would be yes. If everyone tries and no one AFKs, then everyone is good in my book (???).


    Quote Originally Posted by KaldeaSahaline View Post
    I have a third question now though. Seeing your statement that "not everyone does the same damage". How are you quantifying this? How do you know how much damage others are doing?
    Simple answer, and the core of our disagreement: I don't quantify this. In fact, the point you're not grasping about my answers is that I don't care about quantifying this. So long as the boss gets done, I don't care what your equip is, what your stats are, who is doing the most damage and who is doing the least. I see us all as a team, I only care about the final, general result, not the individual ones.

    And it's precisely those things a part of the reason why I'm not interested in parses, because then quantifying would become the norm. Because then competitions to see who has the biggest e-peen would become the norm. Because then things could potentially get out of hand like it happened in my past experiences, as parses would start being used as means to see what player isn't "worthy" in some people's eyes, and I don't mean players who AFK (in fact, let's be honest here, it's not players who are AFK the ones people want to judge with the parse).

    Quote Originally Posted by KaldeaSahaline View Post
    Please - answer these questions for the sake of the discussion.

    Thank you!
    I hope my answers were satisfying this time. I do not really wish to extend this discussion, though, as it's clear that we have different interests ;
    (5)
    Last edited by Clover_Blake; 07-26-2018 at 01:53 AM.
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