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  1. #321
    Player RiyahArp's Avatar
    Join Date
    Oct 2017
    Posts
    1,471
    Character
    Riyah Arpeggio
    World
    Exodus
    Main Class
    Scholar Lv 90
    Quote Originally Posted by Bourne_Endeavor View Post
    While I know you despise parsers, I still think they would significantly help improve the playerbase, thus allowing for more developed content than what we've seen at the casual level. Of course, only if SE swiftly bans those who abuse other players with that information.
    If you said we should have it for raiders, that's one thing. But a lot of us don't want developed content at the casual level. If I wanted more difficulty, there already is savage and ex trials; i don't want it pushed down to where I can't escape it, and everything is a mini ex trial. Mr. Kusakabe is saying inelegantly an important point; people really don't want this to shift in a more hardcore direction, and making the argument that we need legal parsers to make casual content harder isn't really a good one.
    (1)

  2. #322
    Player
    xxvaynxx's Avatar
    Join Date
    Oct 2013
    Posts
    687
    Character
    Oniwori Kiyuromi
    World
    Balmung
    Main Class
    Samurai Lv 100
    I don't know...not sure about anybody else but I personally like to compete on FFLOGS, the drive to be top 10 always makes me to want to keep improving. If I'm honest, its one of the reaons that keep me doing weeklies now.
    I think of FFLOGS of a leaderboards like on games that have scores and such, so that kind of competition makes me wanna keep going and doing the fight more and more until I have a high score.
    (6)
    Last edited by xxvaynxx; 07-22-2018 at 03:51 PM.

  3. #323
    Player
    NessaWyvern's Avatar
    Join Date
    Sep 2013
    Location
    Gridania
    Posts
    1,920
    Character
    Nessa Goddessly
    World
    Ravana
    Main Class
    Conjurer Lv 96
    I don't use parsers myself personally, but here are my thoughts on them.

    1. They are a useful tool, and like most tools, people can use them wrong and try to harm others with it.

    2. A raid group is only as strong as the weakest link, sometimes you have to cut out the link and replace it with a stronger one. A parser can be used to find that weakest link. It's always painful to be that link, but that's the way it is. Just gotta try to get better and move on.

    3. Has anyone ever used rotation guides of roles in FF14? Some people toiled to find the best rotations that benefit the whole FF14 community, and you know what they used to help them find it? Parsers.

    4. People also use parsers to be competitive, there's nothing wrong with competition. Competition is fun, it's why there's such thing as sports in human society. It improves you as a person. In ARR I used to click all my abilities with my mouse. Then I got into doing pvp and getting competitive with it. My pvp mates found out I was a "clicker" and straight up told me that it was bad, switch to keybinds NOW and that I wouldn't regret it. I took their advice, and after struggling with it and getting used to it, I improved dramatically. I wouldn't of improved at all if I wasn't competitive enough to make the change, and if my pvp mates weren't competitive enough to try and make me change for the greater good.
    People do the same thing with parsers. "You're dps is bad, you need to learn your rotation NOW". Some are frustrated, most are trying to help, in their own (sometimes blunt) way.

    I wouldn't say that parsers are destroying FF14, since they have been around since soon after the launch of FF14:ARR and FF14 is still somewhat alive and kicking.

    I personally have never experienced any abuse when it comes to people using parsers, and I have been playing since 2013.
    Usually, someone mentions their parser in a positive way. "Oh neat, I did better dps than last time I was here" "Ooooh, you're using a parser? What's my dps!? " Is usually what I see in chat involving parsers.
    (10)
    Last edited by NessaWyvern; 07-22-2018 at 04:27 PM.

  4. #324
    Player

    Join Date
    Jul 2017
    Posts
    3,327
    As others have said nothing wrong with being competitive, or playing with other like minded players. It does make me cringe a tad when I see people complain about DPS in a roulette though. While I personally have not experienced abuse or harassment towards me, outside of one instance when I first started playing and a RDM called out my DMG in a cutters cry while I was leveling DRG. It was just a one off and I learned from it. Though I have been in groups were players silently remove a player from a group only to joke about their DPS after the fact. It is a tool and it is dependent on the users, my only annoyance with FFlogs is how the site has it so it is opt-out instead of in. Names should be kept anonymous if the player has not registered for the site. Though they have no reason to do so.

    People are free to remove players from their group, I just wish they would not say shit after they were removed. I mean call them out while they are in the group not after they have been removed.
    (4)

  5. 07-22-2018 05:21 PM
    Reason
    Meh. Piling further on the self-admitted 27 year old guy blaming millennials for parsing and raiders being unemployed people

  6. #325
    Player
    Bourne_Endeavor's Avatar
    Join Date
    Sep 2015
    Location
    Ul'Dah
    Posts
    5,377
    Character
    Cassandra Solidor
    World
    Cactuar
    Main Class
    Dragoon Lv 90
    Quote Originally Posted by RiyahArp View Post
    If you said we should have it for raiders, that's one thing. But a lot of us don't want developed content at the casual level. If I wanted more difficulty, there already is savage and ex trials; i don't want it pushed down to where I can't escape it, and everything is a mini ex trial. Mr. Kusakabe is saying inelegantly an important point; people really don't want this to shift in a more hardcore direction, and making the argument that we need legal parsers to make casual content harder isn't really a good one.
    I'm... actually perfectly okay with parsers being restricted to EX Primals, Savage and Ultimate. Have it be an option you can check when making a PF not unlike how the Recorder works. That being said, a full premade party could have that same option for dungeons. Just leave it as is if you elect to queue solo.
    (7)

  7. #326
    Player
    Ultima's Avatar
    Join Date
    Oct 2011
    Posts
    118
    Character
    Hibiki Hisakawa
    World
    Balmung
    Main Class
    White Mage Lv 70
    Quote Originally Posted by Bourne_Endeavor View Post
    I'm... actually perfectly okay with parsers being restricted to EX Primals, Savage and Ultimate. Have it be an option you can check when making a PF not unlike how the Recorder works. That being said, a full premade party could have that same option for dungeons. Just leave it as is if you elect to queue solo.
    I think it should extend to all level 70 content, getting to level 70 is no small task even with a job level boost and it's ridiculous to think there's no possible accountability in EXR/70 Trials/Normal Raids. These are the building blocks to EX/Savage/Ultimate, I miss the days of 2.0-2.2 ARR where you had the original 3 Primal HMs and they were a good way to progress your skill level. Ifrit HM was a leap over Praetorium's Ultima Weapon fight and Garuda HM ramped up from Ifrit HM and Titan HM was often compared to T5 in terms of difficulty though that's a bit much.

    The point I'm trying to make is there was a gradual ramp up in difficulty from what would become known as "Expert Roulette" Dungeons to HM Primals to Raiding. Now the difficulty curve is Dungeons -> Normal Trial -> Normal Raid -> EX Trial -> Savage -> Ultimate. People HATE doing trials like Shinryu because there's no reward, they take a long time (because nobody knows their job), and they roadblock you then you're done and never do them again.

    So, I'd rather we start measuring people for improvement by level cap but at the latest, we should start testing them during Normal Raids like Sigmascape Normal as that is the closest we have to ARR's HM Trio in terms of difficulty. People will do all this content and then they go into EX Trials or Savage and the difficulty and expectations are suddenly turned on their head and it's a really brutal environment, we need to start it where the difficulty isn't too high so people start to get an idea of what it's like.
    (3)

  8. #327
    Player
    Starflake's Avatar
    Join Date
    Mar 2017
    Posts
    321
    Character
    Freja Reginleif
    World
    Odin
    Main Class
    Ninja Lv 90
    You don't even need parsers to see who's doing a terrible job or just how terrible a party is. If you are encounter me and you're doing a dreadful job in an expert roulette I'm in, I will call you out without having a parser for wasting my time.
    (3)

  9. #328
    Player
    SaitoHikari's Avatar
    Join Date
    Oct 2015
    Posts
    1,281
    Character
    Saito Hikari
    World
    Sargatanas
    Main Class
    Bard Lv 100
    Right. Aside from that distraction from the 27-year old who whined about millennials in another thread (being around the same age as me and probably younger than half the people in this thread) and said something stupid about raiders and parsers supposedly being unemployed losers that doesn't really need to be piled on any further...

    Quote Originally Posted by Bourne_Endeavor View Post
    I'm... actually perfectly okay with parsers being restricted to EX Primals, Savage and Ultimate. Have it be an option you can check when making a PF not unlike how the Recorder works. That being said, a full premade party could have that same option for dungeons. Just leave it as is if you elect to queue solo.
    I would not actually include EX Primals in that category, if only because the average difficulty of them as of late has really dropped to the point where official support for parsing really isn't necessary at all in there. It'd cause more problems there rather than anything else, particularly more people enforcing certain party comps, and we don't need THAT in content that is only meant to serve as a bridge to Savage raiding (especially when you're expected to run EX primals maybe hundreds of times on release to get the mounts if you decide to go for them, as opposed to Savage being weekly gated affairs). Failures from EX Primals have far more to do with failing mechanics that outright wipe the run, rather than hitting enrage.
    (1)
    Last edited by SaitoHikari; 07-22-2018 at 06:16 PM.
    "Consider this old adage: When a Bard sings alone in a desert, and no one is around to hear him... Is he truly singing?"

  10. #329
    Player
    Ultima's Avatar
    Join Date
    Oct 2011
    Posts
    118
    Character
    Hibiki Hisakawa
    World
    Balmung
    Main Class
    White Mage Lv 70
    Quote Originally Posted by SaitoHikari View Post
    Right. Aside from that distraction from the 27-year old who whined about millennials in another thread (being around the same age as me and probably younger than half the people in this thread) and said something stupid about raiders and parsers supposedly being unemployed losers that doesn't really need to be piled on any further...



    I would not actually include EX Primals in that category, if only because the average difficulty of them as of late has really dropped to the point where official support for parsing really isn't necessary at all in there. It'd cause more problems there rather than anything else, particularly more people enforcing certain party comps, and we don't need THAT in content that is only meant to serve as a bridge to Savage raiding (especially when you're expected to run EX primals maybe hundreds of times on release to get the mounts if you decide to go for them, as opposed to Savage being weekly gated affairs). Failures from EX Primals have far more to do with failing mechanics that outright wipe the run, rather than hitting enrage.
    Parsers and FFlogs can read the data to see who is failing the mechanics, there's plenty of useful data that can be gained from a parse even if the content isn't too difficult. Another example of data you can get is the timeline of when the boss goes invulnerable so you know when to hold your CDs. I really don't understand why people are so afraid of having parsers in every part of this game, it really doesn't hurt anyone to have it available from the very beginning. If you can't trust people with this tool, then the community is rotten to the core and the game is fundamentally making people "toxic" as they say.
    (4)

  11. #330
    Player
    jameseoakes's Avatar
    Join Date
    Aug 2014
    Posts
    1,356
    Character
    James Oakes
    World
    Phoenix
    Main Class
    Arcanist Lv 100
    Quote Originally Posted by Ultima View Post
    Parsers and FFlogs can read the data to see who is failing the mechanics, there's plenty of useful data that can be gained from a parse even if the content isn't too difficult. Another example of data you can get is the timeline of when the boss goes invulnerable so you know when to hold your CDs. I really don't understand why people are so afraid of having parsers in every part of this game, it really doesn't hurt anyone to have it available from the very beginning. If you can't trust people with this tool, then the community is rotten to the core and the game is fundamentally making people "toxic" as they say.
    As I said earlier some of the language used already in this tread shows that I don't trust the community with group parses.
    (2)

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