Running 4-man dungeons makes Shirk more than unnecessary, it makes it a detrimental troll move.
Provoke is completely resisted by all things outside of instanced content, they don't register it at all.
Rampart I'll give you.

Yeah but... 4-man dj and solo are not really the interrest of the game.
Solo is useless at a point of the game, there is no strat or else. You could say the PotD has a really solo challenge, yes, but this only one thing. And in dj, you need only Rampart and - why not - the HP's recovering up and Awareness. All other things are just useless. Btw, dj is a low level game content, I'm not sure they are doing anything for this type of content (they even removed one every two updates for Ultimate).
If we have to speak for content that "matters", by that I mean Trials, 8-man Raid like Savage, you don't really have the choice in your moveset.
Btw, I think Shirk was a bad idea, just because it makes the tanking role very too easy, there is a point when you don't even really look at your aggro, and this a funny thing for a tank.
"Là où il n'y a pas d'imagination, il n'y a pas d'horreur." Sherlock Holmes, Une étude en rouge, Conan Doyle
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