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  1. #1
    Player
    HyoMinPark's Avatar
    Join Date
    Feb 2016
    Location
    Lavender Beds, Ward 13, Plot 41
    Posts
    7,339
    Character
    Hyomin Park
    World
    Cactuar
    Main Class
    Sage Lv 92
    Quote Originally Posted by Lilyth View Post
    The DPS roles lose literally *nothing* in order to use their enmity tools. They are all instant cast OGCDs with zero impact in their rotation. Some DPS can even directly dump their aggro if the situation requires it (Lucid Dreaming, Elusive Jump,... etc).
    While I agree with you, I do want to point out that BRD/MCH do technically lose a support/offensive tool by having to use Tactician or Refresh for enmity control. I just disagree with the idea of tying enmity management to skills that are supposed to be used for party support (or offensively for the party’s damage, like Refresh is used at higher levels of play). Rather, BRD/MCH should either have Diversion or something put on Repelling Shot/Blank Shot to make them not hotbar trash.

    If you don't use your aggro tools to help with enmity, you have absolutely no right to complain about stealing aggro and getting killed, period.
    Basically this.
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    Hyomin Park#0055

  2. #2
    Player
    ArianeEwah's Avatar
    Join Date
    Jul 2017
    Posts
    478
    Character
    Ari Dyones
    World
    Zodiark
    Main Class
    Warrior Lv 90
    Quote Originally Posted by HyoMinPark View Post
    While I agree with you, I do want to point out that BRD/MCH do technically lose a support/offensive tool by having to use Tactician or Refresh for enmity control. I just disagree with the idea of tying enmity management to skills that are supposed to be used for party support (or offensively for the party’s damage, like Refresh is used at higher levels of play). Rather, BRD/MCH should either have Diversion or something put on Repelling Shot/Blank Shot to make them not hotbar trash.
    The funny thing is BRD used to be the job/class to learn "Diversion" aka Quelling Strikes, back in 3.x. Without leveling BRD (to Lv. 34) other classes and jobs had no access to enmity reducing tools. Now it's completely different.

    Diversion now being a role skill and available to any DPS class/job except BRD/ARC/MCH is still beyond me.

    I still remember our BRD ripping aggro off of me while "pulling" in O6s, once he started getting procs like crazy. (And we had no NIN!)

    b@Topic: In full parties, OT should (voke-)shirk MT on CD except there is a swap mechanic coming in the next 2 minutes. Any DPS job should use Diversion/Lucid Dreaming/Refresh etc. There is no reason not to. And don't let a DRG tell you he doesn't have any slots left, and he would need Invigorate (based on a true story!).
    (0)

  3. #3
    Player
    HyoMinPark's Avatar
    Join Date
    Feb 2016
    Location
    Lavender Beds, Ward 13, Plot 41
    Posts
    7,339
    Character
    Hyomin Park
    World
    Cactuar
    Main Class
    Sage Lv 92
    Quote Originally Posted by ArianeEwah View Post
    The funny thing is BRD used to be the job/class to learn "Diversion" aka Quelling Strikes, back in 3.x. Without leveling BRD (to Lv. 34) other classes and jobs had no access to enmity reducing tools. Now it's completely different.

    Diversion now being a role skill and available to any DPS class/job except BRD/ARC/MCH is still beyond me.

    I still remember our BRD ripping aggro off of me while "pulling" in O6s, once he started getting procs like crazy. (And we had no NIN!)
    Diversion basically uses Quelling Strikes’ animation, and it’s original 4.0 version was Quelling Strikes lol. Now it’s Quelling Strikes on steroids.

    b@Topic: In full parties, OT should (voke-)shirk MT on CD except there is a swap mechanic coming in the next 2 minutes. Any DPS job should use Diversion/Lucid Dreaming/Refresh etc. There is no reason not to. And don't let a DRG tell you he doesn't have any slots left, and he would need Invigorate (based on a true story!).
    DRG shouldn’t even need Diversion—they have a free aggro dump every 30 seconds lol. They have no excuse for aggro problems lol.
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    Hyomin Park#0055

  4. #4
    Player
    ArianeEwah's Avatar
    Join Date
    Jul 2017
    Posts
    478
    Character
    Ari Dyones
    World
    Zodiark
    Main Class
    Warrior Lv 90
    Quote Originally Posted by HyoMinPark View Post
    DRG shouldn’t even need Diversion—they have a free aggro dump every 30 seconds lol. They have no excuse for aggro problems lol.
    That's half true.

    Sure, DRG has Elusive Jump to half their current enmity, but they don't and shouldn't use it in their opener. They also have one of the highest burst in the game, so Diversion is recommended there.

    Not really necessary when MT has high(er) gear and/or there is a NIN with Shadewalker, though.

    edit: Elusive Jump unfortunately doesn't allow to double weave and is a positioning tool. It should not be used if it's not an emergency.
    (0)
    Last edited by ArianeEwah; 07-12-2018 at 11:28 PM.

  5. #5
    Player
    HyoMinPark's Avatar
    Join Date
    Feb 2016
    Location
    Lavender Beds, Ward 13, Plot 41
    Posts
    7,339
    Character
    Hyomin Park
    World
    Cactuar
    Main Class
    Sage Lv 92
    Quote Originally Posted by ArianeEwah View Post
    That's half true.

    Sure, DRG has Elusive Jump to half their current enmity, but they don't and shouldn't use it in their opener. They also have one of the highest burst in the game, so Diversion is recommended there.
    You don’t need either in your opener on DRG. BRD and MNK burst for more than DRG does in terms of opening burst.
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    Hyomin Park#0055

  6. #6
    Player
    ArianeEwah's Avatar
    Join Date
    Jul 2017
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    478
    Character
    Ari Dyones
    World
    Zodiark
    Main Class
    Warrior Lv 90
    Quote Originally Posted by HyoMinPark View Post
    You don’t need either in your opener on DRG. BRD and MNK burst for more than DRG does in terms of opening burst.
    Your first statement is wrong. Diversion is common in DRG openers, look up any decent DRG guide, or speed run and you will see it by yourself. Don't soften your enmity in your opener, and you risk ripping it off of the tank soon.
    Keep in mind that Elusive Jump is a positioning tool and should not be used unless you really screwed up your enmity.
    Lowering your burst enmity in the first 30 sec from 8k-10k to 800-1k is HUGE and will keep you safe from creeping up the enmity bar.
    Also, if the tank has lower gear then DRG, I garantee you: DRG will rip aggro from tank without Elusive Jump or Diversion.

    Your second statement, again half true.
    MNK burst is indeed higher than DRG, yet the only (useful) available tool for MNK is Diversion and they must use it.
    BRD burst on the other hand isn't necessary higher than DRG's. It varies depending on Crit-/DH-luck, BRD-procs and party synergy.
    (0)

  7. #7
    Player
    Ekimmak's Avatar
    Join Date
    May 2015
    Posts
    608
    Character
    Carlo Vinne
    World
    Faerie
    Main Class
    Warrior Lv 80
    Quote Originally Posted by HyoMinPark View Post
    DRG shouldn’t even need Diversion—they have a free aggro dump every 30 seconds lol. They have no excuse for aggro problems lol.
    There's two problems with that: One is that it directly removes their uptime. Two is that some fights are not good for a player to suddenly jump in a random direction (like fire III).
    (0)

  8. #8
    Player
    Bourne_Endeavor's Avatar
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    Sep 2015
    Location
    Ul'Dah
    Posts
    5,377
    Character
    Cassandra Solidor
    World
    Cactuar
    Main Class
    Dragoon Lv 90
    Quote Originally Posted by Ekimmak View Post
    There's two problems with that: One is that it directly removes their uptime. Two is that some fights are not good for a player to suddenly jump in a random direction (like fire III).
    I mean, your GCD loss isn't going to make up the difference of forcing a tank into tank stance at the cost of 20% of their damage, plus MP and using a less potent combo. So... use Diversion to avoid this problem or I will let you die. :v
    (0)

  9. #9
    Player
    Ekimmak's Avatar
    Join Date
    May 2015
    Posts
    608
    Character
    Carlo Vinne
    World
    Faerie
    Main Class
    Warrior Lv 80
    Quote Originally Posted by Bourne_Endeavor View Post
    I mean, your GCD loss isn't going to make up the difference of forcing a tank into tank stance at the cost of 20% of their damage, plus MP and using a less potent combo. So... use Diversion to avoid this problem or I will let you die. :v
    I am a tank. I just have a dragoon alt.

    And personally, I will jump into tank stance if I think my threat OR my survivability needs it, because I deal with PUGs enough that I'm not risking it.
    (4)