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  1. #41
    Player
    Alleo's Avatar
    Join Date
    Jul 2015
    Posts
    4,730
    Character
    Light Khah
    World
    Moogle
    Main Class
    Arcanist Lv 91
    Quote Originally Posted by Stormfur View Post
    Exactly. If I could leave my squadron to rot in the Thousand-Maws-of-Oh-God-Not-This-Again, I absolutely would. I have no connection to them and they can't be customized as much as retainers, therefore, I have no reason to care about them.
    Honestly I have not visited my squadron for months after I finally got the emotes from it..they are probably still training right now and should have muscles that are impossible. Squadrons themselves feel kind of useless since you can level through other means probably better.

    Quote Originally Posted by ElHeggunte View Post
    You and I both know full well that even if SE gave flat no’s that people would demand to know why anyway. And a no without reason is arguably worse than an unsatisfactory explanation.

    Mostly the problem is SE gives reasonable answers and most players simply don’t understand the technical jargon and how difficult programming can be at the core, especially if you’ve already coded yourself into a corner.
    We were quite angry after the change for the inventory but they finally gave us a huge post full of information why this change was necessary. And after that I did not see more complaining. (My biggest problem was still that they change something like that without talking to us first and the explanation only came after we made a thread about this.) There will always be people that continue to want something, but if they have really reasonable arguments for not implementing things, than I would dare to say that most would be fine for that. But that requires direct communication and reasonable arguments..and for me I for example dont count the problem with the FL as a reasonable argument and just coddling from SE..

    Quote Originally Posted by Iscah View Post
    I'm guessing this is probably what Yoshi-P is talking about when he says it can't be done because Zenos is an "enemy" - not as in villain, but as in the character model being an 'enemy' rather than an 'NPC'.

    [/size]
    If that is the case what stops SE from looking at the hair and try to remodel it as real ingame hair? Since people want longer hairstyles anyway, they could just use his as a base.
    (2)
    Last edited by Alleo; 07-11-2018 at 07:39 PM.
    Letter from the Producer LIVE Part IX Q&A Summary (10/30/2013)
    Q: Will there be any maintenance fees or other costs for housing, besides the cost of the land and house?
    A: In older MMOs, such as Ultima Online, there was a house maintenance fee you had to pay weekly, but in FFXIV: ARR we decided against this system. Similarly, these older MMOs also had a system where your house would break down if you didn’t log in after a while in order to have you continue your subscription, but this is a thing of the past and we won't have any system like that.

  2. #42
    Player
    Remedi's Avatar
    Join Date
    Feb 2014
    Posts
    2,556
    Character
    Remedi Maxwell
    World
    Cerberus
    Main Class
    Goldsmith Lv 90
    Quote Originally Posted by Iscah View Post
    Edda was an NPC first though. They must have some way of applying NPC models as 'functional enemies' (and allies), so possibly the Blackbosom dress was modelled to fit on the preexisting NPC's form? (Although she doesn't seem to be in the database wearing that outfit - but it could be just because she doesn't get any lines in that form, as far as I remember, and that seems to be what determines whether characters show up in the list or not.)

    But yes, it's possible that it is just about him being a villain... but then again we did get the Heavens' Ward armour.
    But the heaven's ward are just elezen guys afterall
    (1)

  3. #43
    Player
    BillyKaplan's Avatar
    Join Date
    Dec 2015
    Posts
    2,913
    Character
    Lho Polaali
    World
    Moogle
    Main Class
    Conjurer Lv 23
    It's starting to sound like it's a custom NPC + villain combination that's keeping Zenos' sweet, sweet locks away from us. But seeing how we're all expecting Yotsuyu's getup to make it to the Mog Shop, they'll end up tearing down the 'villain' argument themselves due to the gendered glamour disparity, and then back themselves into a corner regarding just his frigging hair. Which they'd have to remodel a similar amount if it was for a "standard" NPC anyway, just one race/gender combo extra in comparison, so it's not like it's that much more of a workload.
    (1)

  4. #44
    Player
    Hamada's Avatar
    Join Date
    Mar 2011
    Location
    Uldah
    Posts
    793
    Character
    Aya Hamada
    World
    Balmung
    Main Class
    Arcanist Lv 74
    Q.LB使用後の硬直を撤廃して
    A.LBは大ダメージを与えられる攻撃なのでそれに伴う代償は必要

    Q: Please remove the animation lockdown right after using a Limit Break.
    A: Limit Breaks are supposed to be a last resort thing dealing extremely huge damage, or being a support skill here so it's necessary to pay some price for this.
    Do they like... test the game? or understand what is being asked? Do they understand the issue with trying to fake a high pace combat system when the server response can't keep up? even in causal content, 90% of the time you need to know the script and know what is the next 2 moves are, or you die. To top off why this does not make sense, there is hardly no delay for tanks.
    (4)
    Last edited by Hamada; 07-11-2018 at 09:27 PM.

  5. #45
    Player
    Remedi's Avatar
    Join Date
    Feb 2014
    Posts
    2,556
    Character
    Remedi Maxwell
    World
    Cerberus
    Main Class
    Goldsmith Lv 90
    Well that might be because the usage of tank LB3 is tied to the overall duration and the response of it, that has to be quick enough to be useful, while the others are powerful enough in their own way to warrant a longer animation lock, regardless I don't agree with their decision, but perhaps either the translation is incomplete ot the question is too generic
    (0)

  6. #46
    Player
    Ilyrian's Avatar
    Join Date
    May 2017
    Posts
    607
    Character
    Ilyrian Silvermoon
    World
    Cerberus
    Main Class
    White Mage Lv 90
    Quote Originally Posted by Alleo View Post
    Squadrons themselves feel kind of useless since you can level through other means probably better.
    I still feel I might be completely missing the point of squadrons.
    I leveled them all - they bring me back Company manuals (when I remember they exist) - is there any point to recruiting different members - do they actually do anything positive?
    It seems it was just a rushed concept - that, whilst vaguely interesting and clearly someone put some time into it, makes little sense in an MMO which surely should be encouraging group play - not walling you off to solo stuff.
    (1)

  7. #47
    Player
    Iscah's Avatar
    Join Date
    Nov 2017
    Posts
    14,054
    Character
    Aurelie Moonsong
    World
    Bismarck
    Main Class
    Summoner Lv 90
    Quote Originally Posted by Alleo View Post
    If that is the case what stops SE from looking at the hair and try to remodel it as real ingame hair? Since people want longer hairstyles anyway, they could just use his as a base.
    Probably nothing. (Well, allocation of time and resources, but technically nothing.) Still it's a reason why it's currently not in a state that it can just be released as-is, thus possibly why Yoshi-P might say it can't be done "because he's an enemy".

    Quote Originally Posted by Remedi View Post
    But the heaven's ward are just elezen guys afterall
    Enemy Elezen guys. Thus an example of enemy character costumes being made available.

    But yes, now you point it out, their armour designs are for NPCs and already in the game - including recoloured versions that would have already been resized for all races.
    (2)

  8. #48
    Player
    Remedi's Avatar
    Join Date
    Feb 2014
    Posts
    2,556
    Character
    Remedi Maxwell
    World
    Cerberus
    Main Class
    Goldsmith Lv 90
    Quote Originally Posted by Iscah View Post
    Enemy Elezen guys. Thus an example of enemy character costumes being made available.

    But yes, now you point it out, their armour designs are for NPCs and already in the game - including recoloured versions that would have already been resized for all races.
    What I mean is that for all intents and purposes they are no more different than a PC model they just used it for an NPC and resized it, perphas they have unique hairstyles yes, but that is all the character builder just we don't have direct access to all the character customization (and frankly imho we shouldn't have access to NPC customization at all but that's my opinion)
    What Yoshida seems to point out is that Zenos and perhaps all the garleans have no removable pieces and they are all made together as such his hairs do not exist outside his model.
    (0)

  9. #49
    Player
    Iscah's Avatar
    Join Date
    Nov 2017
    Posts
    14,054
    Character
    Aurelie Moonsong
    World
    Bismarck
    Main Class
    Summoner Lv 90
    Quote Originally Posted by Remedi View Post
    What I mean is that for all intents and purposes they are no more different than a PC model they just used it for an NPC and resized it, perphas they have unique hairstyles yes, but that is all the character builder just we don't have direct access to all the character customization (and frankly imho we shouldn't have access to NPC customization at all but that's my opinion)
    What Yoshida seems to point out is that Zenos and perhaps all the garleans have no removable pieces and they are all made together as such his hairs do not exist outside his model.
    I think we might be having an argument where we're both on the same side.

    I brought them up because BillyKaplan had said he thought "it is about Zenos being a villain rather than an 'enemy'", so I tried to think if there were other villain costumes that did get added. And the easy-to-implement Heavens' Ward costumes are indeed available.

    I totally agree that it's most likely that Zenos's hair and costume aren't available as "NPC elements", and that's why Yoshida said no. (And also that I'm not keen on players having access to major characters' costumes in general, though I guess it's more complicated when some of them just wear generic equipment in the first place.)
    (1)
    Last edited by Iscah; 07-11-2018 at 10:43 PM.

  10. #50
    Player
    Remedi's Avatar
    Join Date
    Feb 2014
    Posts
    2,556
    Character
    Remedi Maxwell
    World
    Cerberus
    Main Class
    Goldsmith Lv 90
    Quote Originally Posted by Iscah View Post
    I think we might be having an argument where we're both on the same side.

    I brought them up because BillyKaplan had said he thought "it is about Zenos being a villain rather than an 'enemy'", so I tried to think if there were other villain costumes that did get added. And the easy-to-implement Heavens' Ward costumes are indeed available.

    I totally agree that it's most likely that Zenos's hair and costume aren't available as "NPC elements", and that's why Yoshida said no. (And also that I'm not keen on players having access to major characters' costumes in general, though I guess it's more complicated when some of them just wear generic equipment in the first place.)
    Wasn't treating it as an argument, so no worries
    (1)

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