I see both sides of the coin...
For people who make the argument "They tried to be different and failed"
Let's be honest, the game didn't flounder because it was different than FFXI... it failed because it was uninspired, rushed and needed much more work.
For people that say "FFXI player base are the main people playing, and the ones they should be catering to"
Thats true, you dont want to forget your fan base.... but FFXI didn't make it on to anyones best selling games list... I know thats not always an indication of a games worth, but SE definitely wants to tap into the HUGE market share of MMO players that didn't play XI
Look at the franchise... VII is loved by MANY MANY people who never played VI and hadn't heard of the series before that
I LOVE FFVI.... But I didn't get upset when VII was nothing like it...
If SE just wanted to keep its XI player base happy, updated graphics and new expansions in XI would have done that
SE wants to create new fans,
FFXIII has sold 5.5 million copies worldwide... and not to start another debate but I enjoyed previous titles more than XIII....
You can't tell me SE isn't ITCHING to dip into that fanbase for XIV....
For people who say "Dont take anything from XI"
Come on, even if FFXI didn't sell as well as other FF titles or other MMO's, the game was well made, and had some amazing design elements....
SE is doing what I think it should be doing...
Not rehashing FFXI aspects, but using them as inspiration
Capturing the ingenuity, creativity and innovative spirit that went into that game....
Just like I'll never be Michael Jordan, Bill gates or Pele'... but I can sure as hell mimic their attitude, dedication and work ethic