Quote Originally Posted by KaivaC View Post
Question, Kisai. For the old longstop, what would've happened if Brayflox died? If the dungeons were like this originally, I wonder if there are some old videos that showcase that original difficulty. I've been running squadrons and they still don't reach the level of difficulty that you've written, sadly. I kinda wish there was like a challenge roulette the brought the original mechanics with minimal ilvl if it was like this.
They probably don’t reach that difficulty because Squadrons are over-powered, and the dungeon itself was nerfed when HW came out, like with all ARR dungeons (HW dungeons suffered a similar fate when SB dropped). For old videos, you could probably YouTube old ARR guides or playthroughs to see, but I’m assuming if Brayflox was killed, you would fail the boss fight somewhat similar to how you do if Estinien dies in The Aery (with the latter, no Draconian Light shield to protect from Nidhogg’s ultimate).