On a somewhat amusing note: It's been so many years, and Bahamut is STILL bringing down parts of the game.
On a somewhat amusing note: It's been so many years, and Bahamut is STILL bringing down parts of the game.
One bug and the end of the world coming. How typical.
I do agree this bug seems like something very easy to catch but to me personally it sounds like their QA team is small/or was cut short and when you have to test so many things in such short time, mistakes happen, things slip. It's not rare when programmers or such act as QA team instead of having dedicated people purely for testing. Not saying that's the case over there, just saying I've seen it as common practice in companies and it won't surprise me.
Hopefully they fix it soon, I do enjoy PotD type content and I was looking forward to level some classes above 60!
Opposite, actually. Bahamut follows you out and won't despawn even with teleports, zone changes and logging out. Which gives you access to Wyrmwave at all times. Now, you can't go into DWT or use Aetherglow, but it's still a massive glitch that simply shouldn't have happened if they had even once taken a summoner in to test the content. I'm just annoyed that it's taken nearly four hours for them to fix it, as I would assume many others are.Oh yes, SE has some ulterior motive to disable content they've worked hard on making. There's just a major issue with Demi-Bahamut if it's summoned while inside Heaven on High. Their explanation is a little vague but if I had to guess is that if a Summoner uses Demi-Bahamut inside and then leaves before it despawns it remains inside the instance.
Not just Wyrmwave. Akh Morn.Opposite, actually. Bahamut follows you out and won't despawn even with teleports, zone changes and logging out. Which gives you access to Wyrmwave at all times. Now, you can't go into DWT or use Aetherglow, but it's still a massive glitch that simply shouldn't have happened if they had even once taken a summoner in to test the content. I'm just annoyed that it's taken nearly four hours for them to fix it, as I would assume many others are.
Yeah my friend I was running it with experienced the bug and we re-entered. You're basically locked into your "Bahamut rotation" until you do whatever it is to fix the bug. This means a free Akh Morn every 10s or so, permanently. The mobs melted, so I can see why they've taken it down, people can't be trusted to not take this elsewhere in the game and completely ruin the integrity of certain content.
Which is why those are called hacks instead of fixes. The problem never got fixed, it was just worked around.Typically the way this sort of issue happens is that a fix to some other bug causes an unexpected, seemingly-unrelated failure. So your QA team does all its rounds and files all its reports. Then you fix the critical bugs the QA team found, and they test to confirm that the fixes addressed those specific issues. But at that point you're not necessarily going to have the whole team test everything all over again from scratch when it seems the bugs are fixed. Except for the unexpected consequence...
I'm actually fairly reminded, also, of the plaque incident in WoW that involved getting pets sick, unsummoning them, and bringing them back out in the middle of a crowded city. Separate issue, but it kinda sorta highlights how easy it is for pets to break stuff, sometimes in glorious ways that become a case study of some sort.
I thought the demi bahamut reason was a joke at first, so summoners can take bahamut into any dungeon and just spam Akh morn?Yeah my friend I was running it with experienced the bug and we re-entered. You're basically locked into your "Bahamut rotation" until you do whatever it is to fix the bug. This means a free Akh Morn every 10s or so, permanently. The mobs melted, so I can see why they've taken it down, people can't be trusted to not take this elsewhere in the game and completely ruin the integrity of certain content.
They actually used that event to study real life epidemic and terrorism scenarios. https://en.wikipedia.org/wiki/Corrupted_Blood_incidentI'm actually fairly reminded, also, of the plaque incident in WoW that involved getting pets sick, unsummoning them, and bringing them back out in the middle of a crowded city. Separate issue, but it kinda sorta highlights how easy it is for pets to break stuff, sometimes in glorious ways that become a case study of some sort.
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