Quote Originally Posted by hynaku View Post
Whole bug thing and them disabling it sounds very fishy and vague. Should been able to fixed the bug without shutting in down. Now makes me wonder about new eureka area when comes out. Will they find some bug and shut it down same way. I'm just surprised they still have a player base when just can't get there acts together.

Oh yes, SE has some ulterior motive to disable content they've worked hard on making. There's just a major issue with Demi-Bahamut if it's summoned while inside Heaven on High. Their explanation is a little vague but if I had to guess is that if a Summoner uses Demi-Bahamut inside and then leaves before it despawns it remains inside the instance. Considering they labeled it as critical it may mean that the instance cannot shut down since Demi-Bahamut isn't despawning. If the instance can't close then it continues to take up space on the server. Now multiply for each Summoner that has Demi-Bahamut and they were left with little choice but to lock the instance until it could be resolved. Again this is a lot of speculation but it would make sense, if it were that players couldn't summon Demi-Bahamut and nothing more then they'd have just told people not to use it until they resolved the issue instead of taking the entire content offline.