Results 1 to 10 of 113

Hybrid View

  1. #1
    Player
    FeliAiko's Avatar
    Join Date
    Aug 2015
    Posts
    591
    Character
    Feli Aiko
    World
    Odin
    Main Class
    Dragoon Lv 90
    As long as VIT is deemed the primary main stat for Tanks (while on non-tanks it's the secondary main stat), this issue will still continue. A simple solution could be to swap things around so that STR becomes primary main stat for Tanks (could even make it affect mitigation to a slight degree, like it used to in 2.x). Right side gear is Job locked now so there's no worry about Tanks equipping Slaying pieces either.
    (2)

  2. #2
    Player
    whiskeybravo's Avatar
    Join Date
    Nov 2013
    Posts
    2,842
    Character
    Whiskey Bravo
    World
    Leviathan
    Main Class
    Warrior Lv 100
    Quote Originally Posted by FeliAiko View Post
    As long as VIT is deemed the primary main stat for Tanks (while on non-tanks it's the secondary main stat), this issue will still continue. A simple solution could be to swap things around so that STR becomes primary main stat for Tanks (could even make it affect mitigation to a slight degree, like it used to in 2.x). Right side gear is Job locked now so there's no worry about Tanks equipping Slaying pieces either.
    I think Vit as the main tanking stat is debatable. Back in early HW before they changed the damage formula, when damage was still based off Str, tanks only tried to reach a certain HP threshold and put the rest towards Str. Vit was not the "main" stat then and it's not now since it's simply a given on tank accessories. No one is trying to maximize (or minimize) their Vit anymore, it's just there, and the extra Vit from 370 accessories is not necessary in current content. How can something be a main stat when it's not even required to upgrade it? The only time Vit was desirable as a main stat was when the damage formula included it. Outside of that Tanks have done damn near everything they can to put their stats in anything other than Vit. That's a quality main stat right there.

    I'm not trying to discount the argument that Vit might make more sense as a damage stat in general, since it's traditionally the only "main" stat we got on accessories. But I think SE realized that's a difficult way to work around in their system and it makes more sense for AP to be based of Str anyways, so they changed it. None of that is really the issue to begin with. The issues are crafted being BiS for the entire raid tier - only for tanks - and raid drops basically hitting the floor because no tank main wants them especially after spending millions on the crafted. Sure some people will still wear them, and non-tank mains will be able to get upgrades, and maybe it's not even that big of a difference one way or the other, but none of those secondary benefits excuse the situation.

    Even if they wanted to keep it like it is, at least make the upgrades meaningful. I would've bet money prior to 4.2 that they would address the scaling issue on new gear, but they actually managed to make it worse. If they really are just trying to keep tank DPS in check by throttling Str on accessories, so be it, at least make the str gains from the next set of crafted > raid gear more than +1. Otherwise it's basically just a slap in the face for tank mains.
    (1)
    Last edited by whiskeybravo; 07-04-2018 at 03:41 AM.