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  1. #1
    Player
    whiskeybravo's Avatar
    Join Date
    Nov 2013
    Posts
    2,844
    Character
    Whiskey Bravo
    World
    Leviathan
    Main Class
    Warrior Lv 100
    Quote Originally Posted by Raldo View Post
    I don't know why they haven't just gone all-in on the Tanks-are-VIT-only thing and just made VIT the tank damage stat. STR would then be completely useless, and they could set their precious balance to whatever they need to. If they're worried about that approach, they could leave the STR as maxed on all the tank gear, then secretly make that STR do absolutely nothing.
    1) The supposed major reason is due to change in Weakness. It no longer affects vitality/HP but reduces main stats. They could not allow Tanks to suffer "no weakness" after rez.

    2) The reason players keep asking for Vit are because free main stat increase from foods, and because "upgrades" from gear drops actually felt like "upgrades".

    3) SE added Str on SB accessories at patch 4.05 after realizing many tanks were still opting to wear 270 slaying accessories. They added the minimum amount of str necessary for them to be equal to 270 slaying, and that's where we are now.


    There's nothing wrong with STR being the damage stat for tanks. The problem is that raid gear that's supposed to be the best gear for players to strive for is absolutely trashed by crafting accessories. And tanks are the only job that has to deal with this. Adjusting the STR to scale normally like all the other acc is the most sane solution without having to re-write all the damage formulas, weakness effects, food effects, etc etc that would have to be done if changed to Vit.

    It's like literally asking the devs to do 5x more work because of some arbitrary desire for "vitality" to be a main damage stat. Totally unnecessary.
    (1)
    Last edited by whiskeybravo; 07-04-2018 at 03:34 AM.

  2. #2
    Player
    Kabooa's Avatar
    Join Date
    Sep 2013
    Posts
    4,391
    Character
    Jace Ossura
    World
    Gilgamesh
    Main Class
    Goldsmith Lv 100
    Quote Originally Posted by whiskeybravo View Post
    It's like literally asking the devs to do 5x more work because of some arbitrary desire for "vitality" to be a main damage stat. Totally unnecessary.
    Kind of like saying "rework the entire equipment budget if more strength on accessories is too much"
    (0)

  3. #3
    Player
    Megguido's Avatar
    Join Date
    Jul 2017
    Posts
    145
    Character
    Minati Illu
    World
    Cerberus
    Main Class
    Summoner Lv 90
    Quote Originally Posted by whiskeybravo View Post
    1) There's nothing wrong with STR being the damage stat for tanks. The problem is that raid gear that's supposed to be the best gear for players to strive for is absolutely trashed by crafting accessories.

    It's like literally asking the devs to do 5x more work because of some arbitrary desire for "vitality" to be a main damage stat. Totally unnecessary.
    Though pentamelded accessories bring like 50 DPS over ilvl 370 accs. Sure the pentamelded are better and that sucks, but that's not a huge difference that makes the crafted ones 100% mendatory. It's a 50 DPS tradeoff for 1'000 or 2'000 HP (in other words, barely makes a difference in any way). Personnaly, I'd prefer taking raid accs because I know I'll spend as much time collecting enough money and materias to get pentamelded stuff (or like, a mix of both depending on what loots and what's the cheapest on the MB).
    (0)