Page 4 of 6 FirstFirst ... 2 3 4 5 6 LastLast
Results 31 to 40 of 52
  1. #31
    Player
    BillyKaplan's Avatar
    Join Date
    Dec 2015
    Posts
    2,914
    Character
    Lho Polaali
    World
    Moogle
    Main Class
    Conjurer Lv 23
    Quote Originally Posted by illgot View Post
    I doubt any healer would wear a tank set since the tank set wouldn't help them heal.
    Ha! You'd... you'd think that, wouldn't you...

    +1. My character doesn't stop being any job just because he's actively running as any other job in that particular moment. I get not changing gameplay elements to reflect multi-class characters, that would never end, but this is just glamour, we're not even asking to be able to use the stuff, just glamour it over. And glamouring already has its own separate set of rules they can expand on, since you can't glamour a higher ilvl item over a lower ilvl item.
    (0)

  2. #32
    Player
    Jeykama's Avatar
    Join Date
    Aug 2013
    Location
    Ul'dah
    Posts
    780
    Character
    Meru Maru
    World
    Balmung
    Main Class
    Machinist Lv 90
    I remember being excited about the misunderstanding about how the Diadem gear worked. We read "This gear is unique in that its appearance and parameters are assigned at random" (straight from the 3.1 patch notes) and thought "oh it could be anything! that's awesome, I could collect this gear which could look like anything available and use it to glamour over other gear forev-" yeah no. Thoughts about Diadem itself aside, that was the #1 disappointment that it didn't actually create gear with actually random appearances.

    I don't think anyone is seriously asking to wear AF appearances on another job, but would be nice if at least green/white-quality gear appearances could get unlocked for use on any job, especially since they farm the appearances out later to other roles anyway (e.g. Sirensong stuff and the original HW crafted set)
    (0)

  3. #33
    Player
    Gemina's Avatar
    Join Date
    Mar 2016
    Location
    Dravania
    Posts
    5,778
    Character
    Gemina Lunarian
    World
    Siren
    Main Class
    Scholar Lv 100
    Quote Originally Posted by Duskane View Post
    okay maybe if it goes into the glamor dresser and becomes wearable by all
    but i dont want healers in leveling roulette wearing tank gear healing
    Pretty much why they made Accessories role dependent
    This has always been my strongest opposition for the demand for cross-role glams. I, MYSELF, don't want to see healers in tank gear, tanks in healer gear, etc. I cringe when I see bikini tanks or anything other than what is fitting for the role and job. It makes me feel like this person isn't taking their job seriously. This isn't always the case, as I've had swine/chocobo head wearing DRGs just tear the crap out of everything. Generally speaking though, and I would love to gather statistics, is that players who glamour their jobs accordingly to its role take it more seriously and heavily critique their own performance in duties; always striving to get better.

    In this sense, it is actually in our best interest for the devs to release restrictions. That way when we see a tank in TANK gear, or a healer in HEALER gear, chances are greater that this person wants to perform to the best of their ability. This is not a cold hard truth and based solely off of my own observations playing this game. However, if these restrictions were lifted, you can best believe that I am going to have more initial trust towards a heavily glamoured tank, opposed to one in G-strings and a fedora.

    If it were up to me, the restrictions would be firmly in place, and as unrelenting as Yoshi's responses to in-game parsers. I would be hated, and I would not care. While this would increase the demand for glamour restrictions to be lifted, it would also increase the incentive to play those roles, and level the jobs associated with it. People are seemingly blind to SEs compromises. They say, "Well, when they release just a color palette swap of identical sets of gear for all roles then it is just pointless"; what they fail to see is this is SE's compromise. They literally just gave the playerbase what they asked for. But it is never good enough, because when they give an inch, we take a mile.

    It's too late now though. They have given that inch, and there is no going back. So might as well lift the restrictions for everything except job specific. To the healer in tank gear... please prove me wrong.
    (1)

  4. #34
    Player
    KisaiTenshi's Avatar
    Join Date
    Sep 2013
    Location
    Gridania
    Posts
    2,775
    Character
    Kisa Kisa
    World
    Excalibur
    Main Class
    White Mage Lv 100
    Quote Originally Posted by Lihtleita View Post
    And before you say anything about maintaining job identity that went out the window when mogstation came in, not to mention reusing existing gear models and changing its assigned role for dungeon drops.
    I dont want to put a BLM AF hat on my tank, I just want more freedom dressing my character how I'd like.
    Sorry if this sounded angry.
    *edit I'm gormless, I meant role locked
    From a technical perspective, there is a reason for this, and it's because it has one set of slots for the gear you're wearing, and another set of slots for the gear it looks like (what the + shows when you hover over it, which is also why the glamour plates can't be changed outside of cities). If you assign two different appearances to the same gear via plates, it will erase the glamour while you're outside the city if you switch it. I believe that if they removed the role locks, it would actually remove this technical limit as well. So if you want your one costume on 10 different sets of gear for different jobs, you can do that, but if you want to use one set of gear with 10 different costumes, you're out of luck.

    Expect the role locks to remain, but maybe Yoshi-P can find a way to strip the role locks from the gear as glamour without duplicating all the gear to a costume version.

    There are logical reasons for some of these locks (eg Tank-Healer-DPS) but it's not really even. In a traditional RPG, there are four states of gear:

    1) Heavy gear - Worn by Tanky characters, usually with a heavy weapon and shield. This is your plate and chain mail
    2) Light gear - Mostly leather, used by Melee combat, and some healers wear this.
    3) Cloth gear - Usually natural fibers like cotton, bamboo, hemp, etc worn only by magic users and ranged users, mostly because the characters are meant to be able to dodge while shooting or casting.
    4) Plainclothes/no clothes - Basically cloth with no defensive properties, costumes, noble's clothing, potato sacks, etc.

    In Final Fantasy, this has never, ever, really been a thing. Usually the only thing that wasn't universally equip-able was the weapon.

    For all intents, the game only needs four classifications, "Heavy Tank gear", "Healer/Caster gear", and "Light non-caster DPS" gear, and "Costume". The Costume gear can be glamoured over anything, where as the everything else should only glamour over it's own role without becoming a costume version.

    But even that's kinda silly, but be careful what you ask for. Asking for this, may very well result in less gear being made for 5.0 if suddenly every role can wear every piece of gear.
    (0)

  5. #35
    Player
    Kio's Avatar
    Join Date
    Mar 2011
    Posts
    864
    Character
    Kio Solais
    World
    Hyperion
    Main Class
    Culinarian Lv 90
    I don't mind gear being locked from giving stats in such a way that a whitemage cannot equip paladin gear for a bunch of defense. However, I think you should freely be able to glamour any gear you want. So a whitemage can apply a paladins armor as glamour because that's the look they want.

    In the past their argument that blackmages should look like blackmages and dragoons like dragoons used to make a grain of sense but now that we're expanding our job repertoire the whole concept falls apart completely. We're now introducing jobs within the same role who have wildly different traditional identities which do not gel with what they are forced to wear due to one job in the group holding them back. Redmages do not look like blackmages. Summoners do not look like blackmages, and yet they all look like blackmages because that is the job all casting gear is designed aesthetically for. The only way around this is to relax their design a bit so that sometimes we get redmage outfits which blackmage can wear or summoner outfits which redmage can wear....and honestly if you're going to do that you may as well just crack open the entire system and allow people to wear whatever gear they want in the game purely for fashion sake.
    (1)

  6. #36
    Player
    Iscah's Avatar
    Join Date
    Nov 2017
    Posts
    14,138
    Character
    Aurelie Moonsong
    World
    Bismarck
    Main Class
    Red Mage Lv 100
    Quote Originally Posted by KisaiTenshi View Post
    From a technical perspective, there is a reason for this, and it's because it has one set of slots for the gear you're wearing, and another set of slots for the gear it looks like (what the + shows when you hover over it, which is also why the glamour plates can't be changed outside of cities). If you assign two different appearances to the same gear via plates, it will erase the glamour while you're outside the city if you switch it. I believe that if they removed the role locks, it would actually remove this technical limit as well. So if you want your one costume on 10 different sets of gear for different jobs, you can do that, but if you want to use one set of gear with 10 different costumes, you're out of luck.
    I'm not really sure what you're meaning here. Admittedly I haven't tried linking gear sets to glamours myself, but my understanding is that switching gearsets outside of cities shouldn't erase anything. It's not able to apply the new plate, so nothing gets changed - it just keeps the glamour that was previously applied last time you used a plate-or-prism on that gear.


    Quote Originally Posted by KisaiTenshi View Post
    For all intents, the game only needs four classifications, "Heavy Tank gear", "Healer/Caster gear", and "Light non-caster DPS" gear, and "Costume". The Costume gear can be glamoured over anything, where as the everything else should only glamour over it's own role without becoming a costume version.
    That isn't a solution though - just replace your categories with Fending, Striking, Casting, etc. and that's exactly how the system currently works. (And your categories are what ARR had before they specialised into the multiple types of DPS gear.)
    (0)

  7. #37
    Player
    MsQi's Avatar
    Join Date
    Mar 2018
    Location
    Gridania
    Posts
    2,213
    Character
    X'lota Qi
    World
    Lamia
    Main Class
    Bard Lv 100
    Gear should be role locked.
    Glamours should be open to all.
    (also the glamour system needs a complete overhaul, but that's another topic.)
    (4)

  8. #38
    Player
    Bellsong's Avatar
    Join Date
    Jul 2017
    Posts
    426
    Character
    Wondrous Waifu
    World
    Coeurl
    Main Class
    Paladin Lv 100
    I'd love to wear a wizard hat on my paladin tbh. I could run around only using holy spirit shouting "IMMA WIZARD! IMMA WIZARD!!!"

    Also @Gemina I always found goofy outfits the opposite, Personally when I see people in goofy outfits on here (Or any other online game, especially the souls series) chances are they're really good at whatever they do. I've not been disappointed by a goofy glamoured character yet.
    (2)
    Last edited by Bellsong; 07-03-2018 at 05:14 PM.

  9. #39
    Player
    Nestama's Avatar
    Join Date
    Aug 2013
    Location
    Limsa Lominsa
    Posts
    4,357
    Character
    Nestama Eynfoetsyn
    World
    Lamia
    Main Class
    Samurai Lv 100
    Aren't some of the Halloween event glamours kinda 'wizard/witchy?'
    (0)

  10. #40
    Player
    Miste's Avatar
    Join Date
    Oct 2011
    Location
    Ul'dah
    Posts
    1,720
    Character
    Miste Vaer
    World
    Excalibur
    Main Class
    Dancer Lv 90
    Quote Originally Posted by HyoMinPark View Post
    I'm all for gear becoming unlocked so they can be used across all jobs. Only gear I'd be fine remaining locked would be job artifact gear sets. Everything else? Just let people wear them.
    Agree with this~

    Keep the job artifact gear that was designed specifically for those jobs locked, but fine with unlocking anything else.
    (0)

Page 4 of 6 FirstFirst ... 2 3 4 5 6 LastLast

Tags for this Thread