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  1. #31
    Player
    KamikazeMan's Avatar
    Join Date
    Jul 2011
    Posts
    870
    Character
    Lodovico Rivers
    World
    Hyperion
    Main Class
    Arcanist Lv 80
    A few more things I thought of:

    * After finishing a craft, we should be given the option to make that item(s) again before our PC puts their crafting tools away. In doing so, the mass production of items and crafting for exp can be a much more fluid experience.

    * Crafting classes should also be able to execute EXP chains. I don't see why it's not possible. If we craft something say, 2-3+ levels higher than our current level, we should gain an exp chain. At the moment, grinding levels for crafting ca be such a drag at times. They should find a way to make it a fun experience.

    Also, to add on to what darkstarpoet1 posted, it would be cool if they added a command such as /ls1, /ls2, /ls3, etc to switch between Linkshells.
    (3)

  2. #32
    Player
    Fiosha_Maureiba's Avatar
    Join Date
    Mar 2011
    Location
    Ul'dah -> Gridania
    Posts
    2,044
    Character
    Fiofel Zalalafell
    World
    Balmung
    Main Class
    Lancer Lv 1
    Quote Originally Posted by KamikazeMan View Post
    A few more things I thought of:

    * After finishing a craft, we should be given the option to make that item(s) again before our PC puts their crafting tools away. In doing so, the mass production of items and crafting for exp can be a much more fluid experience.

    * Crafting classes should also be able to execute EXP chains. I don't see why it's not possible. If we craft something say, 2-3+ levels higher than our current level, we should gain an exp chain. At the moment, grinding levels for crafting ca be such a drag at times. They should find a way to make it a fun experience.

    Also, to add on to what darkstarpoet1 posted, it would be cool if they added a command such as /ls1, /ls2, /ls3, etc to switch between Linkshells.
    I think I've read something about the adjustment of crafting XP for the upcoming 1.20. I'm not entirely certain. Holding off most of the game until patch to reap more crafting benefits and learning new class mechanics while leveling up...

    That and... *gets yanked away into the bowels of darkness*
    (0)

  3. #33
    Player
    normalforce's Avatar
    Join Date
    Apr 2011
    Location
    Gridania
    Posts
    663
    Character
    Enyae Demetra
    World
    Excalibur
    Main Class
    Conjurer Lv 50
    Quote Originally Posted by Fiosha_Maureiba View Post
    I think I've read something about the adjustment of crafting XP for the upcoming 1.20. I'm not entirely certain. Holding off most of the game until patch to reap more crafting benefits and learning new class mechanics while leveling up...

    That and... *gets yanked away into the bowels of darkness*
    From the last Letter From the Producer:

    EXP bonus based on synthesis quality
    Adjustment of EXP bonus based on target synthesis quality
    EXP bonus amount to be displayed via the log
    (2)

  4. #34
    Player
    Arkine's Avatar
    Join Date
    Mar 2011
    Location
    Ul'dah
    Posts
    889
    Character
    Arkine Vanrien
    World
    Balmung
    Main Class
    Gladiator Lv 70
    Auto target. (Automaticly locks on to the closest mob attacking you after the one you're fighting dies)

    It was in game then it was removed and I want it back.
    (2)

  5. #35
    Player
    weeble's Avatar
    Join Date
    Mar 2011
    Posts
    1,231
    Character
    Titan Arum
    World
    Balmung
    Main Class
    Goldsmith Lv 50
    flee's like in ffxi that are hiding all over the world and in the furs of animals that start attacking you when you get to close to them or kill the animal they were living on.

    oohh you didn't mean small things to add to the game, make food and food items stack to 99 like everything else. hitting rank 50 and i'm vendoring food for space and most food takes 5-8items that don't stack and they suck the space from you. make it all 99stack. ty.

    also a small thing i'd like in terms of food, add the stats of what food does right to it's description, i don't want to have to look up stats out of game or try food to figure it out or memorize witch ones do what and are good for when, nor want to really explain what food does to people and have to do the latter.

    also would love tons and tons and tons off itty bitty teeny tiny, insy bitsy small, miniscule thing called large scale full linkshell endgame. tyvm.
    (1)
    Last edited by weeble; 12-08-2011 at 05:23 AM.

  6. #36
    Player
    Akubikumo's Avatar
    Join Date
    Mar 2011
    Location
    Snarfa Snarfario
    Posts
    326
    Character
    Etsy Dreamcatcher
    World
    Cactuar
    Main Class
    Marauder Lv 70
    CUSTOM MAP MARKERS THX^ ^
    (4)

  7. #37
    Player
    darkstarpoet1's Avatar
    Join Date
    Mar 2011
    Posts
    3,305
    Character
    Darkstar Poet
    World
    Excalibur
    Main Class
    Carpenter Lv 60
    Quote Originally Posted by weeble View Post
    flee's like in ffxi that are hiding all over the world and in the furs of animals that start attacking you when you get to close to them or kill the animal they were living on.

    oohh you didn't mean small things to add to the game, make food and food items stack to 99 like everything else. hitting rank 50 and i'm vendoring food for space and most food takes 5-8items that don't stack and they suck the space from you. make it all 99stack. ty.

    also a small thing i'd like in terms of food, add the stats of what food does right to it's description, i don't want to have to look up stats out of game or try food to figure it out or memorize witch ones do what and are good for when, nor want to really explain what food does to people and have to do the latter.

    also would love tons and tons and tons off itty bitty teeny tiny, insy bitsy small, miniscule thing called large scale full linkshell endgame. tyvm.
    yes, i meant to mention both of those myself. the food stacks of 99 and food descriptions would help alot for cul. thank you for pointing those out.
    (2)


    http://crystalknights.guildwork.com/

  8. #38
    Player
    Rubicon's Avatar
    Join Date
    Mar 2011
    Location
    Gridania
    Posts
    439
    Character
    Rubicon Vale
    World
    Excalibur
    Main Class
    Summoner Lv 90
    I want a Canoe!
    (0)

  9. #39
    Player
    Fiosha_Maureiba's Avatar
    Join Date
    Mar 2011
    Location
    Ul'dah -> Gridania
    Posts
    2,044
    Character
    Fiofel Zalalafell
    World
    Balmung
    Main Class
    Lancer Lv 1
    Quote Originally Posted by Rubicon View Post
    I want a Canoe!
    A Canoe? What could we possibly do with~ *gets attacked by Ochu and a band of Carbies* Lit2!!!
    SE: "Wait wait! Lightning is single target only."
    *cues FF1 game over music as the camera zooms out to show a slain Black Mage*
    (0)

  10. #40
    Player
    Gourry's Avatar
    Join Date
    Oct 2011
    Location
    Gridania
    Posts
    60
    Character
    Gourry Drakesbane
    World
    Excalibur
    Main Class
    Warrior Lv 60
    an ability to talk in all my linkshells without having to switch by just typing like /l1 /l2 /l3 and so on for linkshell 1 2 3 ^^

    edit: already been mentioned im blind xD
    (4)
    Last edited by Gourry; 12-08-2011 at 11:30 AM.

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