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  1. #1
    Player
    Bacent's Avatar
    Join Date
    Nov 2013
    Location
    Kweh
    Posts
    1,834
    Character
    Bacent Rekkes
    World
    Famfrit
    Main Class
    Gladiator Lv 90
    Quote Originally Posted by Dyvid View Post
    I think we need a leveling experience after we reach max level. I've always said they need to add job specific materia. In that way you still have the vertical gear grind but a horizontal xp grind to keep improving.
    They used to have materia for everything back in 1.X actually.

    Some materia could only be used by certain classes, and materia could only be put on certain pieces of gear

    http://finalfantasy.wikia.com/wiki/M...sy_XIV)/Legacy

    If you want to see what it used to look like.

    There's also the fact that in anything sync'd in game, we lose materia bonuses.
    (0)

  2. #2
    Player
    Dyvid's Avatar
    Join Date
    Mar 2011
    Location
    Maelstrom
    Posts
    3,057
    Character
    Dyvid Pandemonium
    World
    Adamantoise
    Main Class
    Blacksmith Lv 90
    Quote Originally Posted by Bacent View Post
    They used to have materia for everything back in 1.X actually.

    Some materia could only be used by certain classes, and materia could only be put on certain pieces of gear

    http://finalfantasy.wikia.com/wiki/M...sy_XIV)/Legacy

    If you want to see what it used to look like.

    There's also the fact that in anything sync'd in game, we lose materia bonuses.
    Yea I remember. The key point I"m trying to make though is people do need goals not only to gear up but continue to expand. Since materia was of a similar vein of FFXI Merit system it would be logical to have it as the means to expand our characters job beyond that of just xpac grinding.
    (0)