
Intensive time sinks should always be around in an MMORPG. It keeps people subscribed and it keeps them busy.Oh, look. This thread. Again.
The point he made is that, to make a very stupid but good enough example, fishing for 1.000 hours is not a challenge at all, but is pretty "hardcore". And yes, every once in a while there are people proposing the kind of content that is just that: pure time sinks where the only "challenge" is having the kind of play time needed to complete it.
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