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  1. #6
    Player
    Sylvain's Avatar
    Join Date
    Oct 2015
    Posts
    1,491
    Character
    Sylvestre Solscribe
    World
    Ragnarok
    Main Class
    Summoner Lv 90
    Quote Originally Posted by Kabooa View Post
    snip
    I definitely prefer your version of carefulness. It exactly does what I want, reduce RNG (god especially when you get an excellent condition at the worst time........) and the cost variation is actually sweet. Altough I'm not sure why anyone would want to keep the normal quality for 4 steps. Beside having a Excellent quality at the wrong time, (which is rather unlikely) I wouldn't see much use.

    But the idea is still pretty neat.

    You're rework on MaMa is also very nice and would make it less obnoxious.

    Quote Originally Posted by Kaurhz View Post
    Ingenuitive Touch - Upon success grants Ingenuity, drastically reducing the recipe level of said item for the next 4 steps.
    CP Cost: 14 | Success Rate: 50%
    While the success rate would definitely keep this in check, I would be careful with the effect strength. Ingenuity has such an impact on progression, I would be careful about making a "Ingenuity III" effect.

    Quote Originally Posted by Kaurhz View Post
    I would rework the old Specialist skills much alike the OP. All abilities will remain. However, Whistle will no longer directly consume CP but only have a 1 time CP cost, and the Heart of the Crafter will be merged. This merge would create the skill (unoriginally dubbed):
    Master's Whistle - Grants 3 stacks of Whistling. granting access to Whistle While You Work up to 3 times in a single synthesis. A single Crafter's Delineation will be used upon execution. Can only be used on the first step.
    CP Cost: 80
    I'm not sure to understand, we can already cast WWyW aas many time as we want, but beside a 60+MaMa, I don't see how you'd even proc enough good quality to need more than 1. (beside being blessed by the RNG god)
    Heart of the Crafter cost is an issue and the merge is something I've thought for a long time but I don't get your description of master's whistle (in capital)
    Finally, I don't agree with the last line "can only be used onthe first step".
    It would mean you'd have to choose between WWyW or Innovation.
    While Innovation isn't neceraly the best option for Non Specialist, it is a very strong one if you are. I don't see why you would want player to choose between both.

    Quote Originally Posted by Kaurhz View Post
    Whistle While You Work - Retains traits and gains additional - TL;DR
    Grants a Whistle stack of 11. One Stack of Whistling is consumed per each execution of said ability. For each step that the material is good or excellent a stack of whistle is removed. When Whistle stack is a multiple of 3 all crafting actions will have their effectiveness increased by 50%. When Whistle stacks = 1, it doubles the effectiveness of the next action. If Whistle stack reaches 0, Finishing Touches will be executed, and the effect wears off. In addition Whistle While You Work grants access to Craftsman's Heart for the duration of effect.
    I like the idea of not having to stop (and waste our buff) on Satisfaction.
    I'd be careful about the Whistle Stack =1 -> Double effect, with Great Strides you could reach some really insane numbers. I think +50% good as it is.

    As a side Note, I think finishing Touch should be reworked as something that increases progression by a % of the remaining progression so that it doesn't complete your craft when you don't want it.
    (1)
    Last edited by Sylvain; 06-23-2018 at 05:32 PM.