So there's only 30 story floors now?
I wonder if they also broke it up into 5s instead of 10s.... that'd be cool.


So there's only 30 story floors now?
I wonder if they also broke it up into 5s instead of 10s.... that'd be cool.


Yeah it's not like anyone who only did it for leveling did anything aside from 1-10/51-60 and I don't imagine it will change in HoH.
By making it only 30 floors people who want to actually do it for the challenge don't have to go through over 100 floors of boring easy content.


I was hoping for 5 floors to make each run quicker, because current PotD gets boring after awhile slogging through 10 floors, especially with the random "WE MIGHT KILL YOU NOW" cheap combos like Auto-Heal Disabled + Tons of Landmines + No Healers in group.Yeah it's not like anyone who only did it for leveling did anything aside from 1-10/51-60 and I don't imagine it will change in HoH.
By making it only 30 floors people who want to actually do it for the challenge don't have to go through over 100 floors of boring easy content.


You're also asking for all 4 different pomander inventories to be brought into the same instance (something currently not possible), also asking for a roll system to pick one of the 4, and also asking for a system that fully discards 3 pomander inventories and shares the 4th with the rest of the party. This isn't just QoL.Nah. Not how it currently operates. It's not a fundamental change to "save" the inventory between floors since it does it for pre-made's. They wouldn't need to change anything in how PotD actually operates, spawns, mechanics, etc. It's more QoL than anything.
That said, I don't expect it unless Yoshi-P tries to find a reason to get players to keep playing it.
This is another good point to consider, they'd have to take into account randoms who use all your pomanders before a set of floors.
Only if you get half the exp.


That would still be preferable.
That way, if you die, it's less of a cost.
5 floor groupings is basically double the checkpoints. If you get, say 1 million XP out of 10 floors of PotD, you'd get 500k XP out of 5 floors of HoH and that's fine, because dying on the next-to-the-last floor means you lost out on 500k rather than 1 million lol.
Well there'd be a minor amount of extra wait times between floors, but PotD was always 60-120 second Qs no matter what job you are. I'd gladly trade that for double the checkpoints/half the losses when wipes occur. Nothing sucks worse than being stuck in a group with no heals and you get killed during the last couple floors and you basically just flushed nearly half an hour down the toilet with zero gain.


I still find it unlikely to happen, the point was to reduce the number of instances because people only run one (51-60), so with this you'd have people spamming 1-10 but abandoning two instances (11-30), if they were to split them in 6 they run back to the same problem of people running only one (1-5) and leaving even more instances abandoned, 5 of them.
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