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  1. #11
    Player
    BillyKaplan's Avatar
    Join Date
    Dec 2015
    Posts
    2,913
    Character
    Lho Polaali
    World
    Moogle
    Main Class
    Conjurer Lv 23
    Quote Originally Posted by Kaliesto View Post
    Well best way to counter that kind of abuse is that once the hunt fails, and he resets all HP he will disappear until next reset.
    Unless they're auto-spawns no one will even bother. S ranks are a pain in the neck to spawn and you already run the risk of it being pulled and you'll miss it, despite being the one to spawn it. So to have even more of a chance for that effort to go to waste? No thank you.

    The only place in the open world for this is the FATE bosses, like Odin, Tamamo-no-Gozen, and Ixion.
    (0)

  2. #12
    Player
    Kaliesto's Avatar
    Join Date
    Dec 2017
    Posts
    1,034
    Character
    Adrian Gungnir
    World
    Brynhildr
    Main Class
    Dragoon Lv 100
    Quote Originally Posted by Vhailor View Post
    I'd rather see the existing Hunt system deepened. Adding another difficulty layer on top really won't matter much.

    For instance, why not merge the idea of Hunts and maps? Let A- and S-rank Hunts sporadically drop Key Items for participants, that can be then be used to spawn a new tier of encounters in a fashion similar to Maps. Feature a couple of tiers, with varying rewards, that are targeted at a fixed party of, say, six reasonably geared individuals in terms of difficulty.

    Well that sounds more better than I had in mind.
    (0)

  3. #13
    Player
    MageBlack's Avatar
    Join Date
    Oct 2013
    Posts
    1,715
    Character
    Sora Burakku
    World
    Zalera
    Main Class
    Thaumaturge Lv 90
    I hear they have introduced these Notorious Monsters, they sound exactly like what you are looking for
    (0)

  4. #14
    Player
    CainCrimson's Avatar
    Join Date
    Mar 2018
    Posts
    281
    Character
    Alushaun Zenfist
    World
    Coeurl
    Main Class
    Pugilist Lv 88
    Quote Originally Posted by Moonfish View Post
    I fail to see how these U-rank monsters would be a real challenge. You know people would throw bodies at it until it died.
    (3)

  5. #15
    Player
    Kaliesto's Avatar
    Join Date
    Dec 2017
    Posts
    1,034
    Character
    Adrian Gungnir
    World
    Brynhildr
    Main Class
    Dragoon Lv 100
    Quote Originally Posted by MageBlack View Post
    I hear they have introduced these Notorious Monsters, they sound exactly like what you are looking for

    You know what? I forgot about them hahaha but yeah you're right they do present the right challenge.
    (0)

  6. #16
    Player
    MageBlack's Avatar
    Join Date
    Oct 2013
    Posts
    1,715
    Character
    Sora Burakku
    World
    Zalera
    Main Class
    Thaumaturge Lv 90
    Quote Originally Posted by Kaliesto View Post
    You know what? I forgot about them hahaha but yeah you're right they do present the right challenge.
    They have gotten much better since the last patch, you actually see the mechanics. Serket is my favorite! IMHO Eureka should have been the open world from the get go.
    (0)

  7. #17
    Player
    TruebladeNuke's Avatar
    Join Date
    Feb 2015
    Location
    Mist, in a mercenary HQ
    Posts
    412
    Character
    Felicia Meracle
    World
    Leviathan
    Main Class
    Dancer Lv 80
    Quote Originally Posted by Squintina View Post
    When a new expansion is released, with all new S ranks, we'll have the difficulty again for a little while.
    Simply reading this reminded me of the early launch days of Stormblood. Some players in the Levi server were trying to take down Erle, a level 70 A rank, while the average highest character level of the player base at the time was about 63-64. Sooooooo many dead bodies on the floor. :P

    That said, I agree with the post overall too. Hunts will be a challenge again for a little while during at least the initial launch week of 5.0.
    (0)

  8. #18
    Quote Originally Posted by MageBlack View Post
    They have gotten much better since the last patch, you actually see the mechanics. Serket is my favorite! IMHO Eureka should have been the open world from the get go.
    kind of, but that's hard to reconcile with expansions releasing the new zones and level cap increases. at the very least they should really save the last zone (Asyz Lla, The Lochs) for this kind of stuff.
    (1)

  9. #19
    Player
    Remedi's Avatar
    Join Date
    Feb 2014
    Posts
    2,556
    Character
    Remedi Maxwell
    World
    Cerberus
    Main Class
    Goldsmith Lv 90
    Quote Originally Posted by SendohJin View Post
    kind of, but that's hard to reconcile with expansions releasing the new zones and level cap increases. at the very least they should really save the last zone (Asyz Lla, The Lochs) for this kind of stuff.
    I always felt that the last zone of the expansion is not really well used(well the lochs this time around not as bad as azys lla but anyway) this would idd make things perhaps better, though it could be problematic on launch because of the obvious massive influx of players that said I approve the idea
    (0)

  10. #20
    Player
    Kaliesto's Avatar
    Join Date
    Dec 2017
    Posts
    1,034
    Character
    Adrian Gungnir
    World
    Brynhildr
    Main Class
    Dragoon Lv 100
    Quote Originally Posted by Remedi View Post
    I always felt that the last zone of the expansion is not really well used(well the lochs this time around not as bad as azys lla but anyway) this would idd make things perhaps better, though it could be problematic on launch because of the obvious massive influx of players that said I approve the idea

    Yeah the Lochs has a lot of unknown areas, and I guess it's just for story background but I wish the Lochs had more use.
    (0)

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