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  1. #71
    Player
    Dezwaan's Avatar
    Join Date
    Jun 2014
    Posts
    37
    Character
    Kaladin Stormbless
    World
    Balmung
    Main Class
    Marauder Lv 70
    Quote Originally Posted by Bourne_Endeavor View Post
    Snip
    I'll disagree with this. Cactbot is just a fancy ui over basic ACT and I don't see how it's cheating aside from things like goals or A11S where ACT could call out the Patten before the animation.

    Right now people frequently use discord for VoiP. Someone usually has a timeline to call out mechanics from a second monitor or memory. These tools replace the burden on who calls things out. Cactbot is just timelines and triggers. I see it very similar to voice comms.

    However I dislike ACT in general like yoshi. It's a great tool to get better but many in NA focus on there numbers and play less safe/consistent which you see hindering progression especially in ultimate. However it has helps so many people to get better.

    Solution? Personal in game ratings after a duty. Not a DPS meter but a ranking based on DPS, mechanics, mitigation that gives you a SS, S, A, B, C, etc. ranking like classical FF games. It'd curb a lot of the need for ACT and help players grow.
    (0)

  2. #72
    Player
    Bourne_Endeavor's Avatar
    Join Date
    Sep 2015
    Location
    Ul'Dah
    Posts
    5,377
    Character
    Cassandra Solidor
    World
    Cactuar
    Main Class
    Dragoon Lv 90
    Quote Originally Posted by Dezwaan View Post
    I'll disagree with this. Cactbot is just a fancy ui over basic ACT and I don't see how it's cheating aside from things like goals or A11S where ACT could call out the Patten before the animation.

    Right now people frequently use discord for VoiP. Someone usually has a timeline to call out mechanics from a second monitor or memory. These tools replace the burden on who calls things out. Cactbot is just timelines and triggers. I see it very similar to voice comms.

    However I dislike ACT in general like yoshi. It's a great tool to get better but many in NA focus on there numbers and play less safe/consistent which you see hindering progression especially in ultimate. However it has helps so many people to get better.

    Solution? Personal in game ratings after a duty. Not a DPS meter but a ranking based on DPS, mechanics, mitigation that gives you a SS, S, A, B, C, etc. ranking like classical FF games. It'd curb a lot of the need for ACT and help players grow.
    Oh, I don't believe Cactbot cheating. You could argue it being a grey area though given its far more robust than simply trigger call outs. Personally, I couldn't give a damn what people use, provided it isn't something like Ungarmax, of course.

    As for ACT itself. I disagree with your proposal since it only relays vague information. A letter grade lacks any details such as cooldown management, overheal and etc. Not to mention, it does nothing to help progression. If you're hitting enrage or simply struggling to push a mechanic, well, you have no way of knowing that Black Mage is contributing 3,300 DPS when they should be well over 6k. As for Ultimate. People treat it very differently. You see far less min/maxing and greed because it punishes you severely.
    (3)

  3. #73
    Player
    Reynhart's Avatar
    Join Date
    Jul 2011
    Location
    Ul'Dah
    Posts
    4,605
    Character
    Reynhart Kristensen
    World
    Ragnarok
    Main Class
    Dark Knight Lv 80
    Question for the top raiders that happens to come here :
    Since the dev apparently doesn't have enough ressource to maintain all their content, would you rather keep savage and lose Ultimate or they remove Savage and put a bit more ressources in Ultimate fights ?
    (0)

  4. #74
    Player
    KisaiTenshi's Avatar
    Join Date
    Sep 2013
    Location
    Gridania
    Posts
    2,775
    Character
    Kisa Kisa
    World
    Excalibur
    Main Class
    White Mage Lv 100
    Quote Originally Posted by Bourne_Endeavor View Post
    And in doing so destroy their entire raid scene.

    Regardless, ACT and Cactbot are not the same program nor do they utilize the same data.
    Quote Originally Posted by Dezwaan View Post
    I'll disagree with this. Cactbot is just a fancy ui over basic ACT and I don't see how it's cheating aside from things like goals or A11S where ACT could call out the Patten before the animation.

    You're both wrong, and you'd know this if you actually looked at the source code. For everyone else, this is exactly how these tools work:

    The FFXIV plugin for ACT is what loads data into ACT by both looking at the game client memory and the network, and in doing so creates the parser logs for fflogs that are otherwise independent of ACT.

    There are several overlays for ACT that actually overlay data into the game, they do this by invoking a web browser engine (Chromium) and this is why the overlays slow things down.

    The mentioned overlay cactbot, actually comes with timing scripts for every fight in the game, it works the same way as the triggers do. When some packet is fired off that indicates a mechanic that comes up, that's when it gives visual/audio cues.

    You can see how these work in the source code of those plugins.

    Hence Yoshi-P's comment about this. It would affect the base plugin that allows all of this to work in the first place. They're also painted into a corner about what to do about it, as these plugins are usually updated a day after a patch release once they've sniffed out all the battle mechanics and packet id number changes. Anything that would "solve" this problem would be defeated the same way. Likewise anything that actually would solve this, would solve the bots.

    Expect more cactbot-like tools to keep popping up until SE finally starts banning people who use them. If that kills the raider scene, then maybe a raider scene that relies entirely on cheat tools shouldn't exist.
    (4)

  5. #75
    Player
    Remedi's Avatar
    Join Date
    Feb 2014
    Posts
    2,556
    Character
    Remedi Maxwell
    World
    Cerberus
    Main Class
    Goldsmith Lv 90
    It's not them not having the resources, it's them hearing feedbacks about an ultimate each odd patch beign rough

    Yoshida: We were originally planning to have an ultimate fight for each "odd numbered patch", but after observing the reactions from the community, there were a lot of opinions saying "Having an ultimate fight every 2 patches is too rough", so we changed our minds and thought 2 ultimate fights per expansion might be better, so i think the ultimate series will be on hiatus for now.
    https://www.reddit.com/r/ffxiv/comme..._bad_news_for/
    (1)

  6. #76
    Player
    Azper's Avatar
    Join Date
    Sep 2014
    Posts
    889
    Character
    Aria Ashford
    World
    Gilgamesh
    Main Class
    White Mage Lv 100
    I think it's fine. For something that so few participate in, I'd say their time is better spent elsewhere.
    (5)

  7. #77
    Player
    Araxes's Avatar
    Join Date
    Nov 2015
    Location
    Ul'Dah
    Posts
    1,106
    Character
    Runic Raven
    World
    Zodiark
    Main Class
    Blacksmith Lv 100
    Quote Originally Posted by Voidedge_Ragna View Post
    Theres finite resources and those fights take a lot I'd imagine. Making everyone cut back for a flashy fight 1% of players see and even less beat.
    1% of the players beat it and then sell the kills to other people for Gil or Real life money wich then brag about what they have and claim they beat it legit. If you ask them about the tactics however they quickly run out of words or stop replying.
    (2)
    ᛞᚨᚢᛃᛁᚦ ᚠᛖᚺᚢ
    ᛞᚨᚢᛃᚨᚾ ᚠᚱᚨᚾᛞᛁᛊ : ᛞᚨᚢᛃᛁᚦ ᛊᛖᛚᛒᚨᛉ ᛊᚨᛗᛟ
    ᛖᚲᚨ ᚹᚨᛁᛏ ᚨᚾᚨᛁᚾᛟ
    ᚦᚨᛏᚨ ᚾᛖ ᚨᛚᛞᚱᚨᛁᚷᛁᚾ ᛞᚨᚢᛃᛁᚦ
    ᛞᛟᛗᚨᛉ ᚢᛗᛒᛁ ᛞᚨᚢᛞᚨᚾᛟ ᚺᚹᚨᚱᛃᚨᚾᛟ

  8. #78
    Player
    HyoMinPark's Avatar
    Join Date
    Feb 2016
    Location
    Lavender Beds, Ward 13, Plot 41
    Posts
    7,339
    Character
    Hyomin Park
    World
    Cactuar
    Main Class
    Sage Lv 92
    Quote Originally Posted by Azper View Post
    I think it's fine. For something that so few participate in, I'd say their time is better spent elsewhere.
    I would disagree. The people that want a challenge should at least get one in a game that caters massively to softcore players, and I wouldn’t say that the people that have cleared an Ultimate and/or are progging it are happy to see it go on hiatus. Since Savage is going to stay at the Delta/Sigmascape level and effectively become midcore, I’d like a hardcore option for content.

    Quote Originally Posted by Remedi View Post
    It's not them not having the resources, it's them hearing feedbacks about an ultimate each odd patch beign rough

    Yoshida: We were originally planning to have an ultimate fight for each "odd numbered patch", but after observing the reactions from the community, there were a lot of opinions saying "Having an ultimate fight every 2 patches is too rough", so we changed our minds and thought 2 ultimate fights per expansion might be better, so i think the ultimate series will be on hiatus for now.
    https://www.reddit.com/r/ffxiv/comme..._bad_news_for/
    I’m curious to know if this was said on the JP forums, or where it was even said. Because I haven’t seen this reasoning on the NA forums.
    (5)
    Last edited by HyoMinPark; 06-17-2018 at 01:52 AM.
    Sage | Astrologian | Dancer

    마지막 날 널 찾아가면
    마지막 밤 기억하길

    Hyomin Park#0055

  9. #79
    Player
    AxlStream's Avatar
    Join Date
    May 2017
    Posts
    902
    Character
    Axl Stream
    World
    Faerie
    Main Class
    Warrior Lv 90
    Quote Originally Posted by Reynhart View Post
    Question for the top raiders that happens to come here :
    Since the dev apparently doesn't have enough ressource to maintain all their content, would you rather keep savage and lose Ultimate or they remove Savage and put a bit more ressources in Ultimate fights ?
    Rather they cut the abysmal waste that is PvP.
    (10)

  10. #80
    Player RiyahArp's Avatar
    Join Date
    Oct 2017
    Posts
    1,471
    Character
    Riyah Arpeggio
    World
    Exodus
    Main Class
    Scholar Lv 90
    Quote Originally Posted by HyoMinPark View Post
    I’m curious to know if this was said on the JP forums, or where it was even said. Because I haven’t seen this reasoning on the NA forums.
    Not sure if its a matter of saying. It looked like even on the NA side interest was less, and I noticed raiders breaking their taboo of waiting till 4 groups cleared for clear videos, they seemed to come out the next day after world first. My guess is that they saw participation was fewer and asked the JP to be sure.
    (2)

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