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  1. #11
    Player
    LeoLupinos's Avatar
    Join Date
    Jun 2017
    Location
    Ul'dah
    Posts
    547
    Character
    Leo Lupinos
    World
    Behemoth
    Main Class
    Dark Knight Lv 90
    Change Protect to be similar to PVP Protect version and not a 30 min buff.

    New Role Skills: Protect, Shell, Protect II and Shell II.

    Protect: Duration 10s, CD 60s. Increases 25% physical defense of target. Shares cooldown with Shell, Shell II and Protect II.
    Shell: Duration 10s, CD 60s. Increases 25% magical defense of target. Shares cooldown with Protect, Protect II and Shell II.

    Protect II: Duration 10s, CD 60s. Increases 10% physical defense of nearby party members. Shares cooldown with Shell, Shell II and Protect.
    Shell II: Duration 10s, CD 60s. Increases 10% magical defense of nearby party members. Shares cooldown with Protect, Protect II and Shell.

    Healer must chose 1 from 4.
    (0)

  2. #12
    Player
    Riyshn's Avatar
    Join Date
    Oct 2016
    Posts
    264
    Character
    Riyshn'a Nhise
    World
    Cactuar
    Main Class
    Dancer Lv 90
    Quote Originally Posted by LeoLupinos View Post
    New Role Skills: Protect, Shell, Protect II and Shell II.
    Or, instead of making the problems around Healer role actions even worse, just make it a WHM skill and keep the effect of the PvP version.
    "Reduces targe's damage taken by 25%. Duration: 10s"

    Fixes the problem of one of your healers being forced to waste a slot on it, is no longer a pointless busywork action, and gives WHM a strong single target mitigation to compete with SCH/AST's AoE mitigations (Soil/Covenant/CU).
    (1)
    Last edited by Riyshn; 06-14-2018 at 01:12 PM.

  3. #13
    Player
    KokonoeAiyoko's Avatar
    Join Date
    Aug 2013
    Posts
    661
    Character
    Pomf-pomf Footahnaree
    World
    Balmung
    Main Class
    Scholar Lv 80
    Quote Originally Posted by Risvertasashi View Post
    The "delete protect" threads make more sense than this.
    I don't see how. This still gives people a bonus of being in a party with a healer whilst also removing the need to constantly recast it all the time. Simply deleting Protect and increasing mitigation across the board doesn't allow this perk for healers.
    (2)

  4. #14
    Player
    IttyBitty's Avatar
    Join Date
    Nov 2015
    Posts
    299
    Character
    Kasumi Shirinami
    World
    Mateus
    Main Class
    White Mage Lv 90
    Quote Originally Posted by KokonoeAiyoko View Post
    I don't see how. This still gives people a bonus of being in a party with a healer whilst also removing the need to constantly recast it all the time. Simply deleting Protect and increasing mitigation across the board doesn't allow this perk for healers.
    Why exactly do healers need this "perk" though? It's not like they're going to get excluded from content (except maybe in a fraction-of-a-percent of cases) if Protect doesn't exist. There's plenty of reason to party up with healers already.

    You know, like getting heals.

    Protect, as it currently stands, is a GCD tax for a passive effect. Making it an aura just makes it entirely passive. Passive auras are the most boring thing in game design.
    (0)
    Last edited by IttyBitty; 06-17-2018 at 12:44 AM.

  5. #15
    Player Seraphor's Avatar
    Join Date
    Feb 2018
    Posts
    4,620
    Character
    Seraphor Vhinasch
    World
    Zodiark
    Main Class
    Gunbreaker Lv 100
    Quote Originally Posted by IttyBitty View Post
    Why exactly do healers need this "perk" though? It's not like they're going to get excluded from content (except maybe in a fraction-of-a-percent of cases) if Protect doesn't exist. There's plenty of reason to party up with healers already.

    You know, like getting heals.

    Protect, as it currently stands, is a GCD tax for a passive effect. Making it an aura just makes it entirely passive. Passive auras are the most boring thing in game design.
    It's already boring. This 'aura' version is just the same as deleting protect but doesn't require a major overhaul of enemy damage potencies to balance it.

    But I'd rather it returned to a WHM skill.
    (1)

  6. #16
    Player
    NobleWinter's Avatar
    Join Date
    Jul 2017
    Location
    Gridania
    Posts
    812
    Character
    Winter Gem
    World
    Brynhildr
    Main Class
    Scholar Lv 100
    I would love to see Protect and Shell both exist together and also be engaging. Personally I would make Protect an Instant cast spell with the same defense boosting effect except it's duration would be limited by having at least one party member engaged in battle. As soon as the battle ended the buff would wear off. So while running through a dungeon you would always cast Protect first as soon as the tank drew aggro making it more engaging than set it once and done. In a long trial you would only have to reapply after a death which isn't much different from the current version. Shell would be an ability with a 180 second cool down that would reduce magic damage received by 15 percent for 20 seconds. I would prefer Shell to be White Mage specific to give them some group shielding with the longest cool down as trade off for being the powerhouse healer.
    (0)
    Last edited by NobleWinter; 06-19-2018 at 06:08 PM.

  7. #17
    Player
    Sebazy's Avatar
    Join Date
    Aug 2013
    Location
    Gridania
    Posts
    3,468
    Character
    Sebazy Spiritwalker
    World
    Ragnarok
    Main Class
    White Mage Lv 90
    What sort of raiding experience do you have if you don’t mind me asking? Having to use protect as part of our opener would be clunky, whilst having it wear between trash packs would frankly have me not bothering to cast it at all unless the group damage was particularly slow. Not gonna pretend that protect in it’s current form is perfect, but that suggestion would be a step back in terms of QoL
    (0)
    ~ WHM / badSCH / Snob ~ http://eu.finalfantasyxiv.com/lodestone/character/871132/ ~

  8. #18
    Player
    KokonoeAiyoko's Avatar
    Join Date
    Aug 2013
    Posts
    661
    Character
    Pomf-pomf Footahnaree
    World
    Balmung
    Main Class
    Scholar Lv 80
    Well I got what I wanted. I no longer have to cast this spell. Thank you!
    (0)

  9. #19
    Player
    MorbolvampireQueen6's Avatar
    Join Date
    Jan 2019
    Location
    gridania
    Posts
    640
    Character
    Nagini Kagon
    World
    Brynhildr
    Main Class
    Astrologian Lv 80
    fully agree or a cd that effects all party members like regen does for a short time
    (0)

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