
Originally Posted by
Kinseykinz
So in that case, go in as a whole party w/o Sentinel...even tank (since usually people use MRD tank, why require him to level GLA if no one else feels the need) ...oh and take people who've NEVER beat it before while you're at it. Since it's those with no experience in this battle you are telling 'eh, you don't need it.'
I've done this fight with plenty of people w/o Sentinel.... I ALWAYS have to cover for them and do more healing which means waste more MP than I would need to do if they just spent the time like most people did to level a class for an ability that is quite frankly, just useful to have overall. Not to mention forcing Mages to drop a lot of Cure Bombs can redistribute hate forcing them to have more Erruptions happen under them. (Which means Mage spends more time running, isn't near tank and can miss critical heals) Yes, we still could complete the fight without everyone having this ability, but it made things more difficult.
If I'm helping you, I don't want to work harder because you were lazy. Keep in mind, newer folks in the fight rely on Sentinel to get them out of other binds such as animation lag etc. It is actually easier to do battle w/o Sentinel once you have a couple wins WITH Sentinel under your belt as you will have the fight/battle mechanics down. Those asking 'Do I really need Sentinel' at this point are asking because the 1. Have tried the fight and haven't beaten it yet (IE sentinel could help make the difference for them) or 2. Haven't tried fight yet because they haven't had time/a class rank 50 etc. While this doesn't make them an untalented noob by any sense, there is a learning curve to this battle. Sentinel makes this learning curve easier. So yes, it IS still prudent to advise people new to this fight to spend the time and learn Sentinel.
Lastly, by taking people into the fight that lack sentinel, you are more or less saying you need 2+ (ideally 3) Mages....esp if one or more of the mages lack Sentinel. This is of course a viable strategy BUT more mages=less DD. Less DD means you are going to kill slower, which means you are wasting peoples time on a low drop reward/15 min. down time between each fight fight. So again, yeah plausable w/o Sentinel...and the more talented the players, the easier it is without sentinel but still easier with this one ability you can get between leves/parties/pling with friends in 3-14 days.
PS: none of this matters much anymore with new battle abilities/action bar setting coming out. But people saying 'Yeah you should learn Sentinel' aren't trying to be dicks...nor do we feel that the fight is 'unbeatable' without it. It just makes it THAT much easier, and in general is a very good ability to have.