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  1. #11
    Player
    Tanathya's Avatar
    Join Date
    Jun 2011
    Location
    Limsa Lominsa
    Posts
    659
    Character
    Selena Schwarz
    World
    Ragnarok
    Main Class
    Samurai Lv 90
    Quote Originally Posted by Gemina View Post
    It's relevant to them. That's why they're doing it. I would also wager that the side of the playerbase that wants ground breaking changes to also be the minority. Perhaps the devs see them as tiny, insignificant, and irrelevant much like you do with players who are still exploring old content. Should they be ignored in the same fashion?

    And what do you mean nothing changed? Certain mechanics such as skillchains and magic bursts became for the most part unused as TP burn parties became the thing. RDM went from being one of the busiest jobs in the game to a refresh/haste bot. General leveling became brainless. BCNM instances that used seals were no longer being run. The list goes on and on of all the changes that came with ToAU. Aye, they did add a lot. But to think that the brunt of the changes was BLMs not getting into parties is completely false. The fact that you feel otherwise is why I even asked if you were around prior to ToAU because your views reflect those who came after.

    I can't speak much for what happened to FFXI after ToAU. I wish I could say it was a bad dream. But I remember the overwhelming number of upset players. I remember all the LSs that disbanded. The server population decline. The endless "OMG FFXI is dying" threads on the forums. Believe me, I wish I could say I was full of it.
    It's Square who devalues their own content in FFXIV by doing this kind of patch cycles and the endless, massive item level progression. I, for one, wish older content was relevant, so you're very wrong there too.

    Mechanics such as magic bursts, and not skillchains, were gone because of what I said before: parties killing colibris, these mobs mimicking magic. TP burn parties were a thing way before ToAU existed, such as in Boyahda Tree with RNG TP burn pts, or Cape Teriggan BLM pts. General leveling didn't change the pattern with ToAU, at all. BCNM instances were, in fact, ran; many of them dropping high value items, such as the Kraken Club BCNM, for example (I don't know where you got that from anyway, amongst a myriad of things being discussed here). I can attest to that. As you can see, I didn't "come after". I was right there since the very beginning, so you might as well start thinking that you're actually wrong, perhaps?

    The overwhelming amount of backlash was almost exclusively restricted to Besieged, which was literally unplayable.

    If there is something we can agree on is the fact that they're not gonna change much, as those who want it are in the minority. I personally don't hold any hope for this game, I just don't care if they change it or not, they've shown their cards many times over.
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    Last edited by Tanathya; 06-09-2018 at 11:49 AM.