/signed.
I didn't even realize it worked this way, until this thread, if that tells you how rarely I use my friends list. It DEFINTIELY needs to be two way, for matters of convenience and protection both.
/signed.
I didn't even realize it worked this way, until this thread, if that tells you how rarely I use my friends list. It DEFINTIELY needs to be two way, for matters of convenience and protection both.
Yeah, I wasn't aware that it wasn't 2-way either until I started receiving moogle letters. "Data Unobtainable" (or something) would show up occassionally on my old server, and I assumed it was people removing me from their list which made me think it was 2-way al along (when, perhaps, it wasn't).
I support this 100%. It makes no sense for somebody to have you on their friend-list after you have removed them from yours.
We're getting a lot of QoL improvements this expansion, let's hope this gets added to their 'to do' list.
Yes, please make this change! I support.
I dunno I can see the merit in keeping them in server transfer cases. If you don't remove them, why should they simply be removed at all?I transferred from Balmung to Cerberus for roughly five months. The servers are on completely different Datacentres. When I transferred back to Balmung I was shocked to find out that I was still on some people's friend lists. I simply showed up as 'Unable to Retrieve' during my absence but as soon as I returned everything was back in place. Given that one of my reasons for my break was due to not wanting any communication with certain players it was a rather unpleasant experience.
I do agree with the overall idea that removing a friend should have you removed from their list as well.
http://king.canadane.com
Agreed; since adding somebody is a two way street it should likewise be reciprocated on removal.
/sign
Since being added to a friend list requires consent, revoking that consent should remove you from the list.
Now then...
It's convenient how you ignore all the drama created by you showing up in perfectly harmless threads and firing off incendiary posts, then acting as if it's someone elses fault when you get called on it. Like this thread, where there was no drama whatsoever until you created it. Or the numerous ones where you show up in a perfectly calm thread and start ranting and raving about parsers.Ahem. Virtually every drama-generating post on the forum has been created by someone, often the same person, on Cactaur, and the same three or so people who also play on Cactaur fuel those threads by harassing everyone who comes to those threads. So no, it's not a generalization, they are literately disrupting the entire English forum over petty raider nonsense. So your thread was ill timed because it was posted just three minutes before some drama exploded (that thread is now 26 pages.)
You have a bright future ahead of you as a politician, where every thing you do is really the fault of the mean old Cactuar elites in their secret club house trying to put the common poster down with their parsers and their "fix lilies" suggestions.
Survivor of Housing Savage 2018.
Discord: Tridus#2642
I am also signing this in hopes that it garners some attention. There is no way that when I remove a person (my side) they should still have me added as a friend on their side. If I bother to remove a person - it is likely for a very good reason.
Lol it isn't two way removal? That's the dumbest thing ever. 100% need to make this a priority in a future patch.
I mentioned this in the prev QA thread, but was drowned in all the silly "will we get x thing for y map/job/race because z reason".
If you say so.
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