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  1. #41
    Player
    Anarnee's Avatar
    Join Date
    Feb 2014
    Location
    Gridania
    Posts
    1,355
    Character
    Thyn'a Sindyrl
    World
    Siren
    Main Class
    Dragoon Lv 100
    Quote Originally Posted by MageBlack View Post
    Yup, and this thread begins the next nerf consideration.

    Don't get me wrong, I dont want it to be that way. I would rather things stay difficult and not get nerfed but after everything else they have done to this game, my cynicism is high.
    I disagree. They made the other raids, with the hopes of more people doing them, this from the beginning they have said is meant to be hard, and not easily accessible.

    If they wanted it easily accessible it wouldn't require the savage fights first.

    They're also deliberately reusing old assets so that it's taking as much work as the things that they do cater to the majority of players.
    (2)

  2. #42
    Player
    MageBlack's Avatar
    Join Date
    Oct 2013
    Posts
    1,715
    Character
    Sora Burakku
    World
    Zalera
    Main Class
    Thaumaturge Lv 90
    Quote Originally Posted by SendohJin View Post
    what gear is that? i hate the cash shop but i don't see what gear from fights they put in there.
    Not just gear from fights and not just the cash shop. I got the first fan fest gear from participating in fan fest. Back then there was never any inclination they would add that to the cash shop or in game, it was billeted as a unique one of a kind had to be there sort of item. Now you can have it just cause.

    Once upon a time, you could look at someone wearing the Coil gear and know they had gone through hell to get it. now you can get a version from PotD or just breeze your way through the content and get it. Same happened to the very first recil weapon, you had to go through the whole process to get the final weapon, then 3.0 comes out and you can bypass the whole thing and get a glamor version for no effort. I don't care that they are "slightly" different than the versions you had to earn, they should have remained unique and rare, there is no gear in this game that stays unique or rare, eventually everyone can get it. I fear the same will happen with the ultimate rewards cause people will demand it.

    Quote Originally Posted by Anarnee View Post
    I disagree. They made the other raids, with the hopes of more people doing them, this from the beginning they have said is meant to be hard, and not easily accessible.

    If they wanted it easily accessible it wouldn't require the savage fights first.

    They're also deliberately reusing old assets so that it's taking as much work as the things that they do cater to the majority of players.
    fair enough, there are differences between savage raid and ultimate raid. I hope they stay this way, but with SE's track record, I can see nerfs comeing once the content is deemed irrelevant. For now it will stay that way and I wouldnt anticipate nerfs until maybe near the end of 5.0 or halfway through 6.0 but they will come.
    (0)
    Last edited by MageBlack; 06-08-2018 at 06:13 AM.

  3. #43
    Player RiyahArp's Avatar
    Join Date
    Oct 2017
    Posts
    1,471
    Character
    Riyah Arpeggio
    World
    Exodus
    Main Class
    Scholar Lv 90
    Eh, I hate threads like this because it's more about people saying "I am a serious ffxiv player, because I like hard stuff in game and want the hard stuff to stay hard. I'm not some casual!" Meanwhile no one even does the gatekeeping content so they could try it. People worried about nerfing it...in a month or two no one is even going to bother with it, either because they beat it, or because they stopped to preserve their static's sanity. Saying the right things about difficulty so you fall into the correct tribe in the hardcore/casual divide.

    I don't even know why people care if its nerfed or not, not like it affects you any.
    (5)

  4. #44
    Player
    Adeacia's Avatar
    Join Date
    Nov 2016
    Posts
    588
    Character
    Adeacia Lightheart
    World
    Adamantoise
    Main Class
    White Mage Lv 90
    Quote Originally Posted by HyoMinPark View Post
    If Ultimate is such easy mode, I look forward to your world first clear then.

    Parsers and voice chat callouts don't do the mechanics for you, nor do they give you the personal skill needed to perform your job at a level where the DPS needed to meet the checks is met. This post is incredibly ignorant.
    They help you deal with the mechanics. The idea is that you have to figure out all the mechs yourself, and with them being random you can't prep for them ahead of time. I've thought of much worse things to add.

    Take unavoidable damage and the party wipes
    Mess up a rotation and the party wipes.

    I want to see REAL hard stuff. Only players that are truly good can finish it.
    (1)

  5. #45
    Player
    LunarEmerald's Avatar
    Join Date
    Aug 2013
    Posts
    1,851
    Character
    Lunar Emerald
    World
    Leviathan
    Main Class
    Reaper Lv 90
    No just no. Just because you pay for the game doesn't make you entitled to everything in it.
    (5)

  6. #46
    Player
    Sebazy's Avatar
    Join Date
    Aug 2013
    Location
    Gridania
    Posts
    3,468
    Character
    Sebazy Spiritwalker
    World
    Ragnarok
    Main Class
    White Mage Lv 90
    On a side note to those stating that they will never try it:

    You're missing out.

    My group is slacking (once again), so I'm pugging it (once again), it took about an hour and a half to get Garuda mostly understood and awoken thanks to the benefit of watching streamer clips and such. From what little I've seen so far, it's a hugely entertaining fight and a magnificent throwback to various points when the original 3 primals were still rough. If you've got memories of good times working on Titan HM or Ifrit EX, you'll love this stuff I bet.

    Even if you're not that confident in your DPS, as long as you've got 370 gear and full vit melds, you're good to go. Adjusting yourself and getting your head round the pace of those aoes and mechanics will put almost everything else this game has to offer in a different light.
    (6)

  7. #47
    Player
    HyoMinPark's Avatar
    Join Date
    Feb 2016
    Location
    Lavender Beds, Ward 13, Plot 41
    Posts
    7,339
    Character
    Hyomin Park
    World
    Cactuar
    Main Class
    Sage Lv 92
    Quote Originally Posted by Adeacia View Post
    They help you deal with the mechanics. The idea is that you have to figure out all the mechs yourself, and with them being random you can't prep for them ahead of time. I've thought of much worse things to add.

    Take unavoidable damage and the party wipes
    Mess up a rotation and the party wipes.

    I want to see REAL hard stuff. Only players that are truly good can finish it.
    You do realize that triggers are optional, right? ACT doesn’t automatically come with them; they’re made by players. And you do realize that, in order for said triggers to be made, raiders have to first figure out the mechanics and how they work first, right?

    Take Nael’s RP mechanics from UCoB, in which even the world first groups said to use triggers for them because reading a tiny speech bubble amidst all of her other crap (speech bubbles which aren’t voiced like they are in Tsukuyomi Ex) is just unnecessary. In order for them to figure out whether it was Thermo > Lunar Dynamo, Lunar Dynamo > Chariot, etc., they had to actually do the mechanics first-hand with no such callouts. That being said, you can have a robot voice screaming “White Hole” or “Lunar Dynamo into Chariot” in your ear all day long—that doesn’t tell you how you properly deal with said mechanic. You still have to perform the mechanic correctly, or suffer the consequences...which, in Ultimate, is instant death to party wipe.

    There are mechanics in both UCoB and UwU that, if one person messes them up, the entire party dies. Divebomb Dragons during Nael: if one person with the divebomb marker doesn’t go where they need to, the entire party is dead. If one person in Garuda with 3 stacks of Thermal Low gets 3 stacks/cleanses those 3 stacks, the entire party is dead. The things you’re asking for are already present in the content. You would know that if you actually followed the streams/participated in the content.

    Same for voice-callouts for the same things. You are still responsible for doing the mechanics properly. “Middle to North” for small Trines in God Kefka can only help you so much; you’re still responsible for moving appropriately. Zero communication doesn’t make the content itself hard; it makes it simulate difficulty because people aren’t communicating and mucking up. Any raider worth their salt would tell you that communication is key to clearing content, but the lack of communication doesn’t make the content itself hard. It just creates an artificially hard environment because people aren’t talking to each other.

    Again, your post is full of ignorance.
    (10)
    Last edited by HyoMinPark; 06-08-2018 at 07:25 AM.
    Sage | Astrologian | Dancer

    마지막 날 널 찾아가면
    마지막 밤 기억하길

    Hyomin Park#0055

  8. #48
    Player
    Bourne_Endeavor's Avatar
    Join Date
    Sep 2015
    Location
    Ul'Dah
    Posts
    5,377
    Character
    Cassandra Solidor
    World
    Cactuar
    Main Class
    Dragoon Lv 90
    Quote Originally Posted by Adeacia View Post
    They help you deal with the mechanics. The idea is that you have to figure out all the mechs yourself, and with them being random you can't prep for them ahead of time. I've thought of much worse things to add.

    Take unavoidable damage and the party wipes
    Mess up a rotation and the party wipes.

    I want to see REAL hard stuff. Only players that are truly good can finish it.
    This is a team game? The whole idea is the team communicates and coordinates otherwise why not play a single player game?

    If this isn't "real hard stuff," I expect to see your Ultima Weapon sometime this week, yes? You also cleared UCoB and Savage week one, right? Or are you such a magnificent player that you can't be bothered to do all this "easy" content?
    (11)

  9. #49
    Player
    Elamys's Avatar
    Join Date
    Jul 2015
    Location
    Gridania
    Posts
    1,566
    Character
    Song Sparrow
    World
    Balmung
    Main Class
    Goldsmith Lv 90
    Given Adeacia's gear and leveled classes I'm going to assume they're a troll since they've apparently not touched anything harder than Omega normal.
    (6)

    cerise leclaire
    (bad omnicrafter & terrible astrologian)

  10. #50
    Player
    EdgeFayth's Avatar
    Join Date
    Sep 2013
    Location
    Ul'dah
    Posts
    547
    Character
    Fayth Sombraugure
    World
    Gilgamesh
    Main Class
    Warrior Lv 70
    Quote Originally Posted by Alien_Gamer View Post
    When the ultimate series was announced yoshi stated it would have an ilv sync to preserve the difficulty through the expansion. However I don't believe any mention of unsyncing it later was made; I doubt we'll get any info on that before 5.0.
    This.
    Several people claimed the ultimate fights will never be level sync-able. Please show your sources where it has been said. So far it is ilvl sync, and that's all. Wait and see, we will know in a year
    (3)


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