Quote Originally Posted by Darkrose View Post
Ok let me get this straight. The people who want open world content such as NM/Raid is for the competition?

Ok, how about this for the Competition. The largest Guild and the strongest guild with the most Members will get all the Epic Loots first, they will get all the best gears first for all their members. Sorry to all other small Guild will have to wait for their turn for the share. But how much of a long wait? They will continue to camp the area and dominant the place. When you finally get your chance that Epic Weapon is useless since now they add new Open World Content and that same Guild is camping the best thing. There is no Competition, the largest guild will get all the loots first no matter what. Did people even play other MMORPG that have Open World Content and it become the biggest problem? Take example for Aion. They have both Instances and Open World Bosses. But they make the best weapon Open World boss only. Guess what happen? The largest Guild will camp that area none stop. The drop was really low so it was being camp by the same Guild constantly. They would park their alts their and the minutes boss show up, the whole Guild was there. Do we really need to see this in the game?

What is wrong with Instances? Everyone getting a fair chance here. It is still a Competition if you like it that way. Like I said before make the Instances hard and challenging. Whoever can form the most skills, mix and match different class together, put tactic and skill in going through the Instances get the drop at the end. You can make it rare drop for the competition who get the gears first. All this without the frustration of NM camping, big guild dominant the whole area, and you will never get your turn. You know I play FFXIV since Beta and I never done stronghold. Why? Because every time I'm there some Guild is already doing it. It is not fun running there like a maniac who get there first. It is not competition, I think it very stupid and just whoever zerge the fastest. By the time you can run it, the Stronghold become useless as new contents come out.
First off, the largest entity does not always get the claim/kill. That has been a fact since 2003 with FFXI. My linkshell, for instance, is relatively small compared to most of the member hoarding monsters out there. We kill Stronghold NMs lowman. Everyday. We out claim 18 people. Everyday. We monopolize camps. Everyday.

Stop putting false stereotypes to things you clearly do not understand. Quality > Quantity.

Secondly there is nothing WRONG with instancing. a majority if not ALL the people clamoring for more open world content want the SAME AMOUNT of instanced content to mirror it. This is called equilibrium. Open world is just as fair as instanced in terms of actually BEING competitive. The same sad sob story is being taught in our schools and our sports teams by people just like you. "Every kid needs a trophy even from the losing team" ect. It's sad.

If you can't compete in open world then stick to instancing. That option will always be there for you OBVIOUSLY since yoshida wants to take the game into instanced content for endgame. But if people want open world content don't crucify them in a forum post.