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  1. #71
    Player
    BillyKaplan's Avatar
    Join Date
    Dec 2015
    Posts
    2,913
    Character
    Lho Polaali
    World
    Moogle
    Main Class
    Conjurer Lv 23
    Quote Originally Posted by Seniade View Post
    I quite frequently saw players horribly under-geared using accessories to bypass the min item level
    You know what would help with that? Being able to roll Need on a healer piece that dropped in that instance instead of losing it to a MNK which is what happens right now.
    As for your particular example with accessories, I notice your post is well over a year old. Since then 61+ accessories became role-locked so people can't do that anymore.

    that didn't know how to play their alt class
    I'll let you in on a secret. Some people don't know how to play their mains.
    (11)
    Last edited by BillyKaplan; 06-03-2018 at 07:49 AM.

  2. #72
    Player
    Seniade's Avatar
    Join Date
    Aug 2013
    Posts
    62
    Character
    Seniade Auhelia
    World
    Goblin
    Main Class
    Scholar Lv 70
    Quote Originally Posted by BillyKaplan View Post
    You know what would help with that? Being able to roll Need on a healer piece that dropped in that instance instead of losing it to a MNK which is what happens right now.
    As for your particular example with accessories, I notice your post is well over a year old. You may have noticed that in the meanwhile, 61+ accessories became role-locked so that people can't do that anymore.
    The player did have healer accessories. The problem is that for average item level requirements, all pieces are treated equal, but accessories have the lowest overall stats and a lack of defense.

    I'd rather lose a roll to a MNK that actually played competently than to a dead weight co-healer that's really a DPS main that's just moonlighting as a healer for improved roll odds.
    (1)

  3. #73
    Player
    BillyKaplan's Avatar
    Join Date
    Dec 2015
    Posts
    2,913
    Character
    Lho Polaali
    World
    Moogle
    Main Class
    Conjurer Lv 23
    Quote Originally Posted by Seniade View Post
    I'd rather lose a roll to a MNK that actually played competently than to a dead weight co-healer that's really a DPS main that's just moonlighting as a healer for improved roll odds.
    I should hope the developers take more into account than personal spite when reviewing the feedback for this change.

    As for the rest of the scenario, I agree there's a problem, but not that this is the solution. Maybe revisit the weight for ilvl, have a minimal vit rate to queue. All-Greed is not the solution, especially since ultimately it does not, in fact, keep people from playing classes they're bad at.
    (7)
    Last edited by BillyKaplan; 06-03-2018 at 07:54 AM.

  4. #74
    Player
    Mahrze's Avatar
    Join Date
    Jun 2017
    Location
    Ul'dah
    Posts
    796
    Character
    Mahrze Crossner
    World
    Jenova
    Main Class
    Monk Lv 80
    Quote Originally Posted by Seniade View Post
    ...
    So, better for it to be lost on a generic roll to whoever than someone who went in specifically to get it, regardless of performance? lol ok.

    Because there is obvs a guarantee that whoever wins it "deserves it" by every other merit than being the role that can make use of it...
    (8)
    If you say so.

  5. #75
    Player
    Seniade's Avatar
    Join Date
    Aug 2013
    Posts
    62
    Character
    Seniade Auhelia
    World
    Goblin
    Main Class
    Scholar Lv 70
    Quote Originally Posted by BillyKaplan View Post
    I should hope the developers take more into account than personal spite when reviewing the feedback for this change..
    That can be taken both ways. The argument of giving priority back to the players that can equip it is personal spite for the player who won gear when not on a class that could currently equip it.
    (0)

  6. #76
    Player

    Join Date
    Jul 2017
    Posts
    3,327
    Sure a group is made up of individuals, but could an individual clear the content without a group? I mean sure in extreme cases it sucks to lose an item to a person that did a fraction of your dps and spent more time dead then alive. In my experience those cases were few and far in between, but I will not say they did not happen, and maybe for you they happened more frequently. I personally saw more people by the bypass the ilvl requirement, or play on classes they did not know to play simply cause they wanted to gear up a different class. Guess this boils down to which perspective / experience you prior to the change. I mean if I was lost a roll countless time to a dps that was dead most the run I probably would not like the change. Though I do like the change since I happened to run into more players trying bypass the ilvl requirement or playing on jobs they had no idea how to play cause they wanted the gear.

    Is it a perfect system? No, but I personally like the idea of the group having an equal chance over some not even getting a chance to roll on something simply because the rng drop gods were not in their favor. Now everyone has the equal probability to get something at the end, sure overall the odds are lower per individual, and even if a group is comprised of individuals overall it was a group effort that allowed the content to be cleared. As I said I am an odd one though, since I view the clear as a group effort. Overall I do get where you are coming from though, I just feel the pros out way weigh the cons, and you clearly feel differently.
    (2)
    Last edited by Awha; 06-03-2018 at 08:28 AM.

  7. #77
    Player
    Penthea's Avatar
    Join Date
    May 2014
    Location
    Gridania
    Posts
    3,664
    Character
    Nettle Creidne
    World
    Moogle
    Main Class
    Scholar Lv 100
    Quote Originally Posted by Awha View Post
    Sure a group is made up of individuals, but could an individual clear the content without a group?

    Is it a perfect system? No, but I personally like the idea of the group having an equal chance
    While you are correct that the content cannot be soloed, this absolutely does not mean it can only be completed with equal and high contribution from all players. As a healer I spend a great deal of my time carrying other players in any remotely challenging alliance raids. I very regularly end up raising people in all three alliances as well as healing them. Very often I have to do far more than my fair share of work to ensure we don't wipe.

    The trade off used to be that while I played a role that forced me into the position of carrying others, I had less competition for loot. So I did that extra work mostly in silence, only speaking up if something made my task impossible. My increased luck for loot was enough for me to tolerate my experiences.

    And now? Well I have done only one alliance raid since the patch. I spent my time raising and healing multiple alliances as usual, but I was particularly annoyed at the bard and smn in my alliance who often wouldn't stand close enough to get any healing no matter how many times I or the other healer nicely told them. Unsurprisingly they died a lot. The healer boots dropped...and the smn rolled on them. I won but I was still incredibly disgusted.

    A dps who obviously hasn't a bloody clue about the basic requirements for receiving healing has the same priority on healing gear as the healers who carried their idiotic suicidal a**. Please tell me how this is remotely acceptable.
    (9)

  8. #78
    Player

    Join Date
    Jul 2017
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    3,327
    Quote Originally Posted by Penthea View Post
    A dps who obviously hasn't a bloody clue about the basic requirements for receiving healing has the same priority on healing gear as the healers who carried their idiotic suicidal a**. Please tell me how this is remotely acceptable.
    It is not fair, but it is acceptable since they were part of the party. Do not get me wrong sure it sucks, I have lost rolls on tank gear to DPS spent what seemed like half the raid kissing the floor. I was salty afterwards but that is the nature of the beast, since other players that rolled on the tank gear did perform their roles and I personally would not have had an issue if they had won over the floor tank. Which is why it seems off to me since in my eyes I personally would have been fine if another non tank gets the drops over one that I personal felt performed like worse then a monkey playing osu. I figured it is one of those things you take the good with the bad. I do understand your position, but I will always put the overall group first if any chance gives more players a chance to win something in a raid I will always be in favor of it even if a few bad apples can abuse it every so often.
    (0)

  9. #79
    Player
    Bourne_Endeavor's Avatar
    Join Date
    Sep 2015
    Location
    Ul'Dah
    Posts
    5,377
    Character
    Cassandra Solidor
    World
    Cactuar
    Main Class
    Dragoon Lv 90
    Quote Originally Posted by Mahrze View Post
    Wait wait wait, wasn't the whole reasoning that it was a JP community request? Sauce of this dislike by them?
    This was spread initially, but turned out to be somewhat misleading. Over in JP, the discussion is more divisive. Some believe you should go on your main to better guarantee a smooth run while others have similar opinions we do. Not sure what prompted the change if that's true though.
    (6)

  10. #80
    Player
    KisaiTenshi's Avatar
    Join Date
    Sep 2013
    Location
    Gridania
    Posts
    2,775
    Character
    Kisa Kisa
    World
    Excalibur
    Main Class
    White Mage Lv 100
    Quote Originally Posted by Awha View Post
    It is not fair, but it is acceptable since they were part of the party. Do not get me wrong sure it sucks, I have lost rolls on tank gear to DPS spent what seemed like half the raid kissing the floor.
    Put it this way. If you've gone the entire dungeon without rolling on something, every player is going to roll on all the end loot so they don't come away empty handed. The first time I played the Ridorana Lighthouse, I rolled on the first piece of healer gear that popped up and then won it. I then quickly checked if it was better than what I had... and it's the same i360 ilevel, so I was like "well that's disappointing, guess it's glamour" , as I already had i360 on all slots. So on the second time I ran it, same healer gear I rolled on last time came up, so I passed it. I passed on everything until a caster body gear came up and I thought about it for a minute, and decided that maybe someone who plays DPS more often would like it more and hit pass... Nobody rolled on it. I would have been fine taking that item, and not rolling on the tank leg gear at the end of that run.

    Like, the problem with the weekly lockout without "need" is that players who actually want it, will lose a roll to players who maybe don't even play that job. On all other raids that do not have the lockout, you can no reason not to greed everything you want, because someone will certainly want it, even for seals/desynth. The developers should have removed being able to turn in for seals/desynth from the alliance raid gear along with the greed-only change so that players only greed on gear they want to wear or use for glamour. Or alternatively, allow like-for-like trades of gear via a NPC so that you only need to win any gear for that slot to exchange it for the gear you want.
    (5)

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