Guys... theres a light in the horizon xD
https://translate.google.com/transla...-text=&act=url
Guys... theres a light in the horizon xD
https://translate.google.com/transla...-text=&act=url
I know my english its bad, don't bully me T_T.
I fail to see why they need more time. This is clearly one of the most despised changes they have ever made, and from what little I've gleaned it's not too popular in the JPN community either.
So after the backlash before they implemented it from all playerbases (NA/EU/JP) and the ongoing backlash after the release of the patch, they still need time? How is that even still in question? How much more negative feedback do they need, for a problem that can be easily undone? That gives me more of the feeling: Maybe if we wait another week, people will suddenly like it..Or will they be going around and just say: Well people are still running the 24 man raids so they seemingly love the change? (Like how they said that Eureka was seemingly often done for fun and not because of rewards x))
Letter from the Producer LIVE Part IX Q&A Summary (10/30/2013)
Q: Will there be any maintenance fees or other costs for housing, besides the cost of the land and house?
A: In older MMOs, such as Ultima Online, there was a house maintenance fee you had to pay weekly, but in FFXIV: ARR we decided against this system. Similarly, these older MMOs also had a system where your house would break down if you didn’t log in after a while in order to have you continue your subscription, but this is a thing of the past and we won't have any system like that.
I'm gonna go with the 'try it more and you'll like it' spiel they used with Eureka.So after the backlash before they implemented it from all playerbases (NA/EU/JP) and the ongoing backlash after the release of the patch, they still need time? How is that even still in question? How much more negative feedback do they need, for a problem that can be easily undone? That gives me more of the feeling: Maybe if we wait another week, people will suddenly like it..Or will they be going around and just say: Well people are still running the 24 man raids so they seemingly love the change? (Like how they said that Eureka was seemingly often done for fun and not because of rewards x))
There's also the possibility of them deliberately drawing it out in a bid to wait and hope the heat on it dies down enough to leave it as is, because we all know how much they love to admit they messed up and were wrong about something.
Either way it makes them look really bad, both before and after the fact. Like you said, there was enormous backlash before they did it, they did it anyway, and now it's even worse. They have no justifiable reason to wait any longer.
Last edited by Hakuro89; 06-03-2018 at 07:22 AM.
The thing with Eureka is that there the drops were more or less guaranteed, so regardless of how much people enjoyed it, running it still produced results. Not the case here, which is why the feedback is all the worse. Thankfully.
Except that they've said that Alliance raids are NOT a catch-up mechanic. And that's the reason why they changed looting rules. Gear from Alliance raids are intended for glamours. To which I must ask "Why bother putting stats on them if they're sole intent is for glamour?"
I LIKE the fence. I get 2 groups to laugh at then.
That shows an extremely lack of insight into their own product if that's the case. But, then again, I can't honestly say I'm surprised anymore if they're that out of touch.Except that they've said that Alliance raids are NOT a catch-up mechanic. And that's the reason why they changed looting rules. Gear from Alliance raids are intended for glamours. To which I must ask "Why bother putting stats on them if they're sole intent is for glamour?"
Yeah. Can't say I disagree there, either. I'm just disappointed in this change. I've personally used Alliance drops to help me catch up so I can get the highest tier tome gear (in this current case: mendacity)
I LIKE the fence. I get 2 groups to laugh at then.
SE really need to figure out the difference between intended use and applied use. They may not have intended alliance gear to be catch up gear but that is how it's used.Except that they've said that Alliance raids are NOT a catch-up mechanic. And that's the reason why they changed looting rules. Gear from Alliance raids are intended for glamours. To which I must ask "Why bother putting stats on them if they're sole intent is for glamour?"
You bring up a good point. If it was supposed to be only for glam...then why does it have combat stats? Why waste resources balancing gear if you don't want players to use the stats?
That's really weird, I wonder where they're getting that data from. I gear from savage raid weekly but I always end up with a few pieces from 24man on my alt alt jobs. 24man also gives me a chance to play the classes I don't get to in raid so that is a little bit catch up for me.Except that they've said that Alliance raids are NOT a catch-up mechanic. And that's the reason why they changed looting rules. Gear from Alliance raids are intended for glamours. To which I must ask "Why bother putting stats on them if they're sole intent is for glamour?"
I have collected raid/24man sets for my main class since 2.0. I'm really glad I got the old 24mans finished before this no Need system came in or I'd never be able to complete it. I guess I have to write off the Stormblood 24mans, there's just no way I'm gonna do that to myself. Such a shame :/
|
![]() |
![]() |
![]() |
|
Cookie Policy
This website uses cookies. If you do not wish us to set cookies on your device, please do not use the website. Please read the Square Enix cookies policy for more information. Your use of the website is also subject to the terms in the Square Enix website terms of use and privacy policy and by using the website you are accepting those terms. The Square Enix terms of use, privacy policy and cookies policy can also be found through links at the bottom of the page.